Player Matchup

Horus
Horus
Cyberox
Horus
Level 29
God Stats
1W - 1L
1,725 SR
Queue Stats
18W - 25L
1,623 Elo+
Solo
Ao Kuang
Ao Kuang
DiMoN198919
Ao Kuang
Level 27
God Stats
4W - 4L
1,720 SR
Queue Stats
43W - 35L
1,571 Elo+
Solo
Izanami
Izanami
Modest1993
Izanami
Level 26
God Stats
13W - 7L
1,743 SR
Queue Stats
124W - 112L
1,531 Elo+
Solo
Anubis
Anubis
imnewlul
Anubis
Level 29
God Stats
2W - 1L
1,633 SR
Queue Stats
18W - 18L
1,508 Elo+
Solo
Sol
Sol
petros69zel
Sol
Level 25
God Stats
3W - 3L
1,624 SR
Queue Stats
35W - 30L
1,483 Elo+
Solo
Team Averages
Level 27
1,689 SR
1,543 Elo+

VS

Team Averages
Level 22
1,561 SR
1,452 Elo+
Aphrodite
Aphrodite
DamnVanjie
Aphrodite
Level 11
God Stats
1W - 1L
1,535 SR
Queue Stats
3W - 3L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
DonarTheThunder
Kukulkan
Level 29
God Stats
2W - 0L
1,628 SR
Queue Stats
76W - 79L
1,521 Elo+
Solo
Pele
Pele
Dottazs
Pele
Level 28
God Stats
9W - 4L
1,450 SR
Queue Stats
23W - 14L
1,403 Elo+
Solo
Danzaburou
Danzaburou
SevarynUwU
Danzaburou
Level 25
God Stats
3W - 0L
1,834 SR
Queue Stats
56W - 33L
1,452 Elo+
Party 1
Fenrir
Fenrir
Table820
Fenrir
Level 18
God Stats
10W - 11L
1,359 SR
Queue Stats
330W - 356L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cyberox
Horus
17
0 / 13 / 6
10,271
447
4,242
21,673
9,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
DiMoN198919
Ao Kuang
19
8 / 9 / 6
12,595
548
16,212
26,060
10,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Modest1993
Izanami
16
1 / 13 / 4
10,076
438
12,254
20,438
6,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
imnewlul
Anubis
19
14 / 6 / 2
13,214
575
24,349
23,966
11,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 8 / 4
12,364
538
17,249
18,344
7,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DamnVanjie
Aphrodite
18
4 / 5 / 30
13,366
581
6,660
20,864
13,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
20
8 / 5 / 7
13,465
585
14,779
14,472
5,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
Dottazs
Pele
20
4 / 8 / 4
13,478
586
15,394
17,254
6,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
SevarynUwU
Danzaburou
20
32 / 4 / 9
17,272
751
44,690
26,805
10,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Table820
Fenrir
18
1 / 6 / 12
11,735
510
6,682
20,851
7,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
111
28
Kills
49
49
Deaths
28
22
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Horus
Cyberox
Horus
0
13
6
0.23
W
Aphrodite
DamnVanjie
Aphrodite
4
5
30
3.8
L
Ao Kuang
DiMoN198919
Ao Kuang
8
9
6
1.22
W
Kukulkan
8
5
7
2.3
W
Pele
Dottazs
Pele
4
8
4
0.75
L
Izanami
Modest1993
Izanami
1
13
4
0.23
W
Danzaburou
SevarynUwU
Danzaburou
32
4
9
9.13
W
Fenrir
Table820
Fenrir
1
6
12
1.17
L
Anubis
imnewlul
Anubis
14
6
2
2.5
L
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,306
Damage
88,205
110,481
Taken
100,246
46,047
Mitigated
44,102
36,783
Healing
40,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Cyberox
Horus
4,242
2,224
1,249
4,569
21,673
9,580
1,431
5,578
15,949
0
51,602
W
Aphrodite
DamnVanjie
Aphrodite
6,660
3,070
10,294
10,906
20,864
13,753
985
13,237
7,627
22,339
0
L
Ao Kuang
DiMoN198919
Ao Kuang
16,212
3,917
0
9,595
26,060
10,301
0
4,664
21,260
56,206
0
W
Kukulkan
14,779
2,325
0
3,310
14,472
5,316
3,256
9,892
4,580
79,001
0
W
Pele
Dottazs
Pele
15,394
2,783
0
2,506
17,254
6,558
4,713
11,811
5,443
0
94,898
L
Izanami
Modest1993
Izanami
12,254
7,308
0
3,769
20,438
6,907
566
2,623
17,775
0
58,123
W
Danzaburou
SevarynUwU
Danzaburou
44,690
28,368
0
6,973
26,805
10,967
4,953
12,596
14,209
0
101,410
W
Fenrir
Table820
Fenrir
6,682
2,117
0
6,317
20,851
7,508
0
9,996
10,855
0
75,617
L
Anubis
imnewlul
Anubis
24,349
902
0
13,154
23,966
11,602
2,712
2,758
21,076
87,695
0
L
17,249
3,783
0
4,447
18,344
7,657
141
5,140
12,982
82,879
2,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,520
Gold Earned
69,316
547
Minions Killed
577
0
Camps Cleared
0
1,838,288
Distance Traveled
2,038,375
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,271
447
77
3
0
416,421
7
W
Aphrodite
13,366
581
38
2
0
405,561
0
L
Ao Kuang
12,595
548
76
3
0
385,003
1
W
Kukulkan
13,465
585
134
6
0
398,839
4
W
Pele
13,478
586
168
7
0
403,741
2
L
Izanami
10,076
438
104
5
0
334,713
2
W
Danzaburou
17,272
751
124
5
0
373,863
0
W
Fenrir
11,735
510
113
5
0
456,371
5
L
Anubis
13,214
575
135
6
0
319,733
0
L
Sol
12,364
538
155
7
0
382,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role