Player Matchup

Gilgamesh
Gilgamesh
BinKev
Gilgamesh
Level 27
God Stats
3W - 5L
1,377 SR
Queue Stats
53W - 62L
1,437 Elo+
Party 1
Khepri
Khepri
FableCat
Khepri
Level 29
God Stats
3W - 3L
1,545 SR
Queue Stats
61W - 68L
1,417 Elo+
Party 1
Nu Wa
Nu Wa
Ingibee
Nu Wa
Level 36
God Stats
45W - 37L
1,590 SR
Queue Stats
160W - 182L
1,490 Elo+
Party 1
Neith
Neith
Qgod87
Neith
Level 33
God Stats
2W - 2L
1,420 SR
Queue Stats
69W - 77L
1,407 Elo+
Party 1
Thanatos
Thanatos
Screole
Thanatos
Level 27
God Stats
5W - 2L
1,755 SR
Queue Stats
53W - 51L
1,449 Elo+
Party 1
Team Averages
Level 30
1,537 SR
1,440 Elo+

VS

Team Averages
Level 20
1,447 SR
1,353 Elo+
Merlin
Merlin
Cyberjay2
Merlin
Level 29
God Stats
1W - 4L
1,425 SR
Queue Stats
10W - 22L
1,320 Elo+
Party 2
Yemoja
Yemoja
Glav1
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
GottaMurder
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,322 Elo+
Solo
Achilles
Achilles
Siwui925
Achilles
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,406 Elo+
Party 2
Sun Wukong
Sun Wukong
iPaGeM
Sun Wukong
Level 7
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 2L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BinKev
Gilgamesh
10
4 / 1 / 1
6,044
549
3,761
5,494
2,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
FableCat
Khepri
8
0 / 1 / 2
5,222
475
1,379
3,922
2,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Ingibee
Nu Wa
11
2 / 1 / 3
6,183
562
5,708
3,597
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Qgod87
Neith
8
0 / 1 / 1
5,149
468
1,431
3,893
1,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Screole
Thanatos
12
10 / 0 / 0
7,286
662
5,279
7,289
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cyberjay2
Merlin
7
0 / 5 / 0
4,417
402
1,525
5,590
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Glav1
Yemoja
8
0 / 3 / 0
4,839
440
525
4,754
1,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
11
3 / 2 / 0
6,209
564
5,609
5,357
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Siwui925
Achilles
9
0 / 4 / 2
4,944
449
2,204
6,355
3,070
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
iPaGeM
Sun Wukong
9
1 / 2 / 1
5,458
496
1,773
4,937
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
16
Kills
4
4
Deaths
16
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BinKev
Gilgamesh
4
1
1
4.5
L
Merlin
Cyberjay2
Merlin
0
5
0
0
W
Khepri
FableCat
Khepri
0
1
2
1
L
Yemoja
Glav1
Yemoja
0
3
0
0
L
Medusa
3
2
0
1.5
W
Nu Wa
Ingibee
Nu Wa
2
1
3
3.5
W
Neith
Qgod87
Neith
0
1
1
0.5
W
Thanatos
Screole
Thanatos
10
0
0
10
L
Achilles
Siwui925
Achilles
0
4
2
0.25
L
Sun Wukong
iPaGeM
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,558
Damage
11,636
24,195
Taken
26,993
9,725
Mitigated
9,277
11,366
Healing
4,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BinKev
Gilgamesh
3,761
783
0
545
5,494
2,024
126
0
5,494
268
25,296
L
Merlin
Cyberjay2
Merlin
1,525
249
0
884
5,590
1,042
0
1,431
4,077
20,052
0
W
Khepri
FableCat
Khepri
1,379
191
0
787
3,922
2,820
0
0
3,922
13,126
0
L
Yemoja
Glav1
Yemoja
525
257
355
615
4,754
1,572
0
2,155
2,321
11,189
0
L
Medusa
5,609
2,983
0
525
5,357
1,628
0
1,960
3,381
0
29,114
W
Nu Wa
Ingibee
Nu Wa
5,708
848
0
492
3,597
1,129
352
1,291
2,306
31,183
0
W
Neith
Qgod87
Neith
1,431
282
0
1,259
3,893
1,313
175
0
3,893
0
26,851
W
Thanatos
Screole
Thanatos
5,279
1,479
0
8,283
7,289
2,439
0
759
6,530
0
35,840
L
Achilles
Siwui925
Achilles
2,204
1,068
0
681
6,355
3,070
0
499
5,818
0
17,671
L
Sun Wukong
iPaGeM
Sun Wukong
1,773
413
0
1,301
4,937
1,965
0
748
4,147
0
24,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,884
Gold Earned
25,867
272
Minions Killed
214
0
Camps Cleared
0
975,791
Distance Traveled
936,983
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,044
549
58
5
0
195,698
3
L
Merlin
4,417
402
31
3
0
182,884
2
W
Khepri
5,222
475
13
1
0
202,481
3
L
Yemoja
4,839
440
35
3
0
160,135
0
L
Medusa
6,209
564
63
6
0
191,794
0
W
Nu Wa
6,183
562
67
6
0
194,125
5
W
Neith
5,149
468
53
5
0
169,954
0
W
Thanatos
7,286
662
81
7
0
213,533
1
L
Achilles
4,944
449
24
2
0
181,440
0
L
Sun Wukong
5,458
496
61
6
0
220,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role