Player Matchup

Gilgamesh
Gilgamesh
Cratairx
Gilgamesh
Level 28
God Stats
5W - 4L
1,332 SR
Queue Stats
119W - 112L
1,277 Elo+
Solo
Arachne
Arachne
Isengrim4487
Arachne
Level 28
God Stats
56W - 40L
1,515 SR
Queue Stats
84W - 73L
1,397 Elo+
Solo
Scylla
Scylla
Soup7693
Scylla
Level 24
God Stats
7W - 4L
1,637 SR
Queue Stats
212W - 191L
1,334 Elo+
Solo
Cthulhu
Cthulhu
ZeTyX
Cthulhu
Level 27
God Stats
2W - 1L
1,664 SR
Queue Stats
42W - 35L
1,362 Elo+
Solo
Nemesis
Nemesis
xLoww8
Nemesis
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 10L
1,327 Elo+
Solo
Team Averages
Level 23
1,530 SR
1,340 Elo+

VS

Team Averages
Level 22
1,588 SR
1,295 Elo+
Chaac
Chaac
GodlikeDSC
Chaac
Level 28
God Stats
6W - 15L
1,538 SR
Queue Stats
332W - 441L
1,355 Elo+
Party 1
Set
Set
MajesticSid
Set
Level 29
God Stats
1W - 1L
1,689 SR
Queue Stats
291W - 346L
1,387 Elo+
Party 1
Ymir
Ymir
Rexjm123
Ymir
Level 16
God Stats
10W - 5L
1,552 SR
Queue Stats
233W - 218L
1,273 Elo+
Solo
Aphrodite
Aphrodite
SimbaXI
Aphrodite
Level 22
God Stats
18W - 23L
1,464 SR
Queue Stats
346W - 441L
1,314 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
aTHCmango_ffs
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,696 SR
Queue Stats
12W - 31L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cratairx
Gilgamesh
20
9 / 1 / 11
14,690
565
20,160
19,077
15,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Isengrim4487
Arachne
20
13 / 3 / 13
15,904
612
21,833
20,883
9,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Soup7693
Scylla
20
8 / 3 / 9
13,969
537
18,086
18,792
6,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ZeTyX
Cthulhu
19
6 / 6 / 13
12,710
489
18,133
31,170
28,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
xLoww8
Nemesis
19
5 / 3 / 10
13,221
509
9,720
18,040
8,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
5 / 3 / 3
11,908
458
17,364
26,757
24,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
2 / 11 / 3
11,121
428
10,125
22,958
9,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
20
3 / 8 / 8
12,988
500
13,978
29,769
38,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
SimbaXI
Aphrodite
18
5 / 10 / 4
12,005
462
18,103
24,729
12,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
aTHCmango_ffs
Ah Muzen Cab
19
0 / 9 / 1
11,697
450
6,469
18,816
8,058
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
34
41
Kills
15
16
Deaths
41
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cratairx
Gilgamesh
9
1
11
14.5
L
Chaac
5
3
3
2.17
W
Arachne
Isengrim4487
Arachne
13
3
13
6.5
L
2
11
3
0.32
L
Ymir
3
8
8
0.88
L
Aphrodite
SimbaXI
Aphrodite
5
10
4
0.7
W
Scylla
Soup7693
Scylla
8
3
9
4.17
W
Cthulhu
ZeTyX
Cthulhu
6
6
13
2.08
L
Ah Muzen Cab
aTHCmango_ffs
Ah Muzen Cab
0
9
1
0.06
W
Nemesis
xLoww8
Nemesis
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,932
Damage
66,039
107,962
Taken
123,029
69,443
Mitigated
92,927
34,101
Healing
36,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cratairx
Gilgamesh
20,160
5,698
0
4,200
19,077
15,561
327
5,092
13,910
0
88,920
L
Chaac
17,364
4,197
0
12,915
26,757
24,617
195
12,846
13,711
0
71,193
W
Arachne
Isengrim4487
Arachne
21,833
17,489
1,446
9,347
20,883
9,684
1,233
8,477
12,356
0
105,604
L
10,125
5,075
0
5,874
22,958
9,878
933
7,747
15,086
0
60,622
L
Ymir
13,978
2,875
0
1,588
29,769
38,055
1,503
6,261
23,199
77,508
0
L
Aphrodite
SimbaXI
Aphrodite
18,103
3,091
3,806
8,572
24,729
12,319
1,581
7,125
17,433
76,227
0
W
Scylla
Soup7693
Scylla
18,086
2,126
177
7,750
18,792
6,698
4,509
2,340
16,152
104,921
0
W
Cthulhu
ZeTyX
Cthulhu
18,133
2,044
894
8,089
31,170
28,850
136
13,622
17,268
58,174
0
L
Ah Muzen Cab
aTHCmango_ffs
Ah Muzen Cab
6,469
2,689
0
3,924
18,816
8,058
2,708
1,410
17,381
0
68,461
W
Nemesis
xLoww8
Nemesis
9,720
3,744
0
2,198
18,040
8,650
0
3,771
14,119
0
103,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,494
Gold Earned
59,719
703
Minions Killed
578
0
Camps Cleared
0
2,538,672
Distance Traveled
2,118,865
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,690
565
153
6
0
502,160
1
L
Chaac
11,908
458
113
4
0
481,521
0
W
Arachne
15,904
612
188
7
0
527,572
1
L
Set
11,121
428
98
4
0
392,764
0
L
Ymir
12,988
500
123
5
0
439,572
0
L
Aphrodite
12,005
462
113
4
0
371,605
0
W
Scylla
13,969
537
162
6
0
473,213
5
W
Cthulhu
12,710
489
79
3
0
451,488
0
L
Ah Muzen Cab
11,697
450
131
5
0
433,403
0
W
Nemesis
13,221
509
121
5
0
584,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role