Player Matchup

Raijin
Raijin
Hazelz
Raijin
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
334W - 228L
1,568 Elo+
Solo
Apollo
Apollo
MikeSpin
Apollo
Level 78
God Stats
0W - 1L
1,194 SR
Queue Stats
11W - 13L
1,584 Elo+
Solo
Bellona
Bellona
MyPcMakesToast
Bellona
Level 78
God Stats
0W - 1L
1,441 SR
Queue Stats
1W - 1L
1,661 Elo+
Solo
Sol
Sol
aids13254
Sol
Level 123
God Stats
14W - 10L
1,669 SR
Queue Stats
50W - 54L
1,544 Elo+
Solo
Team Averages
Level 102
1,451 SR
1,589 Elo+

VS

Team Averages
Level 137
1,542 SR
1,615 Elo+
Baron Samedi
Baron Samedi
BloodMaker555
Baron Samedi
Level 108
God Stats
1W - 0L
1,307 SR
Queue Stats
20W - 20L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
Masterjoao123
Gilgamesh
Level 160
God Stats
5W - 1L
1,730 SR
Queue Stats
32W - 24L
1,715 Elo+
Solo
Skadi
Skadi
NicoleArielle
Skadi
Level 155
God Stats
6W - 4L
1,617 SR
Queue Stats
63W - 58L
1,612 Elo+
Solo
Tyr
Tyr
angel235
Tyr
Level 125
God Stats
1W - 0L
1,513 SR
Queue Stats
3W - 1L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hazelz
Raijin
18
7 / 7 / 9
13,079
769
12,178
18,068
9,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
MikeSpin
Apollo
19
4 / 7 / 7
12,558
739
7,747
17,454
8,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 7 / 5
13,674
804
20,568
26,327
28,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
3 / 9 / 8
12,424
731
17,578
19,478
8,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BloodMaker555
Baron Samedi
20
5 / 7 / 12
13,990
823
14,977
16,801
9,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Masterjoao123
Gilgamesh
20
11 / 5 / 10
15,391
905
22,507
19,474
22,511
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 5 / 6
13,867
816
19,564
14,579
6,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 6 / 9
13,301
782
13,938
23,048
20,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
67
22
Kills
30
30
Deaths
23
29
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BloodMaker555
Baron Samedi
5
7
12
1.57
L
Raijin
Hazelz
Raijin
7
7
9
1.64
W
Gilgamesh
Masterjoao123
Gilgamesh
11
5
10
3.2
L
Apollo
MikeSpin
Apollo
4
7
7
1.07
L
8
7
5
1.5
W
8
5
6
2.2
L
3
9
8
0.78
W
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,071
Damage
70,986
81,327
Taken
73,902
54,752
Mitigated
58,878
15,760
Healing
18,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BloodMaker555
Baron Samedi
14,977
1,981
1,961
4,259
16,801
9,099
688
9,428
7,373
49,018
0
L
Raijin
Hazelz
Raijin
12,178
948
0
2,355
18,068
9,700
123
3,735
14,333
42,022
0
W
Gilgamesh
Masterjoao123
Gilgamesh
22,507
6,206
0
4,826
19,474
22,511
791
10,049
9,425
0
46,022
L
Apollo
MikeSpin
Apollo
7,747
4,468
0
3,160
17,454
8,148
162
2,501
14,953
0
43,547
L
20,568
5,744
0
4,423
26,327
28,392
0
5,353
20,974
13,671
40,380
W
19,564
8,877
0
2,143
14,579
6,906
4,484
5,153
9,426
0
77,639
L
17,578
2,822
0
5,822
19,478
8,512
1,147
3,925
15,553
62,311
0
W
13,938
1,256
0
5,478
23,048
20,362
185
11,049
11,999
0
36,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,735
Gold Earned
56,549
284
Minions Killed
261
15
Camps Cleared
15
1,123,166
Distance Traveled
1,262,497
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,990
823
70
4
6
297,460
1
L
Raijin
13,079
769
48
3
1
261,941
0
W
Gilgamesh
15,391
905
60
4
3
328,425
2
L
Apollo
12,558
739
73
4
6
281,217
3
L
Bellona
13,674
804
65
4
4
302,712
0
W
Skadi
13,867
816
94
6
3
295,197
3
L
Sol
12,424
731
98
6
4
277,296
3
W
Tyr
13,301
782
37
2
3
341,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role