Player Matchup

Da Ji
Da Ji
DEOBET
Da Ji
Level 85
God Stats
22W - 10L
1,690 SR
Queue Stats
262W - 224L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
FolkriteASH
Cthulhu
Level 59
God Stats
19W - 8L
1,640 SR
Queue Stats
196W - 173L
1,527 Elo+
Party 2
Olorun
Olorun
retro-nature100
Olorun
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 232L
1,530 Elo+
Party 2
Team Averages
Level 71
1,610 SR
1,531 Elo+

VS

Team Averages
Level 57
1,599 SR
1,451 Elo+
Neith
Neith
D11NGLB3RRY
Neith
Level 56
God Stats
42W - 57L
1,463 SR
Queue Stats
56W - 79L
1,416 Elo+
Party 1
Ra
Ra
YourDadLeft8429
Ra
Level 105
God Stats
13W - 16L
1,534 SR
Queue Stats
146W - 166L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
primbolimbo
Gilgamesh
Level 9
God Stats
2W - 4L
1,800 SR
Queue Stats
2W - 6L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DEOBET
Da Ji
9
5 / 0 / 2
7,118
890
4,812
4,010
1,470
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
FolkriteASH
Cthulhu
10
2 / 0 / 3
6,528
816
3,661
4,969
2,506
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 5
6,178
772
2,433
5,020
1,724
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,312
664
4,462
5,604
1,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 3 / 0
5,471
684
2,973
4,099
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Gilgamesh
primbolimbo
Gilgamesh
5
0 / 1 / 0
4,679
585
2,128
2,876
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Da Ji
DEOBET
Da Ji
5
0
2
6
W
Cthulhu
FolkriteASH
Cthulhu
2
0
3
3.5
L
1
3
0
0.33
L
Gilgamesh
primbolimbo
Gilgamesh
0
1
0
0
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,906
Damage
9,563
13,999
Taken
12,579
5,700
Mitigated
4,314
2,797
Healing
2,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,462
1,637
477
936
5,604
1,943
371
2,803
2,801
0
18,556
W
Da Ji
DEOBET
Da Ji
4,812
1,182
0
0
4,010
1,470
0
824
3,186
0
14,801
W
Cthulhu
FolkriteASH
Cthulhu
3,661
150
453
366
4,969
2,506
0
971
3,998
16,583
0
L
2,973
117
313
503
4,099
1,341
0
1,710
2,389
19,366
0
L
Gilgamesh
primbolimbo
Gilgamesh
2,128
326
0
52
2,876
1,030
92
1,597
1,279
0
3,844
W
2,433
884
723
1,255
5,020
1,724
23
1,224
3,796
19,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,824
Gold Earned
15,462
92
Minions Killed
77
0
Camps Cleared
0
433,797
Distance Traveled
380,918
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,312
664
38
5
0
140,696
3
W
Da Ji
7,118
890
18
2
0
149,633
2
W
Cthulhu
6,528
816
33
4
0
154,195
3
L
Ra
5,471
684
34
4
0
133,228
2
L
Gilgamesh
4,679
585
5
1
0
106,994
0
W
Olorun
6,178
772
41
5
0
129,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role