Player Matchup

Ymir
Ymir
Antokiller_77_GC
Ymir
Level 27
God Stats
4W - 6L
1,427 SR
Queue Stats
27W - 28L
1,491 Elo+
Party 2
Guan Yu
Guan Yu
POSEIDON-74
Guan Yu
Level 127
God Stats
10W - 4L
1,731 SR
Queue Stats
217W - 219L
1,614 Elo+
Party 2
Baron Samedi
Baron Samedi
ezbk_V1ol3nt
Baron Samedi
Level 41
God Stats
7W - 5L
1,606 SR
Queue Stats
208W - 223L
1,452 Elo+
Solo
Hun Batz
Hun Batz
papa_edu69
Hun Batz
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 55L
1,395 Elo+
Solo
Skadi
Skadi
robertojmb2002
Skadi
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 54L
1,542 Elo+
Party 2
Team Averages
Level 64
1,553 SR
1,499 Elo+

VS

Team Averages
Level 49
1,622 SR
1,532 Elo+
Discordia
Discordia
Eridoria
Discordia
Level 31
God Stats
9W - 8L
1,441 SR
Queue Stats
23W - 22L
1,415 Elo+
Party 1
Loki
Loki
QzXEz
Loki
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,610 Elo+
Solo
Hercules
Hercules
Shaikun
Hercules
Level 34
God Stats
3W - 3L
1,466 SR
Queue Stats
24W - 22L
1,419 Elo+
Party 1
Sobek
Sobek
Suumheyvkein_
Sobek
Level 40
God Stats
3W - 2L
1,928 SR
Queue Stats
16W - 19L
1,574 Elo+
Party 3
Cupid
Cupid
ssecnirp_a
Cupid
Level 104
God Stats
4W - 1L
1,776 SR
Queue Stats
8W - 7L
1,644 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 13
12,904
478
7,080
18,096
21,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
POSEIDON-74
Guan Yu
20
14 / 5 / 9
17,846
661
29,193
31,402
41,744
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
ezbk_V1ol3nt
Baron Samedi
20
5 / 1 / 9
14,972
555
26,435
15,042
6,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
papa_edu69
Hun Batz
18
3 / 7 / 6
13,851
513
10,939
23,246
8,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
9 / 2 / 4
16,599
615
17,472
22,836
9,106
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Eridoria
Discordia
18
2 / 5 / 5
11,646
431
13,416
14,470
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
QzXEz
Loki
15
4 / 10 / 4
10,410
386
10,997
20,447
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Shaikun
Hercules
20
8 / 5 / 4
13,719
508
12,900
30,131
22,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 7 / 6
10,418
386
8,712
26,526
29,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
16
0 / 6 / 7
10,638
394
10,462
17,878
6,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
42
33
Kills
16
16
Deaths
33
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
L
Discordia
Eridoria
Discordia
2
5
5
0.9
W
Guan Yu
POSEIDON-74
Guan Yu
14
5
9
3.7
L
Loki
QzXEz
Loki
4
10
4
0.6
L
Hercules
Shaikun
Hercules
8
5
4
2
L
2
7
6
0.71
W
Baron Samedi
ezbk_V1ol3nt
Baron Samedi
5
1
9
9.5
W
Hun Batz
papa_edu69
Hun Batz
3
7
6
0.86
W
9
2
4
5.5
L
Cupid
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,119
Damage
56,487
110,622
Taken
109,452
87,506
Mitigated
68,554
54,258
Healing
26,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,080
889
0
3,564
18,096
21,256
582
5,670
12,095
54,470
0
L
Discordia
Eridoria
Discordia
13,416
386
0
3,444
14,470
4,843
54
5,285
8,641
69,888
0
W
Guan Yu
POSEIDON-74
Guan Yu
29,193
8,217
2,331
16,612
31,402
41,744
3,720
4,577
24,359
0
131,940
L
Loki
QzXEz
Loki
10,997
3,764
231
2,877
20,447
5,412
0
4,302
15,994
0
51,711
L
Hercules
Shaikun
Hercules
12,900
3,849
1,177
10,265
30,131
22,043
0
8,736
21,094
8,735
29,298
L
8,712
804
0
4,950
26,526
29,466
0
9,879
16,249
21,373
0
W
Baron Samedi
ezbk_V1ol3nt
Baron Samedi
26,435
971
2,774
6,573
15,042
6,762
1,590
6,549
7,553
96,574
0
W
Hun Batz
papa_edu69
Hun Batz
10,939
1,560
0
7,211
23,246
8,638
1,786
3,522
19,446
0
85,481
W
17,472
7,948
1,117
14,076
22,836
9,106
6,430
4,615
15,922
0
166,989
L
Cupid
10,462
6,466
1,163
2,595
17,878
6,790
518
3,792
13,959
0
78,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,172
Gold Earned
56,831
736
Minions Killed
415
0
Camps Cleared
0
2,518,444
Distance Traveled
2,317,108
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,904
478
56
2
0
530,726
1
L
Discordia
11,646
431
112
4
0
429,010
4
W
Guan Yu
17,846
661
216
8
0
540,283
1
L
Loki
10,410
386
96
4
0
473,992
0
L
Hercules
13,719
508
60
2
0
514,298
4
L
Sobek
10,418
386
18
1
0
490,328
13
W
Baron Samedi
14,972
555
162
6
0
535,569
13
W
Hun Batz
13,851
513
126
5
0
400,235
2
W
Skadi
16,599
615
176
7
0
511,631
7
L
Cupid
10,638
394
129
5
0
409,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role