Player Matchup

Ymir
Ymir
Coolwolf3
Ymir
Level 18
God Stats
8W - 13L
1,526 SR
Queue Stats
10W - 16L
1,434 Elo+
Party 1
Ares
Ares
GirthyGrenda
Ares
Level 20
God Stats
3W - 1L
1,711 SR
Queue Stats
32W - 18L
1,663 Elo+
Party 1
Hachiman
Hachiman
TheBadger214
Hachiman
Level 27
God Stats
8W - 5L
1,665 SR
Queue Stats
80W - 58L
1,579 Elo+
Party 1
Sylvanus
Sylvanus
Tinglis1
Sylvanus
Level 114
God Stats
3W - 0L
1,880 SR
Queue Stats
48W - 38L
1,582 Elo+
Party 1
Sun Wukong
Sun Wukong
YourNansASlag
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,805 Elo+
Party 1
Team Averages
Level 39
1,656 SR
1,612 Elo+

VS

Team Averages
Level 27
1,658 SR
1,648 Elo+
Hachiman
Hachiman
Acronvm
Hachiman
Level 28
God Stats
32W - 36L
1,568 SR
Queue Stats
304W - 285L
1,584 Elo+
Solo
Anubis
Anubis
AzotLepanda
Anubis
Level 28
God Stats
16W - 16L
1,793 SR
Queue Stats
335W - 360L
1,607 Elo+
Party 2
Fenrir
Fenrir
Guenen
Fenrir
Level 49
God Stats
5W - 6L
1,587 SR
Queue Stats
132W - 120L
1,579 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
IBlameJungleFTW
Ah Muzen Cab
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,885 Elo+
Party 3
Ganesha
Ganesha
LinKOpanDa
Ganesha
Level 26
God Stats
2W - 6L
1,842 SR
Queue Stats
333W - 331L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
3 / 4 / 5
14,728
475
5,519
20,414
20,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 3 / 23
17,800
574
21,885
30,195
30,163
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
TheBadger214
Hachiman
20
1 / 6 / 9
14,627
472
7,687
21,813
8,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Tinglis1
Sylvanus
20
7 / 5 / 14
17,902
577
24,427
27,098
23,156
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sun Wukong
YourNansASlag
Sun Wukong
20
24 / 2 / 12
21,153
682
33,435
31,394
20,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Acronvm
Hachiman
20
5 / 7 / 7
16,945
547
13,214
23,004
10,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
3 / 10 / 2
14,877
480
17,891
22,478
10,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Guenen
Fenrir
19
5 / 10 / 7
13,167
425
17,966
32,519
17,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
IBlameJungleFTW
Ah Muzen Cab
20
7 / 6 / 0
16,610
536
21,439
21,482
16,093
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
LinKOpanDa
Ganesha
19
0 / 9 / 5
13,323
430
11,838
26,797
22,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
41
42
Kills
20
20
Deaths
42
63
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Acronvm
Hachiman
5
7
7
1.21
L
Anubis
3
10
2
0.4
W
Ymir
3
4
5
1.38
W
7
3
23
6.17
L
Fenrir
Guenen
Fenrir
5
10
7
0.85
L
Ah Muzen Cab
IBlameJungleFTW
Ah Muzen Cab
7
6
0
1.17
L
Ganesha
LinKOpanDa
Ganesha
0
9
5
0.28
W
Hachiman
TheBadger214
Hachiman
1
6
9
0.92
W
Sylvanus
Tinglis1
Sylvanus
7
5
14
2.8
W
Sun Wukong
YourNansASlag
Sun Wukong
24
2
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,953
Damage
82,348
130,914
Taken
126,280
101,997
Mitigated
77,259
50,162
Healing
30,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Acronvm
Hachiman
13,214
8,036
0
1,690
23,004
10,866
978
5,038
17,966
0
118,215
L
Anubis
17,891
664
0
8,285
22,478
10,380
0
8,723
13,755
153,462
0
W
Ymir
5,519
111
0
3,604
20,414
20,019
310
5,455
14,959
64,300
0
W
21,885
529
0
9,714
30,195
30,163
728
11,067
19,128
111,167
0
L
Fenrir
Guenen
Fenrir
17,966
2,754
0
9,133
32,519
17,131
0
15,583
16,936
0
77,154
L
Ah Muzen Cab
IBlameJungleFTW
Ah Muzen Cab
21,439
7,247
0
6,365
21,482
16,093
2,264
10,835
10,647
0
135,895
L
Ganesha
LinKOpanDa
Ganesha
11,838
782
723
4,075
26,797
22,789
586
10,011
16,786
67,752
0
W
Hachiman
TheBadger214
Hachiman
7,687
5,349
0
7,831
21,813
8,190
4,826
988
20,825
0
94,325
W
Sylvanus
Tinglis1
Sylvanus
24,427
10,118
5,851
10,757
27,098
23,156
4,163
4,680
22,418
124,805
15,183
W
Sun Wukong
YourNansASlag
Sun Wukong
33,435
6,119
0
12,405
31,394
20,469
2,413
11,452
19,942
0
181,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,210
Gold Earned
74,922
899
Minions Killed
860
0
Camps Cleared
0
2,891,706
Distance Traveled
2,659,262
3
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
16,945
547
224
7
0
510,017
5
L
Anubis
14,877
480
262
8
0
464,931
6
W
Ymir
14,728
475
103
3
0
625,613
0
W
Ares
17,800
574
156
5
0
581,528
1
L
Fenrir
13,167
425
98
3
0
583,859
7
L
Ah Muzen Cab
16,610
536
251
8
0
564,210
12
L
Ganesha
13,323
430
25
1
0
536,245
11
W
Hachiman
14,627
472
148
5
0
530,323
1
W
Sylvanus
17,902
577
245
8
0
489,257
0
W
Sun Wukong
21,153
682
247
8
0
664,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role