Player Matchup

Sun Wukong
Sun Wukong
HiddenCricket
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,424 Elo+
Solo
Fenrir
Fenrir
Kittenwarlord
Fenrir
Level 20
God Stats
8W - 7L
1,440 SR
Queue Stats
32W - 48L
1,276 Elo+
Party 2
Cupid
Cupid
ShinyBulbasaur87
Cupid
Level 21
God Stats
56W - 46L
1,519 SR
Queue Stats
703W - 755L
1,550 Elo+
Solo
Cthulhu
Cthulhu
TheSimpleWindow
Cthulhu
Level 13
God Stats
3W - 4L
1,181 SR
Queue Stats
32W - 40L
1,304 Elo+
Party 2
Baron Samedi
Baron Samedi
captainmarvel2
Baron Samedi
Level 25
God Stats
10W - 4L
1,694 SR
Queue Stats
50W - 57L
1,286 Elo+
Party 2
Team Averages
Level 17
1,467 SR
1,368 Elo+

VS

Team Averages
Level 19
1,423 SR
1,352 Elo+
Ullr
Ullr
C4Nadense
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 87L
1,493 Elo+
Solo
Loki
Loki
Minnx
Loki
Level 14
God Stats
0W - 2L
1,265 SR
Queue Stats
6W - 14L
1,280 Elo+
Party 1
Discordia
Discordia
Naimeron
Discordia
Level 25
God Stats
4W - 3L
1,486 SR
Queue Stats
121W - 114L
1,451 Elo+
Solo
Cerberus
Cerberus
huntericore
Cerberus
Level 13
God Stats
4W - 13L
1,172 SR
Queue Stats
20W - 48L
1,225 Elo+
Party 1
Cthulhu
Cthulhu
upalord
Cthulhu
Level 13
God Stats
1W - 2L
1,694 SR
Queue Stats
5W - 12L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HiddenCricket
Sun Wukong
18
2 / 4 / 11
12,364
883
6,694
10,418
7,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 6 / 18
14,104
1,007
19,055
20,744
14,050
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
23 / 3 / 12
18,111
1,294
32,481
16,122
7,480
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 5 / 23
14,570
1,041
19,238
21,660
21,367
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
captainmarvel2
Baron Samedi
20
5 / 5 / 21
14,932
1,067
18,180
17,228
8,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
7 / 10 / 11
14,761
1,054
19,290
23,043
11,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Minnx
Loki
19
4 / 10 / 13
13,193
942
13,301
19,350
9,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Naimeron
Discordia
20
7 / 4 / 15
15,192
1,085
27,866
16,398
8,125
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
huntericore
Cerberus
18
0 / 15 / 5
11,257
804
2,178
25,760
12,907
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cthulhu
upalord
Cthulhu
20
5 / 5 / 14
14,206
1,015
16,794
21,684
30,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
81
44
Kills
23
23
Deaths
44
85
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ullr
7
10
11
1.25
W
Sun Wukong
HiddenCricket
Sun Wukong
2
4
11
1.88
W
8
6
18
2.83
L
Loki
Minnx
Loki
4
10
13
1.05
L
Discordia
Naimeron
Discordia
7
4
15
3.63
W
23
3
12
9.67
W
6
5
23
3.5
W
Baron Samedi
captainmarvel2
Baron Samedi
5
5
21
3.1
L
Cerberus
huntericore
Cerberus
0
15
5
0.17
L
Cthulhu
upalord
Cthulhu
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,648
Damage
79,429
86,172
Taken
106,235
58,468
Mitigated
72,905
12,394
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
19,290
12,891
0
320
23,043
11,128
0
7,350
15,518
0
41,986
W
Sun Wukong
HiddenCricket
Sun Wukong
6,694
1,893
0
132
10,418
7,365
0
4,932
5,156
0
19,026
W
19,055
3,983
0
542
20,744
14,050
0
8,665
11,232
0
25,490
L
Loki
Minnx
Loki
13,301
5,422
0
22
19,350
9,960
0
6,483
12,663
0
27,999
L
Discordia
Naimeron
Discordia
27,866
2,983
0
2,657
16,398
8,125
0
5,171
11,158
56,610
0
W
32,481
23,532
1,555
4,274
16,122
7,480
0
9,473
6,315
0
69,469
W
19,238
1,386
181
1,094
21,660
21,367
0
12,407
8,837
41,094
0
W
Baron Samedi
captainmarvel2
Baron Samedi
18,180
2,024
1,705
2,911
17,228
8,206
0
9,608
7,368
43,818
0
L
Cerberus
huntericore
Cerberus
2,178
467
0
937
25,760
12,907
0
8,205
17,345
10,305
0
L
Cthulhu
upalord
Cthulhu
16,794
1,050
173
3,940
21,684
30,785
0
9,171
12,133
44,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,081
Gold Earned
68,609
235
Minions Killed
228
13
Camps Cleared
3
1,167,409
Distance Traveled
1,182,551
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
14,761
1,054
53
4
0
208,856
0
W
Sun Wukong
12,364
883
20
1
1
178,451
1
W
Fenrir
14,104
1,007
15
1
0
251,205
2
L
Loki
13,193
942
12
1
1
247,866
1
L
Discordia
15,192
1,085
82
6
1
281,797
0
W
Cupid
18,111
1,294
89
6
9
255,477
1
W
Cthulhu
14,570
1,041
46
3
2
251,962
0
W
Baron Samedi
14,932
1,067
65
5
1
230,314
0
L
Cerberus
11,257
804
17
1
0
165,918
0
L
Cthulhu
14,206
1,015
64
5
1
278,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role