Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
Ananimity_
Cu Chulainn
Gold I
Level 140
God Stats
19W - 17L
1,730 SR
Queue Stats
510W - 503L
1,617 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
MusseII
Tsukuyomi
Gold I
Level 156
God Stats
25W - 22L
1,543 SR
Queue Stats
600W - 587L
1,651 MMR
Solo
Scylla
Scylla
Gold II
SF47290
Scylla
Gold II
Level 132
God Stats
5W - 5L
1,618 SR
Queue Stats
86W - 84L
1,655 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
dms91
Kumbhakarna
Platinum II
Level 157
God Stats
8W - 8L
1,642 SR
Queue Stats
299W - 299L
1,633 MMR
Party 2
Medusa
Medusa
Gold II
xvDevin
Medusa
Gold II
Level 145
God Stats
83W - 73L
1,634 SR
Queue Stats
601W - 595L
1,622 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,633 SR
1,636 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,718 SR
1,636 MMR
Chronos
Chronos
Masters
Aquiles Dx
Chronos
Masters
Level 160
God Stats
30W - 30L
2,006 SR
Queue Stats
935W - 924L
1,684 MMR
Solo
Ymir
Ymir
Platinum V
CERTIFIED_KRACK
Ymir
Platinum V
Level 60
God Stats
1W - 1L
1,538 SR
Queue Stats
94W - 94L
1,703 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
PLETSY
Sun Wukong
Platinum V
Level 118
God Stats
1W - 4L
1,664 SR
Queue Stats
241W - 240L
1,653 MMR
Solo
Sobek
Sobek
Gold II
Toine_le_frigo
Sobek
Gold II
Level 146
God Stats
6W - 6L
1,733 SR
Queue Stats
89W - 80L
1,575 MMR
Solo
Izanami
Izanami
Gold I
Xo-NastyN8-oX
Izanami
Gold I
Level 159
God Stats
194W - 142L
1,652 SR
Queue Stats
1,078W - 1,059L
1,565 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ananimity_
Cu Chulainn
20
7 / 4 / 10
15,396
592
24,287
30,523
24,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
MusseII
Tsukuyomi
20
8 / 6 / 14
14,879
572
19,177
21,246
16,193
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
SF47290
Scylla
20
6 / 3 / 8
14,447
556
13,726
13,994
5,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
dms91
Kumbhakarna
18
2 / 3 / 18
12,661
487
5,900
21,833
20,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
xvDevin
Medusa
20
8 / 2 / 8
15,037
578
23,974
18,689
8,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AphroditeApolloCthulhuSetTiamat

VS

Bans
AthenaKuzenboNemesisDanzaburouBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aquiles Dx
Chronos
20
3 / 7 / 4
13,652
525
11,766
20,102
9,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 9 / 4
12,072
464
8,867
23,441
18,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
PLETSY
Sun Wukong
19
3 / 6 / 8
12,127
466
13,793
23,457
21,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
3 / 3 / 8
12,307
473
13,296
22,712
31,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
20
5 / 7 / 6
13,370
514
16,343
23,064
9,806
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
48
31
Kills
18
18
Deaths
32
58
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Ananimity_
Cu Chulainn
7
4
10
3
L
Chronos
Aquiles Dx
Chronos
3
7
4
0.71
L
4
9
4
0.67
W
Tsukuyomi
MusseII
Tsukuyomi
8
6
14
2.5
L
Sun Wukong
PLETSY
Sun Wukong
3
6
8
1.17
W
Scylla
SF47290
Scylla
6
3
8
3.33
L
3
3
8
2.33
L
Izanami
5
7
6
1.14
W
Kumbhakarna
dms91
Kumbhakarna
2
3
18
3.67
W
Medusa
xvDevin
Medusa
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,064
Damage
64,065
106,285
Taken
112,776
74,600
Mitigated
90,346
30,264
Healing
24,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Ananimity_
Cu Chulainn
24,287
4,307
0
10,416
30,523
24,732
0
9,522
21,001
18,121
108,025
L
Chronos
Aquiles Dx
Chronos
11,766
3,811
0
5,055
20,102
9,100
1,116
6,648
13,350
108,372
0
L
8,867
1,047
0
5,743
23,441
18,471
55
4,778
18,573
69,658
0
W
Tsukuyomi
MusseII
Tsukuyomi
19,177
4,244
0
6,255
21,246
16,193
39
9,371
11,875
0
121,277
L
Sun Wukong
PLETSY
Sun Wukong
13,793
2,390
0
3,103
23,457
21,517
554
3,758
19,649
0
81,532
W
Scylla
SF47290
Scylla
13,726
804
0
2,746
13,994
5,300
1,370
1,937
12,057
104,123
0
L
13,296
826
0
4,155
22,712
31,452
0
5,222
17,342
34,910
0
L
Izanami
16,343
9,719
0
6,166
23,064
9,806
1,297
3,679
19,263
0
108,498
W
Kumbhakarna
dms91
Kumbhakarna
5,900
244
0
5,212
21,833
20,363
81
8,615
13,218
17,975
0
W
Medusa
xvDevin
Medusa
23,974
11,424
0
5,635
18,689
8,012
2,610
7,815
10,874
0
142,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,420
Gold Earned
63,528
774
Minions Killed
662
0
Camps Cleared
0
2,369,777
Distance Traveled
2,371,690
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,396
592
207
8
0
440,373
4
L
Chronos
13,652
525
197
8
0
436,185
2
L
Ymir
12,072
464
108
4
0
462,117
5
W
Tsukuyomi
14,879
572
163
6
0
476,954
3
L
Sun Wukong
12,127
466
137
5
0
482,363
0
W
Scylla
14,447
556
158
6
0
440,748
10
L
Sobek
12,307
473
38
1
0
540,422
4
L
Izanami
13,370
514
182
7
0
450,603
15
W
Kumbhakarna
12,661
487
31
1
0
546,504
5
W
Medusa
15,037
578
215
8
0
465,198
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role