Player Matchup

Tiamat
Tiamat
Adr_Giu
Tiamat
Level 82
God Stats
11W - 6L
1,411 SR
Queue Stats
139W - 164L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
MaloqueiroPopye
Gilgamesh
Level 122
God Stats
43W - 34L
1,500 SR
Queue Stats
297W - 303L
1,497 Elo+
Solo
Achilles
Achilles
PA1-_D31T4_-L1XU
Achilles
Level 107
God Stats
3W - 3L
1,595 SR
Queue Stats
10W - 11L
1,522 Elo+
Solo
Xbalanque
Xbalanque
griloManco
Xbalanque
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,297 Elo+
Solo
Ne Zha
Ne Zha
reynaldp
Ne Zha
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,369 Elo+
Solo
Team Averages
Level 98
1,501 SR
1,419 Elo+

VS

Team Averages
Level 103
1,470 SR
1,526 Elo+
Bastet
Bastet
EMMAX
Bastet
Level 124
God Stats
2W - 1L
1,638 SR
Queue Stats
61W - 46L
1,572 Elo+
Solo
Aphrodite
Aphrodite
Elldros
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
IGalateaI
The Morrigan
Level 67
God Stats
1W - 0L
1,210 SR
Queue Stats
40W - 28L
1,615 Elo+
Solo
Gilgamesh
Gilgamesh
KIDOPRIMO
Gilgamesh
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 95L
1,480 Elo+
Party 1
Chiron
Chiron
PUTTAGLAUCON
Chiron
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 106L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Adr_Giu
Tiamat
15
1 / 3 / 11
9,569
416
6,318
9,907
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MaloqueiroPopye
Gilgamesh
9
0 / 2 / 2
7,014
305
634
3,821
1,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
12 / 10 / 6
11,117
483
18,646
26,021
23,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xbalanque
griloManco
Xbalanque
16
1 / 7 / 8
9,667
420
8,463
15,979
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
reynaldp
Ne Zha
18
6 / 4 / 6
10,984
478
16,399
20,947
9,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
EMMAX
Bastet
19
6 / 4 / 4
12,488
543
11,168
18,016
11,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Elldros
Aphrodite
17
6 / 4 / 11
11,899
517
8,083
19,429
14,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
IGalateaI
The Morrigan
19
4 / 1 / 8
12,478
543
13,011
10,189
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
KIDOPRIMO
Gilgamesh
20
9 / 1 / 9
13,184
573
15,942
19,634
11,198
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
16
1 / 10 / 4
10,715
466
6,624
19,580
6,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
62
20
Kills
26
26
Deaths
20
33
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Adr_Giu
Tiamat
1
3
11
2.17
W
Bastet
EMMAX
Bastet
6
4
4
2
W
Aphrodite
Elldros
Aphrodite
6
4
11
2.88
W
The Morrigan
IGalateaI
The Morrigan
4
1
8
8
W
Gilgamesh
KIDOPRIMO
Gilgamesh
9
1
9
13.5
L
Gilgamesh
MaloqueiroPopye
Gilgamesh
0
2
2
0.5
L
12
10
6
1.5
W
Chiron
1
10
4
0.3
L
Xbalanque
griloManco
Xbalanque
1
7
8
0.71
L
Ne Zha
reynaldp
Ne Zha
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,460
Damage
54,828
76,675
Taken
86,848
44,092
Mitigated
47,640
18,513
Healing
37,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Adr_Giu
Tiamat
6,318
71
104
1,520
9,907
4,780
0
3,718
6,189
45,797
0
W
Bastet
EMMAX
Bastet
11,168
3,225
0
5,616
18,016
11,569
526
2,651
15,024
0
75,648
W
Aphrodite
Elldros
Aphrodite
8,083
1,062
7,918
12,588
19,429
14,350
389
3,353
15,603
49,238
0
W
The Morrigan
IGalateaI
The Morrigan
13,011
1,351
0
3,129
10,189
4,252
1,220
2,072
7,931
102,340
7,919
W
Gilgamesh
KIDOPRIMO
Gilgamesh
15,942
3,998
0
2,665
19,634
11,198
1,168
2,239
17,131
0
76,244
L
Gilgamesh
MaloqueiroPopye
Gilgamesh
634
31
0
470
3,821
1,600
0
130
3,691
0
10,304
L
18,646
6,756
0
3,491
26,021
23,143
0
6,204
19,817
0
50,085
W
Chiron
6,624
3,097
590
5,127
19,580
6,271
2,039
1,190
18,109
0
57,424
L
Xbalanque
griloManco
Xbalanque
8,463
5,096
0
4,915
15,979
5,509
123
2,955
13,024
0
64,555
L
Ne Zha
reynaldp
Ne Zha
16,399
2,764
0
8,013
20,947
9,060
0
2,915
18,032
0
84,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,351
Gold Earned
60,764
440
Minions Killed
576
0
Camps Cleared
0
1,823,155
Distance Traveled
2,205,995
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,569
416
105
5
0
446,244
3
W
Bastet
12,488
543
117
5
0
483,993
3
W
Aphrodite
11,899
517
63
3
0
447,469
11
W
The Morrigan
12,478
543
196
9
0
441,283
6
W
Gilgamesh
13,184
573
105
5
0
465,797
4
L
Gilgamesh
7,014
305
23
1
0
133,420
1
L
Achilles
11,117
483
72
3
0
414,140
2
W
Chiron
10,715
466
95
4
0
367,453
5
L
Xbalanque
9,667
420
99
4
0
404,034
4
L
Ne Zha
10,984
478
141
6
0
425,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role