Player Matchup

Kukulkan
Kukulkan
Akziel
Kukulkan
Level 25
God Stats
22W - 7L
1,668 SR
Queue Stats
126W - 115L
1,509 Elo+
Party 1
Khepri
Khepri
Jirafurri
Khepri
Level 27
God Stats
21W - 20L
1,500 SR
Queue Stats
197W - 190L
1,541 Elo+
Solo
Chernobog
Chernobog
Oinion
Chernobog
Level 27
God Stats
6W - 2L
1,419 SR
Queue Stats
101W - 64L
1,605 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jhgiu5ehg
Tsukuyomi
Level 29
God Stats
3W - 1L
1,554 SR
Queue Stats
86W - 88L
1,533 Elo+
Solo
Nemesis
Nemesis
ΛVΛV
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,651 Elo+
Solo
Team Averages
Level 27
1,528 SR
1,568 Elo+

VS

Team Averages
Level 18
1,497 SR
1,594 Elo+
Cthulhu
Cthulhu
ClockworkBilly
Cthulhu
Level 6
God Stats
8W - 8L
1,500 SR
Queue Stats
25W - 22L
1,679 Elo+
Solo
Izanami
Izanami
DocteurJekyl
Izanami
Level 24
God Stats
13W - 8L
1,622 SR
Queue Stats
19W - 15L
1,559 Elo+
Solo
Cu Chulainn
Cu Chulainn
SPRIP
Cu Chulainn
Level 25
God Stats
9W - 10L
1,294 SR
Queue Stats
81W - 70L
1,622 Elo+
Solo
Scylla
Scylla
Shayerginja
Scylla
Level 22
God Stats
25W - 16L
1,568 SR
Queue Stats
91W - 74L
1,456 Elo+
Solo
Thanatos
Thanatos
TuMamaTeGolpea
Thanatos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Akziel
Kukulkan
11
0 / 3 / 1
6,404
534
1,037
3,996
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Jirafurri
Khepri
12
1 / 1 / 8
7,205
600
3,028
6,000
2,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Oinion
Chernobog
14
11 / 1 / 2
8,749
729
12,196
9,243
3,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
jhgiu5ehg
Tsukuyomi
12
4 / 3 / 0
7,329
611
3,902
8,635
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
ΛVΛV
Nemesis
12
4 / 4 / 3
7,263
605
8,313
7,715
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
4,949
412
3,988
8,867
5,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
DocteurJekyl
Izanami
10
0 / 5 / 1
5,951
496
3,668
8,331
2,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
SPRIP
Cu Chulainn
12
4 / 4 / 1
6,949
579
4,630
9,734
7,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
12
2 / 2 / 3
6,714
560
4,340
4,460
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
12
6 / 4 / 2
7,072
589
6,642
10,103
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
20
Kills
12
12
Deaths
20
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Akziel
Kukulkan
0
3
1
0.17
L
0
5
0
0
L
Izanami
DocteurJekyl
Izanami
0
5
1
0.1
W
Khepri
Jirafurri
Khepri
1
1
8
5
W
Chernobog
Oinion
Chernobog
11
1
2
12
L
Cu Chulainn
SPRIP
Cu Chulainn
4
4
1
1.13
L
Scylla
2
2
3
1.75
L
Thanatos
6
4
2
1.75
W
Tsukuyomi
jhgiu5ehg
Tsukuyomi
4
3
0
1.33
W
Nemesis
ΛVΛV
Nemesis
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,476
Damage
23,268
35,589
Taken
41,495
14,229
Mitigated
20,036
10,117
Healing
13,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Akziel
Kukulkan
1,037
180
0
0
3,996
1,337
0
1,339
2,579
31,301
0
L
3,988
230
0
436
8,867
5,460
0
1,832
7,035
17,729
0
L
Izanami
DocteurJekyl
Izanami
3,668
2,719
0
2,208
8,331
2,260
0
697
7,634
0
38,325
W
Khepri
Jirafurri
Khepri
3,028
496
0
1,912
6,000
2,670
0
2,761
2,891
24,167
0
W
Chernobog
Oinion
Chernobog
12,196
7,162
0
3,657
9,243
3,360
234
2,852
6,182
0
54,181
L
Cu Chulainn
SPRIP
Cu Chulainn
4,630
905
0
2,811
9,734
7,197
0
264
9,446
0
25,338
L
Scylla
4,340
513
0
902
4,460
1,176
51
922
3,464
34,472
0
L
Thanatos
6,642
2,315
0
7,056
10,103
3,943
0
252
9,851
0
37,801
W
Tsukuyomi
jhgiu5ehg
Tsukuyomi
3,902
847
0
2,266
8,635
2,629
0
701
7,819
0
33,391
W
Nemesis
ΛVΛV
Nemesis
8,313
4,647
0
2,282
7,715
4,233
732
0
7,317
0
34,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,950
Gold Earned
31,635
340
Minions Killed
333
0
Camps Cleared
0
1,200,717
Distance Traveled
1,107,252
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,404
534
72
6
0
227,027
5
L
Cthulhu
4,949
412
21
2
0
227,147
4
L
Izanami
5,951
496
92
8
0
191,178
0
W
Khepri
7,205
600
48
4
0
258,525
2
W
Chernobog
8,749
729
87
7
0
237,987
5
L
Cu Chulainn
6,949
579
63
5
0
199,599
3
L
Scylla
6,714
560
74
6
0
228,610
3
L
Thanatos
7,072
589
83
7
0
260,718
1
W
Tsukuyomi
7,329
611
77
6
0
242,222
2
W
Nemesis
7,263
605
56
5
0
234,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role