Player Matchup

Scylla
Scylla
FEDRINKSICE
Scylla
Level 21
God Stats
24W - 54L
1,354 SR
Queue Stats
69W - 132L
1,290 Elo+
Party 1
Khepri
Khepri
KilluaSelect
Khepri
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 119L
1,156 Elo+
Party 1
Ah Puch
Ah Puch
LOST SHADOWX
Ah Puch
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 84L
1,077 Elo+
Party 1
Team Averages
Level 47
1,451 SR
1,175 Elo+

VS

Team Averages
Level 67
1,541 SR
1,435 Elo+
Thanatos
Thanatos
GorilaNutrido
Thanatos
Level 27
God Stats
1W - 1L
1,283 SR
Queue Stats
6W - 8L
1,232 Elo+
Solo
Olorun
Olorun
SaladinoR7
Olorun
Level 21
God Stats
16W - 13L
1,733 SR
Queue Stats
110W - 117L
1,541 Elo+
Solo
Cthulhu
Cthulhu
bloodhunterbr13
Cthulhu
Level 152
God Stats
11W - 8L
1,608 SR
Queue Stats
257W - 258L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 8 / 2
11,727
690
9,865
18,484
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
11
4 / 7 / 1
10,931
643
4,712
16,616
17,437
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
LOST SHADOWX
Ah Puch
15
2 / 10 / 4
10,821
637
9,934
16,351
3,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GorilaNutrido
Thanatos
17
15 / 5 / 7
13,358
786
19,320
15,958
6,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
SaladinoR7
Olorun
15
7 / 2 / 9
11,871
698
13,558
12,465
4,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 3 / 17
11,731
690
15,089
14,223
13,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
10
Kills
25
25
Deaths
10
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
8
2
0.63
W
Thanatos
GorilaNutrido
Thanatos
15
5
7
3.7
L
Khepri
4
7
1
0.64
L
Ah Puch
LOST SHADOWX
Ah Puch
2
10
4
0.4
W
Olorun
SaladinoR7
Olorun
7
2
9
5.75
W
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,511
Damage
47,967
51,451
Taken
42,646
26,098
Mitigated
23,534
5,377
Healing
21,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
9,865
946
0
2,629
18,484
4,946
0
10,648
7,340
39,548
0
W
Thanatos
GorilaNutrido
Thanatos
19,320
6,361
0
12,227
15,958
6,091
0
7,736
7,064
0
42,639
L
Khepri
4,712
678
0
1,082
16,616
17,437
0
9,038
7,243
13,876
0
L
Ah Puch
LOST SHADOWX
Ah Puch
9,934
1,147
108
1,558
16,351
3,715
0
7,882
8,174
41,035
0
W
Olorun
SaladinoR7
Olorun
13,558
8,691
1,137
5,685
12,465
4,421
2,058
8,786
3,521
61,915
0
W
15,089
1,217
273
2,619
14,223
13,022
506
7,462
6,514
44,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,479
Gold Earned
36,960
141
Minions Killed
203
0
Camps Cleared
0
742,975
Distance Traveled
908,396
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,727
690
75
4
0
285,876
0
W
Thanatos
13,358
786
41
2
0
319,170
2
L
Khepri
10,931
643
10
1
0
203,499
3
L
Ah Puch
10,821
637
56
3
0
253,600
1
W
Olorun
11,871
698
107
6
0
273,163
0
W
Cthulhu
11,731
690
55
3
0
316,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role