Player Matchup

Sobek
Sobek
Silver V
 
Sobek
Silver V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver V
DoctorGlitzi
Nu Wa
Silver V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver V
Halloween214
Medusa
Silver V
Level 107
God Stats
1W - 5L
1,421 SR
Queue Stats
163W - 175L
607 MMR
Solo
Da Ji
Da Ji
Bronze II
SolliX92
Da Ji
Bronze II
Level 45
God Stats
0W - 2L
1,171 SR
Queue Stats
6W - 25L
824 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze I
Werny91
Sun Wukong
Bronze I
Level 105
God Stats
18W - 19L
1,269 SR
Queue Stats
354W - 358L
409 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,372 SR
968 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,371 SR
689 MMR
Thor
Thor
Silver V
 
Thor
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver V
BirSesVar_TR
Zeus
Silver V
Level 127
God Stats
5W - 6L
1,230 SR
Queue Stats
170W - 202L
624 MMR
Solo
Ares
Ares
Bronze III
Caesar_Sama65478
Ares
Bronze III
Level 47
God Stats
3W - 1L
1,136 SR
Queue Stats
307W - 354L
68 MMR
Solo
Nike
Nike
Silver IV
Chatsolide93
Nike
Silver IV
Level 97
God Stats
163W - 144L
1,497 SR
Queue Stats
475W - 499L
550 MMR
Party 1
Neith
Neith
Silver IV
simplu123
Neith
Silver IV
Level 64
God Stats
71W - 69L
1,492 SR
Queue Stats
224W - 252L
701 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 2 / 3
6,763
423
6,267
12,696
10,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 0 / 2
8,056
504
10,794
2,552
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
9
1 / 4 / 1
6,529
408
4,875
7,949
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
SolliX92
Da Ji
10
1 / 5 / 1
6,642
415
2,580
10,546
4,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Werny91
Sun Wukong
13
1 / 3 / 0
7,302
456
5,790
12,010
8,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
AnubisPersephoneLokiKing ArthurBellona

VS

Bans
DanzaburouApolloCthulhuSylvanusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 1 / 6
7,948
497
2,628
7,680
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 0 / 1
8,698
544
6,653
5,992
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 7
6,737
421
2,907
11,198
5,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 1 / 5
9,103
569
11,038
14,487
8,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
simplu123
Neith
15
4 / 2 / 0
8,939
559
7,046
9,703
3,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
14
14
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
3
0.75
W
Thor
 
Thor
1
1
6
4
W
4
0
1
4.5
W
0
1
7
3.5
W
5
1
5
7.5
L
2
0
2
3
L
Medusa
1
4
1
0.38
L
Da Ji
SolliX92
Da Ji
1
5
1
0.3
L
Sun Wukong
Werny91
Sun Wukong
1
3
0
0.33
W
Neith
simplu123
Neith
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,306
Damage
30,272
45,753
Taken
49,060
25,916
Mitigated
21,947
11,376
Healing
13,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,267
395
0
3,909
12,696
10,304
0
4,102
8,388
24,683
0
W
Thor
 
Thor
2,628
719
0
987
7,680
3,387
677
1,816
5,652
0
45,743
W
6,653
346
0
2,375
5,992
1,891
616
3,559
2,215
60,261
0
W
2,907
231
834
1,481
11,198
5,135
400
5,919
5,071
13,856
0
W
11,038
2,190
0
3,228
14,487
8,358
2,017
2,375
11,968
0
54,766
L
10,794
2,978
0
922
2,552
855
126
1,159
1,223
53,267
0
L
Medusa
4,875
2,189
0
2,269
7,949
1,935
24
666
7,283
0
28,234
L
Da Ji
SolliX92
Da Ji
2,580
916
0
2,542
10,546
4,555
0
1,241
9,239
0
33,451
L
Sun Wukong
Werny91
Sun Wukong
5,790
1,208
0
1,734
12,010
8,267
0
1,880
10,060
0
39,773
W
Neith
simplu123
Neith
7,046
2,405
0
4,377
9,703
3,176
4,132
2,480
7,093
0
52,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,292
Gold Earned
41,425
310
Minions Killed
447
0
Camps Cleared
0
1,336,615
Distance Traveled
1,423,240
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,763
423
35
2
0
327,473
7
W
Thor
7,948
497
89
6
0
312,999
7
W
Zeus
8,698
544
115
7
0
260,877
0
W
Ares
6,737
421
24
2
0
296,909
4
W
Nike
9,103
569
114
7
0
309,572
7
L
Nu Wa
8,056
504
101
6
0
278,306
6
L
Medusa
6,529
408
46
3
0
193,712
5
L
Da Ji
6,642
415
56
4
0
240,976
1
L
Sun Wukong
7,302
456
72
5
0
296,148
1
W
Neith
8,939
559
105
7
0
242,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role