Player Matchup

Da Ji
Da Ji
Lucky_Grave
Da Ji
Level 109
God Stats
2W - 6L
1,446 SR
Queue Stats
96W - 165L
1,394 Elo+
Party 2
Nu Wa
Nu Wa
NyxeriaSwan
Nu Wa
Level 67
God Stats
5W - 12L
1,371 SR
Queue Stats
70W - 119L
1,380 Elo+
Party 2
Geb
Geb
The-Cursed-Guest
Geb
Level 117
God Stats
0W - 2L
1,248 SR
Queue Stats
105W - 171L
1,371 Elo+
Party 2
Team Averages
Level 98
1,355 SR
1,382 Elo+

VS

Team Averages
Level 20
1,785 SR
1,535 Elo+
Baron Samedi
Baron Samedi
Mamb00_L0sc0
Baron Samedi
Level 24
God Stats
5W - 0L
2,009 SR
Queue Stats
25W - 15L
1,593 Elo+
Party 1
Sylvanus
Sylvanus
Non_Sto_umbriaco
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 9L
1,664 Elo+
Party 1
Mulan
Mulan
theglavans
Mulan
Level 18
God Stats
1W - 0L
1,845 SR
Queue Stats
9W - 7L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 5
12,084
604
14,959
23,961
8,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 7 / 3
12,226
611
21,943
15,104
5,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

15
2 / 5 / 8
11,553
578
13,716
31,864
38,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mamb00_L0sc0
Baron Samedi
17
7 / 2 / 13
14,703
735
18,908
16,623
12,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 2 / 9
14,332
717
28,205
23,612
11,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mulan
15
3 / 8 / 14
12,776
639
11,856
23,616
17,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
11
Kills
20
20
Deaths
12
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
W
Baron Samedi
Mamb00_L0sc0
Baron Samedi
7
2
13
6.75
W
10
2
9
7.25
L
6
7
3
1.07
L
2
5
8
1.2
W
Mulan
3
8
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,618
Damage
58,969
70,929
Taken
63,851
52,377
Mitigated
41,068
10,041
Healing
33,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,959
5,406
581
3,737
23,961
8,898
252
17,466
6,495
0
48,602
W
Baron Samedi
Mamb00_L0sc0
Baron Samedi
18,908
1,680
4,543
6,705
16,623
12,315
280
11,029
5,594
69,019
0
W
28,205
7,878
5,981
13,177
23,612
11,626
1,240
12,364
11,248
92,130
0
L
21,943
8,657
902
1,669
15,104
5,101
794
11,947
3,157
60,496
0
L
13,716
3,163
707
2,445
31,864
38,378
339
18,190
13,674
30,965
0
W
Mulan
11,856
4,939
0
3,272
23,616
17,127
694
12,371
11,245
466
29,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,863
Gold Earned
41,811
145
Minions Killed
201
0
Camps Cleared
0
957,959
Distance Traveled
932,310
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,084
604
62
3
0
313,187
2
W
Baron Samedi
14,703
735
72
4
0
342,618
4
W
Sylvanus
14,332
717
99
5
0
276,086
2
L
Nu Wa
12,226
611
54
3
0
291,672
1
L
Geb
11,553
578
29
1
0
353,100
0
W
Mulan
12,776
639
30
2
0
313,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role