Player Matchup

Bellona
Bellona
KaspiyTiger
Bellona
Level 18
God Stats
15W - 6L
1,651 SR
Queue Stats
107W - 102L
1,520 Elo+
Party 2
Pele
Pele
Mamut335
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,237 Elo+
Party 3
Ganesha
Ganesha
RuddyD
Ganesha
Level 29
God Stats
1W - 1L
1,769 SR
Queue Stats
161W - 143L
1,440 Elo+
Solo
Neith
Neith
Volchok213
Neith
Level 8
God Stats
0W - 1L
1,334 SR
Queue Stats
24W - 29L
1,317 Elo+
Party 2
Olorun
Olorun
xYRNx
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,237 Elo+
Party 3
Team Averages
Level 20
1,551 SR
1,350 Elo+

VS

Team Averages
Level 26
1,471 SR
1,468 Elo+
Vulcan
Vulcan
AlexAbascalito27
Vulcan
Level 23
God Stats
19W - 15L
1,516 SR
Queue Stats
68W - 79L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sonterna
Tsukuyomi
Level 28
God Stats
37W - 30L
1,652 SR
Queue Stats
59W - 60L
1,484 Elo+
Party 1
Horus
Horus
SteamDiM
Horus
Level 28
God Stats
8W - 6L
1,315 SR
Queue Stats
101W - 94L
1,392 Elo+
Solo
Cu Chulainn
Cu Chulainn
jorgebs101
Cu Chulainn
Level 29
God Stats
2W - 4L
1,381 SR
Queue Stats
30W - 37L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
tomyshelbypk
Danzaburou
Level 23
God Stats
2W - 1L
1,491 SR
Queue Stats
23W - 21L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KaspiyTiger
Bellona
15
5 / 7 / 3
9,313
466
10,316
15,930
12,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
20
11 / 6 / 4
12,596
630
20,644
19,330
12,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
RuddyD
Ganesha
14
1 / 4 / 13
9,974
499
10,033
19,299
22,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
14
5 / 7 / 7
9,138
457
10,155
12,853
4,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
xYRNx
Olorun
13
3 / 8 / 2
8,682
434
7,695
15,543
6,585
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 11
10,423
521
18,922
13,222
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Sonterna
Tsukuyomi
20
15 / 2 / 6
12,807
640
20,453
16,022
7,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
SteamDiM
Horus
14
2 / 5 / 11
9,043
452
6,930
17,400
8,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
jorgebs101
Cu Chulainn
17
6 / 6 / 4
10,836
542
9,533
14,756
10,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
tomyshelbypk
Danzaburou
17
5 / 8 / 7
10,682
534
9,684
17,317
6,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
71
25
Kills
32
32
Deaths
25
29
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
4
11
2.38
L
Bellona
KaspiyTiger
Bellona
5
7
3
0.93
L
Pele
11
6
4
2.17
L
Ganesha
RuddyD
Ganesha
1
4
13
1.88
W
Tsukuyomi
Sonterna
Tsukuyomi
15
2
6
9
W
Horus
SteamDiM
Horus
2
5
11
1.5
L
Neith
5
7
7
1.21
W
Cu Chulainn
jorgebs101
Cu Chulainn
6
6
4
1.33
W
Danzaburou
tomyshelbypk
Danzaburou
5
8
7
1.06
L
Olorun
xYRNx
Olorun
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,843
Damage
65,522
82,955
Taken
78,717
59,349
Mitigated
37,082
15,454
Healing
22,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,922
4,886
471
1,526
13,222
4,760
195
5,305
7,917
69,964
0
L
Bellona
KaspiyTiger
Bellona
10,316
1,172
0
1,638
15,930
12,758
62
2,286
13,494
0
54,789
L
Pele
20,644
3,539
0
4,648
19,330
12,151
0
3,762
15,418
0
86,006
L
Ganesha
RuddyD
Ganesha
10,033
1,542
0
3,585
19,299
22,997
0
4,224
14,894
27,743
0
W
Tsukuyomi
Sonterna
Tsukuyomi
20,453
4,735
0
5,588
16,022
7,497
642
2,619
13,403
0
86,779
W
Horus
SteamDiM
Horus
6,930
3,359
4,567
6,070
17,400
8,014
879
2,949
14,451
0
32,052
L
Neith
10,155
4,401
0
2,367
12,853
4,858
40
1,620
11,099
0
37,623
W
Cu Chulainn
jorgebs101
Cu Chulainn
9,533
1,774
0
2,223
14,756
10,794
774
2,527
12,229
147
58,250
W
Danzaburou
tomyshelbypk
Danzaburou
9,684
4,699
0
2,475
17,317
6,017
2,647
4,328
12,989
0
43,464
L
Olorun
xYRNx
Olorun
7,695
3,308
236
2,980
15,543
6,585
102
6,215
8,996
45,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,703
Gold Earned
53,791
435
Minions Killed
477
0
Camps Cleared
0
1,828,332
Distance Traveled
1,901,234
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,423
521
111
6
0
409,178
1
L
Bellona
9,313
466
96
5
0
399,695
4
L
Pele
12,596
630
147
7
0
381,558
2
L
Ganesha
9,974
499
17
1
0
373,406
2
W
Tsukuyomi
12,807
640
132
7
0
425,539
4
W
Horus
9,043
452
48
2
0
401,859
3
L
Neith
9,138
457
78
4
0
382,428
0
W
Cu Chulainn
10,836
542
111
6
0
353,187
9
W
Danzaburou
10,682
534
75
4
0
311,471
1
L
Olorun
8,682
434
97
5
0
291,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role