Player Matchup

Aphrodite
Aphrodite
DeadlySinDiane
Aphrodite
Level 132
God Stats
2W - 1L
1,960 SR
Queue Stats
63W - 46L
1,670 Elo+
Party 1
Athena
Athena
DewranCraft
Athena
Level 122
God Stats
0W - 1L
1,788 SR
Queue Stats
3W - 4L
1,832 Elo+
Party 1
Chiron
Chiron
RaphaelCraft
Chiron
Level 156
God Stats
0W - 1L
1,918 SR
Queue Stats
21W - 10L
1,779 Elo+
Party 1
Gilgamesh
Gilgamesh
xXOlli1871Xx
Gilgamesh
Level 158
God Stats
1W - 1L
1,694 SR
Queue Stats
19W - 12L
1,716 Elo+
Party 1
Team Averages
Level 142
1,840 SR
1,749 Elo+

VS

Team Averages
Level 120
1,629 SR
1,658 Elo+
Nox
Nox
AncientPepes
Nox
Level 155
God Stats
1W - 0L
1,625 SR
Queue Stats
33W - 29L
1,640 Elo+
Party 2
Horus
Horus
LO5TANGL3
Horus
Level 128
God Stats
33W - 26L
1,645 SR
Queue Stats
98W - 113L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
S3R3N
Baron Samedi
Level 131
God Stats
1W - 0L
1,561 SR
Queue Stats
9W - 12L
1,806 Elo+
Solo
Kali
Kali
Servendes
Kali
Level 66
God Stats
5W - 0L
1,685 SR
Queue Stats
19W - 17L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeadlySinDiane
Aphrodite
16
4 / 5 / 2
10,561
880
10,205
13,034
5,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Athena
15
2 / 6 / 5
9,857
821
4,663
15,311
18,706
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
17
3 / 4 / 6
10,809
901
17,173
12,902
4,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
xXOlli1871Xx
Gilgamesh
17
4 / 6 / 4
11,361
947
9,673
19,518
7,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 9
11,339
945
13,846
12,724
5,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
LO5TANGL3
Horus
15
4 / 3 / 10
10,689
891
9,991
19,858
21,051
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
S3R3N
Baron Samedi
18
8 / 2 / 9
11,598
967
20,452
12,725
6,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
15
2 / 3 / 9
10,539
878
5,774
10,337
4,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
13
Kills
21
21
Deaths
13
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
5
9
2.3
L
Aphrodite
DeadlySinDiane
Aphrodite
4
5
2
1
L
Athena
2
6
5
0.75
W
Horus
LO5TANGL3
Horus
4
3
10
3
L
Chiron
3
4
6
1.5
W
Baron Samedi
S3R3N
Baron Samedi
8
2
9
6.25
W
Kali
2
3
9
2.17
L
Gilgamesh
xXOlli1871Xx
Gilgamesh
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,714
Damage
50,063
60,765
Taken
55,644
36,221
Mitigated
37,863
17,087
Healing
20,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,846
1,556
0
1,279
12,724
5,376
647
4,703
8,021
36,599
0
L
Aphrodite
DeadlySinDiane
Aphrodite
10,205
1,187
3,636
5,010
13,034
5,544
297
8,392
4,642
31,313
0
L
Athena
4,663
820
0
466
15,311
18,706
562
8,026
7,285
14,496
0
W
Horus
LO5TANGL3
Horus
9,991
4,079
766
5,491
19,858
21,051
705
4,479
15,379
0
20,993
L
Chiron
17,173
9,312
775
5,371
12,902
4,701
3,198
8,691
4,174
0
55,054
W
Baron Samedi
S3R3N
Baron Samedi
20,452
2,391
3,481
7,442
12,725
6,962
1,517
2,806
9,919
41,220
0
W
Kali
5,774
2,763
0
2,339
10,337
4,474
847
3,128
7,209
0
22,147
L
Gilgamesh
xXOlli1871Xx
Gilgamesh
9,673
2,015
0
1,829
19,518
7,270
313
9,918
9,600
0
38,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,588
Gold Earned
44,165
216
Minions Killed
147
14
Camps Cleared
7
854,704
Distance Traveled
930,965
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,339
945
59
5
0
222,320
1
L
Aphrodite
10,561
880
50
4
2
225,392
2
L
Athena
9,857
821
14
1
2
209,077
1
W
Horus
10,689
891
13
1
0
216,004
2
L
Chiron
10,809
901
105
9
6
219,727
3
W
Baron Samedi
11,598
967
58
5
3
236,458
2
W
Kali
10,539
878
17
1
4
256,183
0
L
Gilgamesh
11,361
947
47
4
4
200,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role