Player Matchup

Horus
Horus
Scorpion9000210
Horus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,388 Elo+
Solo
Nemesis
Nemesis
ririnzx
Nemesis
Level 6
God Stats
1W - 4L
1,453 SR
Queue Stats
10W - 21L
1,235 Elo+
Party 1
Izanami
Izanami
shotgun sammi
Izanami
Level 23
God Stats
43W - 43L
1,451 SR
Queue Stats
139W - 150L
1,324 Elo+
Solo
Cerberus
Cerberus
tenten2549
Cerberus
Level 17
God Stats
6W - 7L
1,405 SR
Queue Stats
25W - 31L
1,335 Elo+
Party 1
Hades
Hades
theSMITEYmouse
Hades
Level 28
God Stats
4W - 8L
1,398 SR
Queue Stats
108W - 137L
1,317 Elo+
Solo
Team Averages
Level 17
1,441 SR
1,320 Elo+

VS

Team Averages
Level 18
1,429 SR
1,298 Elo+
Medusa
Medusa
Dargness2021
Medusa
Level 27
God Stats
65W - 72L
1,406 SR
Queue Stats
65W - 74L
1,381 Elo+
Solo
Ymir
Ymir
DrummRoll
Ymir
Level 17
God Stats
26W - 23L
1,412 SR
Queue Stats
157W - 168L
1,418 Elo+
Solo
Zeus
Zeus
Hyatiko
Zeus
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 30L
1,212 Elo+
Solo
Bellona
Bellona
NelBoy123
Bellona
Level 18
God Stats
10W - 23L
1,325 SR
Queue Stats
13W - 29L
1,222 Elo+
Solo
Fenrir
Fenrir
NikoGuitian1234
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 7
10,365
864
6,059
21,888
21,109
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
ririnzx
Nemesis
17
3 / 7 / 11
11,091
924
6,537
15,772
6,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
18
8 / 9 / 7
12,976
1,081
28,710
22,756
9,316
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
tenten2549
Cerberus
17
0 / 5 / 11
10,718
893
5,908
21,805
16,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
2 / 8 / 8
11,204
934
8,640
18,858
12,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 3 / 13
11,491
958
8,206
8,815
5,325
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
20
3 / 0 / 29
13,236
1,103
10,653
11,974
12,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
Hyatiko
Zeus
20
15 / 1 / 19
15,092
1,258
43,070
5,739
2,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
NelBoy123
Bellona
20
16 / 2 / 19
16,066
1,339
21,333
20,661
19,134
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 10 / 19
11,244
937
10,574
16,564
8,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
138
16
Kills
39
39
Deaths
16
44
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
3
13
3.17
W
Ymir
3
0
29
17.5
W
Zeus
Hyatiko
Zeus
15
1
19
24.5
W
Bellona
NelBoy123
Bellona
16
2
19
12.75
W
2
10
19
1.15
L
3
10
7
0.65
L
Nemesis
ririnzx
Nemesis
3
7
11
1.21
L
Izanami
8
9
7
1.28
L
Cerberus
tenten2549
Cerberus
0
5
11
1.1
L
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,854
Damage
93,836
101,079
Taken
63,753
66,414
Mitigated
47,599
8,581
Healing
4,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,206
4,290
0
494
8,815
5,325
0
1,951
6,864
0
20,212
W
Ymir
10,653
1,021
0
320
11,974
12,316
0
3,301
8,673
29,996
0
W
Zeus
Hyatiko
Zeus
43,070
6,061
0
0
5,739
2,285
0
763
4,976
80,180
0
W
Bellona
NelBoy123
Bellona
21,333
12,152
0
2,777
20,661
19,134
0
4,187
16,474
0
42,166
W
10,574
5,056
0
580
16,564
8,539
0
4,346
12,218
0
18,350
L
6,059
3,919
996
1,637
21,888
21,109
0
11,151
10,737
0
9,813
L
Nemesis
ririnzx
Nemesis
6,537
1,927
0
745
15,772
6,129
0
9,137
6,635
0
15,806
L
Izanami
28,710
24,556
63
1,801
22,756
9,316
0
10,983
11,773
0
50,846
L
Cerberus
tenten2549
Cerberus
5,908
779
0
1,129
21,805
16,885
0
13,707
8,098
31,163
0
L
8,640
1,478
746
1,464
18,858
12,975
0
8,745
10,113
31,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,354
Gold Earned
67,129
212
Minions Killed
233
3
Camps Cleared
12
966,700
Distance Traveled
1,023,228
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,491
958
34
3
0
131,039
2
W
Ymir
13,236
1,103
61
5
2
232,235
1
W
Zeus
15,092
1,258
90
8
1
210,591
1
W
Bellona
16,066
1,339
33
3
9
258,847
2
W
Fenrir
11,244
937
15
1
0
190,516
0
L
Horus
10,365
864
7
1
0
153,204
0
L
Nemesis
11,091
924
21
2
0
226,387
1
L
Izanami
12,976
1,081
54
5
1
186,057
0
L
Cerberus
10,718
893
76
6
2
207,984
0
L
Hades
11,204
934
54
5
0
193,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role