Player Matchup

Yemoja
Yemoja
CulloRotto
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,773 Elo+
Party 2
Ymir
Ymir
POGGba
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,746 Elo+
Party 2
Ares
Ares
Siuuum
Ares
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 6L
1,864 Elo+
Party 2
Team Averages
Level 10
1,500 SR
1,794 Elo+

VS

Team Averages
Level 72
1,554 SR
1,552 Elo+
Artemis
Artemis
BatBoniComunista
Artemis
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Agni
Agni
JOOMGOOM
Agni
Level 123
God Stats
1W - 0L
1,294 SR
Queue Stats
3W - 4L
1,673 Elo+
Party 1
Sobek
Sobek
jnocu99
Sobek
Level 81
God Stats
3W - 0L
1,869 SR
Queue Stats
5W - 1L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CulloRotto
Yemoja
10
1 / 1 / 2
7,058
706
3,866
7,547
4,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
POGGba
Ymir
9
1 / 7 / 1
6,601
660
3,326
11,759
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
Siuuum
Ares
10
1 / 6 / 2
7,351
735
4,900
12,363
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 1 / 3
9,257
926
15,772
7,096
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
11
3 / 1 / 8
7,617
762
7,042
6,322
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
jnocu99
Sobek
10
0 / 1 / 13
7,666
767
4,156
6,805
5,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
14
14
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
11
1
3
12.5
L
Yemoja
CulloRotto
Yemoja
1
1
2
2
W
Agni
3
1
8
7
L
Ymir
POGGba
Ymir
1
7
1
0.21
L
Ares
Siuuum
Ares
1
6
2
0.33
W
Sobek
jnocu99
Sobek
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,092
Damage
26,970
31,669
Taken
20,223
17,486
Mitigated
10,121
4,461
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,772
10,424
0
3,618
7,096
2,686
812
4,587
2,509
0
34,057
L
Yemoja
CulloRotto
Yemoja
3,866
924
1,179
1,439
7,547
4,148
0
2,697
4,850
15,645
0
W
Agni
7,042
1,100
0
1,402
6,322
2,193
220
3,800
2,522
34,064
0
L
Ymir
POGGba
Ymir
3,326
313
0
693
11,759
6,756
0
4,819
6,940
14,007
0
L
Ares
Siuuum
Ares
4,900
277
0
1,150
12,363
6,582
0
3,688
8,675
16,718
0
W
Sobek
jnocu99
Sobek
4,156
455
0
1,414
6,805
5,242
108
3,761
3,044
12,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,010
Gold Earned
24,540
73
Minions Killed
124
0
Camps Cleared
0
506,730
Distance Traveled
524,859
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,257
926
62
6
0
156,712
0
L
Yemoja
7,058
706
24
2
0
166,479
0
W
Agni
7,617
762
50
5
0
175,282
0
L
Ymir
6,601
660
21
2
0
161,774
0
L
Ares
7,351
735
28
3
0
178,477
1
W
Sobek
7,666
767
12
1
0
192,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role