Player Matchup

Sun Wukong
Sun Wukong
Silver II
CptCommie
Sun Wukong
Silver II
Level 87
God Stats
1W - 1L
1,733 SR
Queue Stats
14W - 11L
1,504 MMR
Party 1
Sylvanus
Sylvanus
Gold V
Enderen
Sylvanus
Gold V
Level 154
God Stats
3W - 4L
1,285 SR
Queue Stats
47W - 48L
1,525 MMR
Solo
Chernobog
Chernobog
Silver I
MIZKA2
Chernobog
Silver I
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 104L
1,522 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
gorkinthorskin
Tsukuyomi
Gold III
Level 160
God Stats
3W - 5L
1,379 SR
Queue Stats
455W - 458L
1,555 MMR
Party 1
Eset
Eset
Gold II
xslime
Eset
Gold II
Level 152
God Stats
0W - 2L
1,333 SR
Queue Stats
466W - 474L
1,537 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,446 SR
1,529 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,479 SR
1,522 MMR
Ymir
Ymir
Gold I
DiscelCZ
Ymir
Gold I
Level 160
God Stats
7W - 10L
1,457 SR
Queue Stats
376W - 367L
1,512 MMR
Solo
Scylla
Scylla
Gold III
DragonzzSlayer
Scylla
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum III
MrPablσ17
Hercules
Platinum III
Level 155
God Stats
27W - 30L
1,596 SR
Queue Stats
161W - 153L
1,524 MMR
Solo
Ares
Ares
Gold II
ThefriS
Ares
Gold II
Level 153
God Stats
19W - 14L
1,323 SR
Queue Stats
275W - 269L
1,532 MMR
Solo
Apollo
Apollo
Platinum V
zowac
Apollo
Platinum V
Level 156
God Stats
17W - 18L
1,516 SR
Queue Stats
202W - 208L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CptCommie
Sun Wukong
20
3 / 6 / 0
12,949
498
16,908
27,647
33,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Enderen
Sylvanus
15
1 / 6 / 5
9,529
367
12,752
28,772
27,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
MIZKA2
Chernobog
20
4 / 7 / 1
13,485
519
14,336
25,540
12,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
gorkinthorskin
Tsukuyomi
19
3 / 10 / 7
11,733
451
16,300
25,017
19,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
xslime
Eset
18
2 / 6 / 5
11,388
438
20,272
17,678
9,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatAphroditeDanzaburouTyrAthena

VS

Bans
Ao KuangAnhurFenrirSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
3 / 2 / 16
12,633
486
11,163
21,709
21,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 6 / 8
13,183
507
16,874
17,718
7,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MrPablσ17
Hercules
20
10 / 1 / 15
15,735
605
35,283
36,662
47,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
ThefriS
Ares
19
8 / 2 / 15
14,313
551
12,573
20,978
28,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
zowac
Apollo
20
7 / 2 / 7
17,718
681
22,098
20,917
11,598
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
95
13
Kills
34
35
Deaths
13
18
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CptCommie
Sun Wukong
3
6
0
0.5
W
Ymir
3
2
16
5.5
W
6
6
8
1.67
L
Sylvanus
Enderen
Sylvanus
1
6
5
0.58
L
Chernobog
MIZKA2
Chernobog
4
7
1
0.64
W
Hercules
MrPablσ17
Hercules
10
1
15
17.5
W
Ares
ThefriS
Ares
8
2
15
7.75
L
Tsukuyomi
gorkinthorskin
Tsukuyomi
3
10
7
0.65
L
Eset
xslime
Eset
2
6
5
0.75
W
Apollo
zowac
Apollo
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,568
Damage
97,991
124,654
Taken
117,984
103,128
Mitigated
116,718
33,456
Healing
37,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CptCommie
Sun Wukong
16,908
4,957
0
8,244
27,647
33,818
698
7,891
19,658
638
100,457
W
Ymir
11,163
2,187
0
2,825
21,709
21,064
448
9,548
11,750
76,682
0
W
16,874
1,329
0
3,657
17,718
7,955
672
5,992
11,464
102,030
0
L
Sylvanus
Enderen
Sylvanus
12,752
3,372
2,117
5,735
28,772
27,335
0
14,482
14,006
38,915
6,157
L
Chernobog
MIZKA2
Chernobog
14,336
9,989
0
6,912
25,540
12,954
110
3,774
21,680
0
110,263
W
Hercules
MrPablσ17
Hercules
35,283
11,971
0
18,917
36,662
47,811
589
7,133
29,289
0
118,878
W
Ares
ThefriS
Ares
12,573
1,160
0
3,978
20,978
28,290
1,284
6,400
14,381
29,765
0
L
Tsukuyomi
gorkinthorskin
Tsukuyomi
16,300
4,937
0
5,210
25,017
19,875
0
8,280
16,461
0
94,300
L
Eset
xslime
Eset
20,272
1,834
524
4,714
17,678
9,146
0
5,343
12,239
89,848
0
W
Apollo
zowac
Apollo
22,098
17,543
0
8,602
20,917
11,598
6,892
3,145
17,728
0
170,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,084
Gold Earned
73,582
739
Minions Killed
737
0
Camps Cleared
0
2,247,335
Distance Traveled
2,492,082
37
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,949
498
207
8
0
463,385
1
W
Ymir
12,633
486
109
4
0
496,393
7
W
Scylla
13,183
507
171
7
0
433,581
7
L
Sylvanus
9,529
367
64
2
0
427,990
13
L
Chernobog
13,485
519
190
7
0
435,369
9
W
Hercules
15,735
605
185
7
0
566,255
10
W
Ares
14,313
551
26
1
0
510,006
10
L
Tsukuyomi
11,733
451
126
5
0
476,908
4
L
Eset
11,388
438
152
6
0
443,683
10
W
Apollo
17,718
681
246
9
0
485,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role