Player Matchup

Gilgamesh
Gilgamesh
APROVEITE
Gilgamesh
Level 101
God Stats
1W - 1L
1,725 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AncientPepes
Tsukuyomi
Level 155
God Stats
6W - 2L
1,910 SR
Queue Stats
33W - 29L
1,634 Elo+
Party 3
Kukulkan
Kukulkan
JulCaesar06
Kukulkan
Level 107
God Stats
1W - 1L
1,676 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Servendes
Aphrodite
Level 66
God Stats
9W - 4L
1,657 SR
Queue Stats
19W - 17L
1,605 Elo+
Party 3
Team Averages
Level 107
1,742 SR
1,560 Elo+

VS

Team Averages
Level 137
1,527 SR
1,340 Elo+
Medusa
Medusa
MrBohannon
Medusa
Level 125
God Stats
0W - 1L
1,807 SR
Queue Stats
0W - 5L
1,190 Elo+
Party 2
Yemoja
Yemoja
Pussicat
Yemoja
Level 142
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 5L
1,190 Elo+
Party 2
Merlin
Merlin
Silvestrain
Merlin
Level 141
God Stats
7W - 7L
1,468 SR
Queue Stats
18W - 12L
1,517 Elo+
Solo
Nemesis
Nemesis
Whazzlysnipz
Nemesis
Level 140
God Stats
0W - 1L
1,513 SR
Queue Stats
24W - 29L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
APROVEITE
Gilgamesh
20
8 / 6 / 8
15,594
821
17,976
19,207
16,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
AncientPepes
Tsukuyomi
20
19 / 3 / 5
16,518
869
38,128
23,060
14,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
JulCaesar06
Kukulkan
20
2 / 4 / 6
14,113
743
8,413
10,710
5,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Servendes
Aphrodite
19
2 / 1 / 15
14,288
752
4,398
10,139
9,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MrBohannon
Medusa
19
6 / 8 / 3
13,092
689
12,467
18,461
6,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Pussicat
Yemoja
18
0 / 7 / 10
11,967
630
6,592
21,068
25,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
20
6 / 7 / 3
13,862
730
11,110
16,923
8,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Whazzlysnipz
Nemesis
18
2 / 9 / 3
11,907
627
9,964
20,709
10,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
31
Kills
14
14
Deaths
31
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
APROVEITE
Gilgamesh
8
6
8
2
W
Tsukuyomi
AncientPepes
Tsukuyomi
19
3
5
7.17
W
Kukulkan
JulCaesar06
Kukulkan
2
4
6
1.25
L
Medusa
MrBohannon
Medusa
6
8
3
0.94
L
Yemoja
Pussicat
Yemoja
0
7
10
0.71
W
Aphrodite
Servendes
Aphrodite
2
1
15
9.5
L
Merlin
6
7
3
1.07
L
Nemesis
Whazzlysnipz
Nemesis
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,915
Damage
40,133
63,116
Taken
77,161
45,192
Mitigated
51,127
24,682
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
APROVEITE
Gilgamesh
17,976
5,202
0
538
19,207
16,164
2,262
5,409
13,798
0
69,783
W
Tsukuyomi
AncientPepes
Tsukuyomi
38,128
11,726
0
2,489
23,060
14,243
2,280
5,116
17,521
0
79,331
W
Kukulkan
JulCaesar06
Kukulkan
8,413
612
1,463
1,461
10,710
5,763
0
3,917
6,793
57,994
0
L
Medusa
MrBohannon
Medusa
12,467
4,601
0
1,703
18,461
6,685
0
4,376
14,085
0
65,151
L
Yemoja
Pussicat
Yemoja
6,592
1,130
606
2,369
21,068
25,840
280
5,055
16,013
28,995
0
W
Aphrodite
Servendes
Aphrodite
4,398
178
11,638
7,093
10,139
9,022
598
3,930
6,209
25,369
0
L
Merlin
11,110
480
184
1,005
16,923
8,012
260
1,107
15,816
44,132
0
L
Nemesis
Whazzlysnipz
Nemesis
9,964
2,495
0
3,133
20,709
10,590
0
2,891
17,818
0
38,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,513
Gold Earned
50,828
321
Minions Killed
263
23
Camps Cleared
13
1,619,401
Distance Traveled
1,221,771
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,594
821
94
5
9
383,584
2
W
Tsukuyomi
16,518
869
66
3
6
423,363
2
W
Kukulkan
14,113
743
118
6
6
396,684
2
L
Medusa
13,092
689
94
5
5
306,721
2
L
Yemoja
11,967
630
42
2
2
308,228
3
W
Aphrodite
14,288
752
43
2
2
415,770
2
L
Merlin
13,862
730
84
4
1
290,023
1
L
Nemesis
11,907
627
43
2
5
316,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role