Player Matchup

Hel
Hel
Arlekineq
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 53L
1,610 Elo+
Solo
Mercury
Mercury
DarkWatt
Mercury
Level 28
God Stats
7W - 6L
1,529 SR
Queue Stats
46W - 29L
1,566 Elo+
Solo
Bellona
Bellona
GoodLettuce
Bellona
Level 27
God Stats
3W - 1L
1,687 SR
Queue Stats
59W - 46L
1,633 Elo+
Solo
Eset
Eset
NINOLE7ENDA
Eset
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 46L
1,708 Elo+
Solo
Medusa
Medusa
TruckLuck
Medusa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 55L
1,584 Elo+
Solo
Team Averages
Level 26
1,543 SR
1,620 Elo+

VS

Team Averages
Level 33
1,637 SR
1,502 Elo+
Geb
Geb
AllinStalin
Geb
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Remmo
Mulan
Level 109
God Stats
2W - 1L
1,885 SR
Queue Stats
23W - 20L
1,514 Elo+
Party 1
Janus
Janus
Tkaayy
Janus
Level 18
God Stats
7W - 5L
1,631 SR
Queue Stats
31W - 30L
1,451 Elo+
Party 1
Artemis
Artemis
jilidan
Artemis
Level 15
God Stats
1W - 2L
1,335 SR
Queue Stats
16W - 15L
1,480 Elo+
Party 1
Bellona
Bellona
xSkumTomte
Bellona
Level 7
God Stats
4W - 2L
1,834 SR
Queue Stats
6W - 4L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,676
668
4,652
5,072
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
DarkWatt
Mercury
11
4 / 0 / 1
6,174
617
2,560
3,834
976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
GoodLettuce
Bellona
9
1 / 0 / 9
5,884
588
3,340
4,970
2,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
9 / 0 / 2
7,448
745
6,812
4,467
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
TruckLuck
Medusa
13
5 / 0 / 3
7,972
797
6,319
3,810
1,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,207
421
1,667
6,793
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
Remmo
Mulan
8
1 / 5 / 0
5,076
508
3,276
7,638
2,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Tkaayy
Janus
7
0 / 5 / 0
4,280
428
1,614
5,921
1,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Artemis
jilidan
Artemis
7
0 / 4 / 0
4,252
425
665
4,924
1,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
xSkumTomte
Bellona
10
1 / 2 / 1
4,923
492
2,855
6,467
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
21
Kills
2
2
Deaths
21
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
2
2
0
1
W
Mercury
DarkWatt
Mercury
4
0
1
4.5
W
Bellona
GoodLettuce
Bellona
1
0
9
5.5
W
9
0
2
10
L
Mulan
Remmo
Mulan
1
5
0
0.2
L
Janus
Tkaayy
Janus
0
5
0
0
W
Medusa
TruckLuck
Medusa
5
0
3
6.5
L
Artemis
jilidan
Artemis
0
4
0
0
L
Bellona
xSkumTomte
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,683
Damage
10,077
22,153
Taken
31,743
9,962
Mitigated
13,462
7,262
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,667
274
0
1,002
6,793
3,950
0
1,992
4,693
8,418
0
W
4,652
341
145
2,214
5,072
3,740
1,064
0
5,072
32,116
0
W
Mercury
DarkWatt
Mercury
2,560
1,116
0
250
3,834
976
962
0
3,834
0
33,201
W
Bellona
GoodLettuce
Bellona
3,340
1,536
381
2,160
4,970
2,488
409
603
4,367
0
17,839
W
6,812
1,135
179
1,433
4,467
1,505
540
1,821
2,646
39,952
0
L
Mulan
Remmo
Mulan
3,276
870
0
1,256
7,638
2,735
0
1,733
5,745
0
24,908
L
Janus
Tkaayy
Janus
1,614
162
159
1,381
5,921
1,396
0
2,205
3,556
15,478
0
W
Medusa
TruckLuck
Medusa
6,319
3,532
0
500
3,810
1,253
948
857
2,953
0
48,728
L
Artemis
jilidan
Artemis
665
210
0
645
4,924
1,455
0
440
4,470
0
12,333
L
Bellona
xSkumTomte
Bellona
2,855
603
0
1,470
6,467
3,926
0
4,652
1,815
0
15,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,154
Gold Earned
22,738
363
Minions Killed
156
0
Camps Cleared
0
1,006,772
Distance Traveled
879,302
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,207
421
7
1
0
181,346
2
W
Hel
6,676
668
70
7
0
170,933
3
W
Mercury
6,174
617
76
8
0
227,640
1
W
Bellona
5,884
588
21
2
0
239,186
5
W
Eset
7,448
745
83
8
0
194,866
3
L
Mulan
5,076
508
49
5
0
168,445
0
L
Janus
4,280
428
32
3
0
173,969
0
W
Medusa
7,972
797
113
11
0
174,147
2
L
Artemis
4,252
425
35
4
0
158,494
2
L
Bellona
4,923
492
33
3
0
197,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role