Player Matchup

Cerberus
Cerberus
C17NRY
Cerberus
Level 24
God Stats
16W - 6L
1,749 SR
Queue Stats
29W - 16L
1,602 Elo+
Party 3
Pele
Pele
RyanJK
Pele
Level 68
God Stats
26W - 18L
1,629 SR
Queue Stats
90W - 83L
1,534 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Stabby14
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 48L
1,569 Elo+
Party 3
Thoth
Thoth
shincheongg
Thoth
Level 42
God Stats
1W - 1L
1,288 SR
Queue Stats
102W - 132L
1,431 Elo+
Party 2
Gilgamesh
Gilgamesh
zqyyang
Gilgamesh
Level 44
God Stats
4W - 2L
1,281 SR
Queue Stats
103W - 134L
1,437 Elo+
Party 2
Team Averages
Level 41
1,489 SR
1,515 Elo+

VS

Team Averages
Level 51
1,370 SR
1,247 Elo+
Awilix
Awilix
MrRaphidus
Awilix
Level 62
God Stats
1W - 2L
1,419 SR
Queue Stats
12W - 22L
1,327 Elo+
Party 1
Ra
Ra
benjberisha
Ra
Level 12
God Stats
0W - 2L
1,289 SR
Queue Stats
15W - 25L
1,216 Elo+
Party 1
Cthulhu
Cthulhu
dave2304
Cthulhu
Level 126
God Stats
0W - 1L
1,447 SR
Queue Stats
15W - 23L
1,327 Elo+
Party 1
Izanami
Izanami
kindness1
Izanami
Level 16
God Stats
3W - 10L
1,350 SR
Queue Stats
13W - 23L
1,119 Elo+
Party 1
Yemoja
Yemoja
xandasnow
Yemoja
Level 40
God Stats
20W - 27L
1,345 SR
Queue Stats
31W - 59L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C17NRY
Cerberus
17
5 / 3 / 22
12,503
568
7,797
18,975
19,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
RyanJK
Pele
20
10 / 0 / 6
14,374
653
11,610
14,663
6,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Stabby14
Ah Muzen Cab
20
28 / 5 / 6
15,456
703
38,408
18,840
9,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
8 / 3 / 15
12,506
568
6,425
10,595
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
zqyyang
Gilgamesh
17
10 / 7 / 16
12,466
567
22,194
20,692
18,750
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
MrRaphidus
Awilix
15
3 / 13 / 5
9,779
445
7,480
22,093
8,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 15 / 5
10,419
474
4,345
17,618
6,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
dave2304
Cthulhu
17
7 / 9 / 6
12,103
550
20,051
25,552
20,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
kindness1
Izanami
16
6 / 14 / 2
11,790
536
11,676
19,273
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
xandasnow
Yemoja
9
0 / 10 / 2
7,236
329
3,884
17,021
11,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
38
61
Kills
18
18
Deaths
61
65
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
C17NRY
Cerberus
5
3
22
5.33
L
Awilix
MrRaphidus
Awilix
3
13
5
0.42
W
Pele
RyanJK
Pele
10
0
6
13
W
Ah Muzen Cab
Stabby14
Ah Muzen Cab
28
5
6
6.2
L
2
15
5
0.3
L
Cthulhu
dave2304
Cthulhu
7
9
6
1.11
L
Izanami
kindness1
Izanami
6
14
2
0.5
W
8
3
15
5.17
L
Yemoja
xandasnow
Yemoja
0
10
2
0.1
W
Gilgamesh
zqyyang
Gilgamesh
10
7
16
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,434
Damage
47,436
83,765
Taken
101,557
59,220
Mitigated
51,481
13,374
Healing
7,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
C17NRY
Cerberus
7,797
1,178
0
2,843
18,975
19,667
564
4,182
14,573
35,828
0
L
Awilix
MrRaphidus
Awilix
7,480
4,328
0
2,558
22,093
8,024
0
2,641
19,338
0
49,848
W
Pele
RyanJK
Pele
11,610
2,806
0
1,329
14,663
6,928
3,609
2,735
11,813
0
136,452
W
Ah Muzen Cab
Stabby14
Ah Muzen Cab
38,408
21,667
0
6,845
18,840
9,882
11,319
6,077
12,588
0
125,018
L
4,345
642
358
962
17,618
6,009
250
4,515
12,893
39,848
0
L
Cthulhu
dave2304
Cthulhu
20,051
987
213
1,308
25,552
20,831
0
2,644
22,755
52,207
0
L
Izanami
kindness1
Izanami
11,676
8,084
0
1,232
19,273
5,402
0
1,258
17,969
0
51,212
W
6,425
507
0
938
10,595
3,993
1,911
4,217
6,262
60,974
0
L
Yemoja
xandasnow
Yemoja
3,884
562
405
386
17,021
11,215
162
2,903
14,090
18,363
0
W
Gilgamesh
zqyyang
Gilgamesh
22,194
7,508
0
1,419
20,692
18,750
409
9,807
10,249
310
61,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,305
Gold Earned
51,327
680
Minions Killed
376
0
Camps Cleared
0
2,099,583
Distance Traveled
1,718,739
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,503
568
69
3
0
433,695
2
L
Awilix
9,779
445
76
3
0
364,835
0
W
Pele
14,374
653
215
10
0
470,955
0
W
Ah Muzen Cab
15,456
703
174
8
0
385,420
7
L
Ra
10,419
474
84
4
0
338,785
0
L
Cthulhu
12,103
550
89
4
0
374,877
0
L
Izanami
11,790
536
94
4
0
334,368
3
W
Thoth
12,506
568
131
6
0
389,741
2
L
Yemoja
7,236
329
33
2
0
305,874
1
W
Gilgamesh
12,466
567
91
4
0
419,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role