Player Matchup

Da Ji
Da Ji
Gold III
KENSHI9
Da Ji
Gold III
Level 158
God Stats
5W - 7L
1,500 SR
Queue Stats
452W - 473L
1,532 MMR
Solo
Anhur
Anhur
Gold V
MacTec
Anhur
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold II
NEROONs
Athena
Gold II
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
549W - 558L
1,595 MMR
Solo
Sobek
Sobek
Gold III
Ryzhard
Sobek
Gold III
Level 155
God Stats
14W - 17L
1,615 SR
Queue Stats
569W - 593L
1,545 MMR
Solo
Eset
Eset
Gold V
marks3003
Eset
Gold V
Level 111
God Stats
1W - 2L
1,580 SR
Queue Stats
36W - 28L
1,555 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,539 SR
1,545 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,556 SR
1,559 MMR
Rama
Rama
Platinum III
Amn3sya
Rama
Platinum III
Level 159
God Stats
28W - 25L
1,573 SR
Queue Stats
1,125W - 1,096L
1,527 MMR
Solo
Apollo
Apollo
Gold V
AnomicHeroine
Apollo
Gold V
Level 62
God Stats
2W - 1L
1,457 SR
Queue Stats
18W - 15L
1,585 MMR
Solo
Susano
Susano
Gold II
DixonOrmus
Susano
Gold II
Level 102
God Stats
180W - 135L
1,589 SR
Queue Stats
529W - 540L
1,547 MMR
Solo
Ares
Ares
Gold I
JoMamaBF
Ares
Gold I
Level 107
God Stats
5W - 4L
1,471 SR
Queue Stats
140W - 134L
1,566 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
Rheezan
Baba Yaga
Gold I
Level 121
God Stats
37W - 33L
1,688 SR
Queue Stats
346W - 361L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KENSHI9
Da Ji
12
1 / 4 / 2
6,782
484
4,893
10,410
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
MacTec
Anhur
12
2 / 2 / 1
7,176
513
5,465
8,437
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
NEROONs
Athena
11
1 / 7 / 1
6,554
468
5,318
13,243
5,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Sobek
Ryzhard
Sobek
11
2 / 4 / 1
6,963
497
3,792
12,301
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
12
1 / 3 / 1
6,734
481
3,419
7,184
2,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TiamatSetTsukuyomiNemesis

VS

Bans
Ao KuangJanusRaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Amn3sya
Rama
17
5 / 1 / 4
10,026
716
7,226
8,460
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 2 / 3
8,769
626
2,724
8,843
2,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
DixonOrmus
Susano
14
5 / 2 / 6
8,444
603
6,319
9,282
4,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
13
6 / 1 / 9
7,825
559
8,676
11,385
6,835
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Rheezan
Baba Yaga
15
4 / 1 / 7
8,734
624
10,051
6,804
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
20
20
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Rama
Amn3sya
Rama
5
1
4
7
W
0
2
3
0.75
W
Susano
DixonOrmus
Susano
5
2
6
4
W
Ares
6
1
9
10.5
L
Da Ji
KENSHI9
Da Ji
1
4
2
0.5
L
Anhur
MacTec
Anhur
2
2
1
1.25
L
Athena
NEROONs
Athena
1
7
1
0.21
W
Baba Yaga
Rheezan
Baba Yaga
4
1
7
7.5
L
Sobek
Ryzhard
Sobek
2
4
1
0.63
L
Eset
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,887
Damage
34,996
51,575
Taken
44,774
19,799
Mitigated
20,358
13,031
Healing
19,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Amn3sya
Rama
7,226
6,388
0
6,078
8,460
3,147
1,887
3,461
4,999
0
72,276
W
2,724
2,112
0
2,862
8,843
2,830
0
960
7,883
0
63,680
W
Susano
DixonOrmus
Susano
6,319
2,212
0
3,684
9,282
4,652
0
855
8,427
0
53,555
W
Ares
8,676
418
432
3,815
11,385
6,835
0
4,976
6,409
19,184
0
L
Da Ji
KENSHI9
Da Ji
4,893
803
0
3,308
10,410
3,540
0
1,916
8,432
0
37,072
L
Anhur
MacTec
Anhur
5,465
2,175
0
2,929
8,437
2,323
0
3,232
5,197
0
47,569
L
Athena
NEROONs
Athena
5,318
1,878
0
2,440
13,243
5,105
0
3,297
9,882
36,820
0
W
Baba Yaga
Rheezan
Baba Yaga
10,051
384
0
2,867
6,804
2,894
174
2,764
4,040
65,019
0
L
Sobek
Ryzhard
Sobek
3,792
328
0
3,340
12,301
6,390
0
5,957
6,202
15,526
0
L
Eset
3,419
304
0
1,014
7,184
2,441
0
3,800
3,135
45,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,209
Gold Earned
43,798
362
Minions Killed
547
0
Camps Cleared
0
1,330,555
Distance Traveled
1,438,432
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,026
716
154
11
0
241,261
5
W
Apollo
8,769
626
145
10
0
256,560
2
W
Susano
8,444
603
106
8
0
336,772
6
W
Ares
7,825
559
18
1
0
307,490
5
L
Da Ji
6,782
484
74
5
0
272,987
4
L
Anhur
7,176
513
91
7
0
261,212
4
L
Athena
6,554
468
73
5
0
271,427
3
W
Baba Yaga
8,734
624
124
9
0
296,349
3
L
Sobek
6,963
497
26
2
0
255,264
5
L
Eset
6,734
481
98
7
0
269,665
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role