Player Matchup

Osiris
Osiris
Diamond III
CIover UK
Osiris
Diamond III
Level 160
God Stats
63W - 78L
1,613 SR
Queue Stats
474W - 475L
2,249 MMR
Solo
Thor
Thor
Diamond II
Dixclosure
Thor
Diamond II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
Finalecho16
Anhur
Diamond III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 60L
2,269 MMR
Solo
Fafnir
Fafnir
Diamond III
Juzanov
Fafnir
Diamond III
Level 155
God Stats
0W - 1L
1,801 SR
Queue Stats
85W - 71L
2,265 MMR
Solo
Janus
Janus
Diamond II
SippleNlippage
Janus
Diamond II
Level 68
God Stats
14W - 15L
1,649 SR
Queue Stats
261W - 248L
2,290 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 110
1,613 SR
2,115 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 102
1,650 SR
2,109 MMR
Pele
Pele
Diamond III
Doktornado
Pele
Diamond III
Level 155
God Stats
22W - 17L
1,670 SR
Queue Stats
394W - 378L
2,260 MMR
Solo
Hercules
Hercules
Diamond V
Isuzuu
Hercules
Diamond V
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond III
The_DJ_Lucas
Kumbhakarna
Diamond III
Level 126
God Stats
4W - 1L
1,964 SR
Queue Stats
128W - 107L
2,245 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
davicreed81
Jing Wei
Diamond IV
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 148L
2,212 MMR
Solo
Chang'e
Chang'e
Diamond III
ᴿᵉᵖˡʸ
Chang'e
Diamond III
Level 63
God Stats
19W - 12L
1,617 SR
Queue Stats
139W - 125L
2,326 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CIover UK
Osiris
10
1 / 5 / 0
5,891
536
6,846
10,763
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 1
5,624
511
1,308
6,498
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 1 / 1
5,904
537
3,274
5,885
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Juzanov
Fafnir
8
1 / 3 / 0
5,310
483
3,858
7,748
5,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 1
5,490
499
4,055
3,836
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
TiamatSetTsukuyomiAthenaNemesis

VS

Bans
ApolloGebArachneSobekLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 3
7,476
680
5,161
6,328
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Isuzuu
Hercules
12
3 / 1 / 5
6,812
619
7,006
9,549
5,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
The_DJ_Lucas
Kumbhakarna
9
0 / 1 / 5
5,615
510
3,357
7,995
3,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
davicreed81
Jing Wei
11
1 / 0 / 0
6,327
575
5,106
5,494
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
11
2 / 0 / 4
6,273
570
3,767
5,030
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
15
15
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
CIover UK
Osiris
1
5
0
0.2
L
0
3
1
0.17
W
9
0
3
10.5
L
0
1
1
0.5
W
Hercules
Isuzuu
Hercules
3
1
5
5.5
L
Fafnir
Juzanov
Fafnir
1
3
0
0.33
L
0
3
1
0.17
W
Kumbhakarna
The_DJ_Lucas
Kumbhakarna
0
1
5
2.5
W
Jing Wei
davicreed81
Jing Wei
1
0
0
1
W
Chang'e
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,341
Damage
24,397
34,730
Taken
34,396
16,496
Mitigated
13,766
7,987
Healing
16,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
CIover UK
Osiris
6,846
3,104
0
3,780
10,763
6,815
0
1,694
9,069
0
30,074
L
1,308
178
0
0
6,498
2,116
0
1,578
4,920
0
35,783
W
5,161
1,658
0
3,857
6,328
2,280
362
1,710
4,542
0
46,035
L
3,274
1,484
0
2,012
5,885
1,406
0
452
5,433
0
33,519
W
Hercules
Isuzuu
Hercules
7,006
3,256
0
4,966
9,549
5,312
0
32
9,517
0
31,872
L
Fafnir
Juzanov
Fafnir
3,858
1,171
0
1,984
7,748
5,055
0
1,818
5,930
10,047
0
L
4,055
231
0
211
3,836
1,104
0
1,582
2,254
34,931
0
W
Kumbhakarna
The_DJ_Lucas
Kumbhakarna
3,357
351
0
2,468
7,995
3,174
0
2,580
5,301
11,559
0
W
Jing Wei
davicreed81
Jing Wei
5,106
3,595
0
2,715
5,494
1,444
0
1,397
4,043
0
36,951
W
Chang'e
3,767
419
403
2,328
5,030
1,556
285
1,858
3,080
39,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,219
Gold Earned
32,503
299
Minions Killed
352
0
Camps Cleared
0
1,005,258
Distance Traveled
1,153,243
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,891
536
60
5
0
206,209
3
L
Thor
5,624
511
72
7
0
223,704
2
W
Pele
7,476
680
89
8
0
244,804
2
L
Anhur
5,904
537
71
6
0
181,846
1
W
Hercules
6,812
619
74
7
0
240,938
0
L
Fafnir
5,310
483
14
1
0
182,144
5
L
Janus
5,490
499
82
7
0
211,355
1
W
Kumbhakarna
5,615
510
12
1
0
231,530
4
W
Jing Wei
6,327
575
90
8
0
203,990
2
W
Chang'e
6,273
570
87
8
0
231,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role