Player Matchup

Jormungandr
Jormungandr
Coolwolf3
Jormungandr
Level 18
God Stats
2W - 2L
1,248 SR
Queue Stats
10W - 16L
1,352 Elo+
Party 1
Apollo
Apollo
GirthyGrenda
Apollo
Level 19
God Stats
2W - 1L
1,370 SR
Queue Stats
32W - 18L
1,652 Elo+
Party 1
Hachiman
Hachiman
TheBadger214
Hachiman
Level 26
God Stats
8W - 5L
1,623 SR
Queue Stats
80W - 58L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
Tinglis1
Sylvanus
Level 114
God Stats
3W - 0L
1,778 SR
Queue Stats
48W - 38L
1,569 Elo+
Party 1
Cabrakan
Cabrakan
YourNansASlag
Cabrakan
Level 15
God Stats
2W - 0L
1,506 SR
Queue Stats
16W - 4L
1,787 Elo+
Party 1
Team Averages
Level 38
1,505 SR
1,585 Elo+

VS

Team Averages
Level 26
1,586 SR
1,598 Elo+
Izanami
Izanami
DocteurJekyl
Izanami
Level 24
God Stats
13W - 8L
1,682 SR
Queue Stats
19W - 15L
1,583 Elo+
Solo
The Morrigan
The Morrigan
Jirafurri
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 190L
1,551 Elo+
Solo
Cu Chulainn
Cu Chulainn
SPRIP
Cu Chulainn
Level 25
God Stats
9W - 10L
1,351 SR
Queue Stats
81W - 70L
1,636 Elo+
Solo
Loki
Loki
Xiduz
Loki
Level 29
God Stats
26W - 33L
1,577 SR
Queue Stats
469W - 442L
1,619 Elo+
Solo
Ganesha
Ganesha
lvenoml
Ganesha
Level 25
God Stats
5W - 4L
1,820 SR
Queue Stats
149W - 117L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Coolwolf3
Jormungandr
10
0 / 3 / 0
5,752
442
737
6,278
2,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
14
5 / 1 / 5
8,272
636
7,218
7,416
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
TheBadger214
Hachiman
11
0 / 0 / 3
6,215
478
3,328
5,995
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Tinglis1
Sylvanus
13
6 / 1 / 5
8,026
617
8,527
7,551
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
YourNansASlag
Cabrakan
14
6 / 0 / 2
8,834
680
7,380
5,376
4,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DocteurJekyl
Izanami
11
3 / 1 / 1
6,579
506
5,368
4,922
1,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Jirafurri
The Morrigan
10
0 / 5 / 1
6,145
473
2,004
6,684
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
SPRIP
Cu Chulainn
11
0 / 4 / 0
6,154
473
2,381
9,058
4,408
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
Xiduz
Loki
10
2 / 6 / 0
6,437
495
3,217
9,451
3,470
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
lvenoml
Ganesha
11
0 / 1 / 5
6,745
519
4,783
8,230
4,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
5
5
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Coolwolf3
Jormungandr
0
3
0
0
L
Izanami
DocteurJekyl
Izanami
3
1
1
3.5
W
Apollo
5
1
5
7.5
L
The Morrigan
Jirafurri
The Morrigan
0
5
1
0.1
L
Cu Chulainn
SPRIP
Cu Chulainn
0
4
0
0
W
Hachiman
TheBadger214
Hachiman
0
0
3
1.5
W
Sylvanus
Tinglis1
Sylvanus
6
1
5
8.5
L
Loki
Xiduz
Loki
2
6
0
0.33
W
Cabrakan
YourNansASlag
Cabrakan
6
0
2
7
L
Ganesha
lvenoml
Ganesha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,190
Damage
17,753
32,616
Taken
38,345
14,665
Mitigated
16,467
8,806
Healing
6,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Coolwolf3
Jormungandr
737
154
306
325
6,278
2,453
320
2,171
4,107
18,874
0
L
Izanami
DocteurJekyl
Izanami
5,368
3,428
0
1,550
4,922
1,549
81
982
3,940
0
42,319
W
Apollo
7,218
3,885
0
304
7,416
2,724
0
1,220
6,196
0
58,326
L
The Morrigan
Jirafurri
The Morrigan
2,004
255
0
0
6,684
2,236
0
3,089
3,592
34,473
0
L
Cu Chulainn
SPRIP
Cu Chulainn
2,381
273
0
1,309
9,058
4,408
0
4,601
4,457
0
27,678
W
Hachiman
TheBadger214
Hachiman
3,328
1,739
0
1,224
5,995
1,609
25
1,152
4,843
0
29,954
W
Sylvanus
Tinglis1
Sylvanus
8,527
3,486
291
2,812
7,551
3,873
255
1,957
5,594
46,363
4,610
L
Loki
Xiduz
Loki
3,217
830
0
1,351
9,451
3,470
0
4,517
4,934
0
32,208
W
Cabrakan
YourNansASlag
Cabrakan
7,380
1,308
0
3,544
5,376
4,006
148
287
5,089
53,125
0
L
Ganesha
lvenoml
Ganesha
4,783
832
0
2,581
8,230
4,804
0
3,047
5,183
22,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,099
Gold Earned
32,060
405
Minions Killed
324
0
Camps Cleared
0
1,272,372
Distance Traveled
1,201,834
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,752
442
46
4
0
270,930
0
L
Izanami
6,579
506
104
8
0
223,196
0
W
Apollo
8,272
636
113
9
0
264,264
1
L
The Morrigan
6,145
473
76
6
0
243,788
3
L
Cu Chulainn
6,154
473
71
5
0
235,853
6
W
Hachiman
6,215
478
47
4
0
236,156
1
W
Sylvanus
8,026
617
88
7
0
232,889
0
L
Loki
6,437
495
66
5
0
249,988
1
W
Cabrakan
8,834
680
111
9
0
268,133
1
L
Ganesha
6,745
519
7
1
0
249,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role