Player Matchup

Scylla
Scylla
Gold II
DrTxSmakosz
Scylla
Gold II
Level 127
God Stats
10W - 9L
1,595 SR
Queue Stats
79W - 86L
1,677 MMR
Party 2
Medusa
Medusa
Gold II
MuSZYNKA
Medusa
Gold II
Level 116
God Stats
33W - 34L
1,577 SR
Queue Stats
73W - 74L
1,677 MMR
Party 2
Xing Tian
Xing Tian
Gold III
qartveli96
Xing Tian
Gold III
Level 119
God Stats
0W - 3L
1,314 SR
Queue Stats
89W - 109L
1,627 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,495 SR
1,660 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,666 SR
1,548 MMR
Osiris
Osiris
Gold I
Gosykiller
Osiris
Gold I
Level 143
God Stats
188W - 249L
1,586 SR
Queue Stats
582W - 695L
1,703 MMR
Solo
Ullr
Ullr
Bronze III
Rūmρеł
Ullr
Bronze III
Level 74
God Stats
7W - 9L
1,913 SR
Queue Stats
41W - 38L
1,500 MMR
Party 1
Vulcan
Vulcan
Silver II
БущуАкиВлс
Vulcan
Silver II
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,440 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
4 / 12 / 8
14,047
639
13,930
25,478
10,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
MuSZYNKA
Medusa
19
12 / 8 / 6
16,067
730
20,272
25,821
12,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
qartveli96
Xing Tian
19
6 / 3 / 13
15,915
723
14,873
32,151
41,003
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
DiscordiaThothPersephoneAphroditeAchilles

VS

Bans
CthulhuNoxSobekChang'eGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gosykiller
Osiris
20
11 / 7 / 10
15,687
713
26,061
29,252
34,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
7 / 9 / 12
15,902
723
20,191
20,558
8,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 7 / 10
15,466
703
26,012
14,365
6,167
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
55
22
Kills
23
23
Deaths
23
27
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
12
8
0.67
W
Osiris
Gosykiller
Osiris
11
7
10
2.29
L
Medusa
MuSZYNKA
Medusa
12
8
6
1.88
W
7
9
12
1.44
L
Xing Tian
qartveli96
Xing Tian
6
3
13
4.17
W
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,075
Damage
72,264
83,450
Taken
64,175
63,947
Mitigated
49,076
21,241
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
13,930
1,197
0
7,584
25,478
10,563
353
5,701
18,940
67,944
0
W
Osiris
Gosykiller
Osiris
26,061
6,556
1,050
6,150
29,252
34,352
931
11,446
17,806
0
66,527
L
Medusa
MuSZYNKA
Medusa
20,272
11,201
0
7,612
25,821
12,381
552
6,737
18,490
0
104,431
W
20,191
7,657
0
1,943
20,558
8,557
3,122
9,923
10,635
0
95,577
L
Xing Tian
qartveli96
Xing Tian
14,873
1,281
0
6,045
32,151
41,003
500
12,747
18,470
42,485
0
W
26,012
8,418
0
219
14,365
6,167
234
7,512
6,853
69,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,029
Gold Earned
47,055
246
Minions Killed
267
0
Camps Cleared
0
1,063,394
Distance Traveled
1,172,093
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,047
639
80
4
0
290,668
2
W
Osiris
15,687
713
56
3
0
405,017
3
L
Medusa
16,067
730
126
6
0
354,027
1
W
Ullr
15,902
723
115
5
0
363,186
2
L
Xing Tian
15,915
723
40
2
0
418,699
1
W
Vulcan
15,466
703
96
4
0
403,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role