Player Matchup

Izanami
Izanami
Bahrani07
Izanami
Level 8
God Stats
6W - 3L
1,739 SR
Queue Stats
9W - 9L
1,426 Elo+
Solo
Thor
Thor
CuteSoup
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,501 Elo+
Party 2
Medusa
Medusa
HeLLRAISER1098
Medusa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,158 Elo+
Solo
Khepri
Khepri
RainbowTotte
Khepri
Level 16
God Stats
2W - 2L
1,649 SR
Queue Stats
15W - 15L
1,418 Elo+
Party 2
Ra
Ra
tkaanibat
Ra
Level 23
God Stats
46W - 40L
1,474 SR
Queue Stats
222W - 200L
1,495 Elo+
Solo
Team Averages
Level 17
1,572 SR
1,399 Elo+

VS

Team Averages
Level 19
1,576 SR
1,510 Elo+
Neith
Neith
AzotLepanda
Neith
Level 28
God Stats
5W - 4L
1,911 SR
Queue Stats
335W - 360L
1,596 Elo+
Party 1
Bakasura
Bakasura
LinKOpanDa
Bakasura
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
333W - 331L
1,575 Elo+
Party 1
Scylla
Scylla
MorpheusNuts
Scylla
Level 11
God Stats
1W - 1L
1,283 SR
Queue Stats
11W - 10L
1,426 Elo+
Party 3
Sylvanus
Sylvanus
hallajs
Sylvanus
Level 22
God Stats
2W - 0L
1,686 SR
Queue Stats
35W - 33L
1,489 Elo+
Party 3
Bellona
Bellona
iwhft
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bahrani07
Izanami
11
1 / 7 / 1
6,341
423
4,431
9,884
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
10
2 / 7 / 1
6,871
458
4,165
11,876
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 5 / 0
6,455
430
4,774
8,108
2,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
9
0 / 4 / 4
6,347
423
3,844
10,902
7,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 2 / 0
7,221
481
6,814
7,686
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 9
9,505
634
8,978
8,301
3,017
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
LinKOpanDa
Bakasura
15
10 / 1 / 6
9,108
607
10,701
12,056
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
12
1 / 3 / 2
7,162
477
3,588
5,136
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
hallajs
Sylvanus
12
3 / 1 / 8
7,627
508
7,827
7,461
4,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
iwhft
Bellona
14
6 / 1 / 0
8,478
565
6,701
9,143
6,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
25
25
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
Izanami
Bahrani07
Izanami
1
7
1
0.21
L
Thor
2
7
1
0.36
L
1
5
0
0.2
W
Bakasura
LinKOpanDa
Bakasura
10
1
6
13
W
Scylla
1
3
2
0.67
L
Khepri
0
4
4
0.5
W
Sylvanus
hallajs
Sylvanus
3
1
8
7
W
Bellona
iwhft
Bellona
6
1
0
6
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,028
Damage
37,795
48,456
Taken
42,097
18,676
Mitigated
20,937
10,629
Healing
15,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,978
5,808
0
5,814
8,301
3,017
2,388
2,149
6,108
0
71,347
L
Izanami
Bahrani07
Izanami
4,431
2,917
0
1,590
9,884
2,278
0
1,724
7,747
0
33,279
L
Thor
4,165
767
0
2,032
11,876
4,178
0
1,762
9,708
0
29,126
L
4,774
2,327
0
978
8,108
2,455
0
2,699
5,241
0
28,879
W
Bakasura
LinKOpanDa
Bakasura
10,701
7,936
0
3,268
12,056
4,908
688
1,830
10,100
0
51,465
W
Scylla
3,588
508
0
250
5,136
1,750
300
1,783
3,203
28,556
0
L
Khepri
3,844
470
0
2,413
10,902
7,217
0
2,871
7,561
14,691
0
W
Sylvanus
hallajs
Sylvanus
7,827
2,979
102
1,893
7,461
4,827
658
2,593
4,740
20,756
4,787
W
Bellona
iwhft
Bellona
6,701
944
0
3,834
9,143
6,435
229
1,805
7,288
7,778
34,060
L
6,814
573
1,224
2,392
7,686
2,548
0
2,325
4,780
41,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,235
Gold Earned
41,880
294
Minions Killed
417
0
Camps Cleared
0
1,327,747
Distance Traveled
1,357,932
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,505
634
129
9
0
237,507
2
L
Izanami
6,341
423
66
4
0
237,695
0
L
Thor
6,871
458
59
4
0
257,757
3
L
Medusa
6,455
430
56
4
0
235,845
1
W
Bakasura
9,108
607
112
7
0
338,165
1
W
Scylla
7,162
477
67
4
0
237,168
0
L
Khepri
6,347
423
20
1
0
289,582
3
W
Sylvanus
7,627
508
35
2
0
263,921
4
W
Bellona
8,478
565
74
5
0
281,171
1
L
Ra
7,221
481
93
6
0
306,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role