Player Matchup

Thoth
Thoth
Darfg911
Thoth
Level 26
God Stats
4W - 11L
1,436 SR
Queue Stats
148W - 171L
1,424 Elo+
Party 2
Bakasura
Bakasura
IIHannibaLII
Bakasura
Level 28
God Stats
0W - 1L
1,444 SR
Queue Stats
25W - 24L
1,461 Elo+
Solo
Hun Batz
Hun Batz
xXKing_FeniXx
Hun Batz
Level 65
God Stats
3W - 4L
1,604 SR
Queue Stats
307W - 340L
1,430 Elo+
Party 2
Team Averages
Level 40
1,495 SR
1,438 Elo+

VS

Team Averages
Level 49
1,359 SR
1,350 Elo+
Kumbhakarna
Kumbhakarna
PotenchCam
Kumbhakarna
Level 29
God Stats
10W - 8L
1,534 SR
Queue Stats
16W - 19L
1,468 Elo+
Party 1
Skadi
Skadi
PotenchTJ
Skadi
Level 102
God Stats
23W - 20L
1,244 SR
Queue Stats
225W - 215L
1,402 Elo+
Party 1
Hades
Hades
fertager
Hades
Level 17
God Stats
3W - 5L
1,299 SR
Queue Stats
10W - 15L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Darfg911
Thoth
15
10 / 7 / 5
12,158
760
14,050
10,748
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
IIHannibaLII
Bakasura
13
5 / 5 / 5
10,508
657
10,047
14,987
6,313
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hun Batz
xXKing_FeniXx
Hun Batz
12
1 / 7 / 8
9,472
592
6,983
10,498
4,148
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
PotenchCam
Kumbhakarna
13
4 / 7 / 12
11,501
719
5,767
16,304
11,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
PotenchTJ
Skadi
17
11 / 4 / 7
12,865
804
15,710
12,239
4,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
fertager
Hades
14
4 / 5 / 11
11,438
715
9,968
11,742
5,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
16
Kills
19
19
Deaths
16
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thoth
Darfg911
Thoth
10
7
5
1.79
L
Bakasura
IIHannibaLII
Bakasura
5
5
5
1.5
W
Kumbhakarna
PotenchCam
Kumbhakarna
4
7
12
1.43
W
Skadi
PotenchTJ
Skadi
11
4
7
3.63
W
Hades
fertager
Hades
4
5
11
1.9
L
Hun Batz
xXKing_FeniXx
Hun Batz
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,080
Damage
31,445
36,233
Taken
40,285
14,289
Mitigated
21,576
6,078
Healing
6,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Darfg911
Thoth
14,050
620
0
529
10,748
3,828
720
6,196
4,552
41,019
0
L
Bakasura
IIHannibaLII
Bakasura
10,047
7,516
342
4,753
14,987
6,313
0
5,702
9,285
0
28,585
W
Kumbhakarna
PotenchCam
Kumbhakarna
5,767
374
0
923
16,304
11,836
0
3,838
10,520
26,833
0
W
Skadi
PotenchTJ
Skadi
15,710
6,980
0
3,259
12,239
4,660
2,010
3,473
8,269
0
62,207
W
Hades
fertager
Hades
9,968
582
344
1,681
11,742
5,080
791
5,696
5,270
32,302
0
L
Hun Batz
xXKing_FeniXx
Hun Batz
6,983
1,415
0
454
10,498
4,148
0
3,947
6,551
0
22,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,138
Gold Earned
35,804
155
Minions Killed
153
0
Camps Cleared
0
716,883
Distance Traveled
759,185
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,158
760
72
5
0
225,584
0
L
Bakasura
10,508
657
57
4
0
261,170
5
W
Kumbhakarna
11,501
719
23
1
0
258,462
0
W
Skadi
12,865
804
72
5
0
268,429
1
W
Hades
11,438
715
58
4
0
232,294
3
L
Hun Batz
9,472
592
26
2
0
230,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role