Player Matchup

Scylla
Scylla
BaBy_BiTs91
Scylla
Level 27
God Stats
2W - 6L
1,127 SR
Queue Stats
123W - 130L
1,441 Elo+
Solo
Tiamat
Tiamat
EastAttorney851
Tiamat
Level 8
God Stats
2W - 2L
1,644 SR
Queue Stats
2W - 3L
1,633 Elo+
Solo
Gilgamesh
Gilgamesh
Gambler_AMG
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,617 Elo+
Solo
Yemoja
Yemoja
Go13
Yemoja
Level 30
God Stats
0W - 1L
1,340 SR
Queue Stats
17W - 21L
1,593 Elo+
Solo
Bakasura
Bakasura
zAcronoz
Bakasura
Level 28
God Stats
5W - 6L
1,456 SR
Queue Stats
83W - 80L
1,451 Elo+
Solo
Team Averages
Level 20
1,413 SR
1,547 Elo+

VS

Team Averages
Level 13
1,590 SR
1,554 Elo+
Zhong Kui
Zhong Kui
Deckedhyperion
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,717 Elo+
Solo
Sun Wukong
Sun Wukong
HartmanFam8096
Sun Wukong
Level 3
God Stats
2W - 0L
1,737 SR
Queue Stats
3W - 5L
1,608 Elo+
Solo
Nemesis
Nemesis
KyaraUwU
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,456 Elo+
Solo
Neith
Neith
ProjetoZeta14
Neith
Level 17
God Stats
39W - 21L
1,680 SR
Queue Stats
69W - 52L
1,564 Elo+
Solo
Mulan
Mulan
qw22
Mulan
Level 16
God Stats
11W - 6L
1,532 SR
Queue Stats
65W - 53L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
5 / 6 / 5
9,685
461
3,522
12,042
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 3 / 2
7,224
344
444
3,356
1,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Gambler_AMG
Gilgamesh
13
2 / 4 / 2
9,128
435
6,953
14,937
11,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
Go13
Yemoja
16
2 / 2 / 2
9,565
455
7,681
12,681
3,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
zAcronoz
Bakasura
14
6 / 5 / 2
9,560
455
6,439
16,298
6,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Deckedhyperion
Zhong Kui
20
7 / 3 / 6
13,385
637
15,582
12,476
8,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
HartmanFam8096
Sun Wukong
12
0 / 7 / 3
8,957
427
513
13,546
9,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
KyaraUwU
Nemesis
4
0 / 4 / 0
7,154
341
65
2,709
449
20
2 / 0 / 8
13,743
654
8,915
11,359
4,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
qw22
Mulan
20
9 / 2 / 5
13,162
627
12,737
15,886
7,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
16
Kills
18
20
Deaths
16
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
5
6
5
1.25
W
Zhong Kui
Deckedhyperion
Zhong Kui
7
3
6
3.33
L
1
3
2
0.67
L
Gilgamesh
Gambler_AMG
Gilgamesh
2
4
2
0.75
L
Yemoja
Go13
Yemoja
2
2
2
1.5
W
Sun Wukong
HartmanFam8096
Sun Wukong
0
7
3
0.21
W
Nemesis
KyaraUwU
Nemesis
0
4
0
0
W
2
0
8
6
W
Mulan
qw22
Mulan
9
2
5
5.75
L
Bakasura
zAcronoz
Bakasura
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,039
Damage
37,812
59,314
Taken
55,976
27,053
Mitigated
29,929
10,839
Healing
18,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,522
1,257
0
1,815
12,042
3,916
1,172
6,528
5,514
41,591
0
W
Zhong Kui
Deckedhyperion
Zhong Kui
15,582
1,231
0
4,198
12,476
8,646
3,645
2,572
9,850
95,963
0
L
444
133
0
535
3,356
1,033
761
0
3,356
10,392
0
L
Gilgamesh
Gambler_AMG
Gilgamesh
6,953
1,344
0
832
14,937
11,390
420
3,683
11,254
0
51,573
L
Yemoja
Go13
Yemoja
7,681
868
2,375
1,309
12,681
3,966
0
2,898
9,783
59,558
0
W
Sun Wukong
HartmanFam8096
Sun Wukong
513
302
0
0
13,546
9,208
323
3,563
9,485
0
29,687
W
Nemesis
KyaraUwU
Nemesis
65
65
0
0
2,709
449
0
376
2,128
0
2,724
W
8,915
4,857
0
4,605
11,359
4,488
3,657
2,871
8,117
0
110,323
W
Mulan
qw22
Mulan
12,737
1,666
0
9,399
15,886
7,138
971
2,258
13,174
0
93,048
L
Bakasura
zAcronoz
Bakasura
6,439
4,318
0
3,973
16,298
6,748
1,552
2,473
13,825
0
41,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,162
Gold Earned
56,401
377
Minions Killed
546
0
Camps Cleared
0
1,573,591
Distance Traveled
1,534,686
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,685
461
74
4
0
352,973
0
W
Zhong Kui
13,385
637
164
8
0
380,066
3
L
Tiamat
7,224
344
16
1
0
131,323
0
L
Gilgamesh
9,128
435
96
5
0
291,194
2
L
Yemoja
9,565
455
84
4
0
379,654
5
W
Sun Wukong
8,957
427
38
2
0
322,557
0
W
Nemesis
7,154
341
4
0
0
103,850
0
W
Neith
13,743
654
201
10
0
371,410
1
W
Mulan
13,162
627
139
7
0
356,803
5
L
Bakasura
9,560
455
107
5
0
418,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role