Player Matchup

Neith
Neith
Attalaya
Neith
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
BlackShadow1990
Apollo
Level 107
God Stats
22W - 18L
1,690 SR
Queue Stats
801W - 768L
1,577 Elo+
Party 2
Ymir
Ymir
Nivicer
Ymir
Level 129
God Stats
15W - 16L
1,423 SR
Queue Stats
200W - 246L
1,359 Elo+
Party 1
Ao Kuang
Ao Kuang
bohdan2003
Ao Kuang
Level 48
God Stats
10W - 11L
1,369 SR
Queue Stats
48W - 59L
1,290 Elo+
Solo
Susano
Susano
kobe4ever1506
Susano
Level 99
God Stats
2W - 6L
1,102 SR
Queue Stats
452W - 424L
1,550 Elo+
Party 2
Team Averages
Level 99
1,417 SR
1,455 Elo+

VS

Team Averages
Level 55
1,570 SR
1,542 Elo+
Cabrakan
Cabrakan
Ololoid43
Cabrakan
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,647 Elo+
Solo
Medusa
Medusa
TheDarkSai
Medusa
Level 45
God Stats
1W - 1L
1,666 SR
Queue Stats
4W - 7L
1,573 Elo+
Solo
Sol
Sol
krisix3
Sol
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 123L
1,480 Elo+
Solo
Mulan
Mulan
masterkiller842
Mulan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
soscrubithurts
Thanatos
Level 56
God Stats
2W - 1L
1,684 SR
Queue Stats
4W - 6L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Attalaya
Neith
12
2 / 3 / 1
7,314
522
5,913
7,455
2,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
2 / 3 / 6
7,395
528
6,496
8,963
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Nivicer
Ymir
12
4 / 1 / 5
8,274
591
6,083
7,945
3,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
bohdan2003
Ao Kuang
12
3 / 1 / 3
7,501
536
4,749
7,757
2,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
5 / 2 / 1
8,457
604
5,472
8,967
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ololoid43
Cabrakan
11
0 / 3 / 3
6,430
459
2,918
10,039
7,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
TheDarkSai
Medusa
11
1 / 4 / 2
6,695
478
5,262
8,491
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
13
2 / 3 / 1
7,629
545
4,333
5,839
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 3 / 1
7,742
553
6,113
11,397
9,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
12
2 / 3 / 3
7,167
512
3,323
9,169
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
16
Kills
8
10
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
Attalaya
Neith
2
3
1
0.83
W
2
3
6
1.67
W
Ymir
Nivicer
Ymir
4
1
5
6.5
L
Cabrakan
Ololoid43
Cabrakan
0
3
3
0.5
L
Medusa
TheDarkSai
Medusa
1
4
2
0.5
W
Ao Kuang
bohdan2003
Ao Kuang
3
1
3
4.5
W
5
2
1
2.75
L
Sol
2
3
1
0.83
L
3
3
1
1.17
L
Thanatos
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,713
Damage
21,949
41,087
Taken
44,935
14,979
Mitigated
24,054
12,307
Healing
17,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Attalaya
Neith
5,913
2,240
0
1,503
7,455
2,535
329
867
6,350
0
36,382
W
6,496
3,593
0
3,968
8,963
2,768
584
1,063
7,900
0
42,386
W
Ymir
Nivicer
Ymir
6,083
1,613
194
332
7,945
3,851
250
2,350
5,595
31,410
0
L
Cabrakan
Ololoid43
Cabrakan
2,918
401
0
1,556
10,039
7,267
0
2,435
7,604
16,915
0
L
Medusa
TheDarkSai
Medusa
5,262
2,220
0
1,540
8,491
2,285
0
3,000
5,491
0
41,072
W
Ao Kuang
bohdan2003
Ao Kuang
4,749
556
0
1,776
7,757
2,516
0
1,700
5,982
31,756
0
W
5,472
1,346
0
4,534
8,967
3,309
26
1,330
7,587
0
57,785
L
Sol
4,333
529
0
1,779
5,839
1,572
0
1,410
4,429
37,695
0
L
6,113
1,593
0
4,372
11,397
9,613
0
2,229
9,168
73
41,811
L
Thanatos
3,323
254
0
7,965
9,169
3,317
0
1,758
7,411
0
32,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,941
Gold Earned
35,663
384
Minions Killed
347
0
Camps Cleared
0
1,348,645
Distance Traveled
1,275,783
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,314
522
62
4
0
240,309
3
W
Apollo
7,395
528
90
6
0
239,843
2
W
Ymir
8,274
591
41
3
0
280,245
3
L
Cabrakan
6,430
459
34
2
0
237,693
2
L
Medusa
6,695
478
70
5
0
240,752
1
W
Ao Kuang
7,501
536
69
5
0
275,221
0
W
Susano
8,457
604
122
9
0
313,027
1
L
Sol
7,629
545
82
6
0
239,210
2
L
Mulan
7,742
553
82
6
0
228,559
4
L
Thanatos
7,167
512
79
6
0
329,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role