Player Matchup

Achilles
Achilles
BH Lycan
Achilles
Level 35
God Stats
1W - 2L
1,724 SR
Queue Stats
28W - 31L
1,433 Elo+
Party 2
Ah Puch
Ah Puch
Bvxvz
Ah Puch
Level 106
God Stats
1W - 2L
1,560 SR
Queue Stats
28W - 22L
1,468 Elo+
Party 2
Izanami
Izanami
We2ley
Izanami
Level 29
God Stats
10W - 2L
1,655 SR
Queue Stats
21W - 14L
1,730 Elo+
Party 2
Team Averages
Level 57
1,646 SR
1,543 Elo+

VS

Team Averages
Level 56
1,445 SR
1,361 Elo+
Ares
Ares
EgeReis20
Ares
Level 12
God Stats
3W - 7L
1,127 SR
Queue Stats
7W - 20L
1,176 Elo+
Solo
Zeus
Zeus
Zdlaa
Zeus
Level 29
God Stats
27W - 28L
1,580 SR
Queue Stats
247W - 233L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
ych-m
Gilgamesh
Level 128
God Stats
8W - 6L
1,629 SR
Queue Stats
89W - 87L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BH Lycan
Achilles
12
4 / 9 / 7
9,593
640
6,807
19,297
14,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
Bvxvz
Ah Puch
13
3 / 9 / 8
10,168
678
14,753
13,335
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
We2ley
Izanami
12
6 / 9 / 5
10,121
675
10,883
12,934
4,692
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 8 / 10
8,583
572
3,409
15,280
12,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
Zdlaa
Zeus
18
19 / 1 / 7
13,044
870
23,585
8,740
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ych-m
Gilgamesh
15
8 / 4 / 19
11,903
794
13,063
15,186
9,890
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
13
Kills
27
27
Deaths
13
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
BH Lycan
Achilles
4
9
7
0.83
L
Ah Puch
Bvxvz
Ah Puch
3
9
8
0.78
W
Ares
0
8
10
0.63
L
Izanami
We2ley
Izanami
6
9
5
0.94
W
Zeus
Zdlaa
Zeus
19
1
7
22.5
W
Gilgamesh
ych-m
Gilgamesh
8
4
19
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,443
Damage
40,057
45,566
Taken
39,206
23,570
Mitigated
25,835
4,829
Healing
1,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BH Lycan
Achilles
6,807
2,613
0
764
19,297
14,549
0
12,333
6,486
0
12,685
L
Ah Puch
Bvxvz
Ah Puch
14,753
831
309
3,756
13,335
4,329
0
6,341
6,720
37,541
0
W
Ares
3,409
433
0
172
15,280
12,347
672
6,848
8,432
15,670
0
L
Izanami
We2ley
Izanami
10,883
8,307
0
0
12,934
4,692
252
7,346
5,346
0
40,086
W
Zeus
Zdlaa
Zeus
23,585
2,300
0
842
8,740
3,598
685
3,999
4,741
69,030
0
W
Gilgamesh
ych-m
Gilgamesh
13,063
3,581
0
924
15,186
9,890
130
3,978
11,208
0
39,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,882
Gold Earned
33,530
121
Minions Killed
167
0
Camps Cleared
0
673,378
Distance Traveled
720,056
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,593
640
9
1
0
214,795
2
L
Ah Puch
10,168
678
52
3
0
230,874
5
W
Ares
8,583
572
19
1
0
222,913
0
L
Izanami
10,121
675
60
4
0
227,709
5
W
Zeus
13,044
870
109
7
0
236,094
0
W
Gilgamesh
11,903
794
39
3
0
261,049
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role