Player Matchup

Artemis
Artemis
CurvenJager
Artemis
Level 15
God Stats
1W - 2L
1,474 SR
Queue Stats
27W - 42L
1,292 Elo+
Party 1
Cupid
Cupid
Lamer16
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,303 Elo+
Solo
Tiamat
Tiamat
Xepaw1332
Tiamat
Level 24
God Stats
2W - 4L
1,485 SR
Queue Stats
78W - 68L
1,422 Elo+
Solo
Bacchus
Bacchus
valik-AYF
Bacchus
Level 13
God Stats
1W - 2L
1,720 SR
Queue Stats
19W - 40L
1,249 Elo+
Party 1
Sun Wukong
Sun Wukong
vexar56
Sun Wukong
Level 14
God Stats
1W - 4L
1,357 SR
Queue Stats
24W - 19L
1,599 Elo+
Solo
Team Averages
Level 15
1,507 SR
1,373 Elo+

VS

Team Averages
Level 17
1,493 SR
1,477 Elo+
Ymir
Ymir
AlertedCoyoteX
Ymir
Level 28
God Stats
5W - 8L
1,500 SR
Queue Stats
48W - 61L
1,284 Elo+
Solo
Nemesis
Nemesis
ELaxmelachupa
Nemesis
Level 17
God Stats
7W - 4L
1,420 SR
Queue Stats
35W - 41L
1,445 Elo+
Solo
Heimdallr
Heimdallr
ImChasin
Heimdallr
Level 18
God Stats
10W - 5L
1,527 SR
Queue Stats
20W - 14L
1,544 Elo+
Solo
Ra
Ra
Rinua88
Ra
Level 17
God Stats
26W - 50L
1,293 SR
Queue Stats
71W - 96L
1,400 Elo+
Solo
Zhong Kui
Zhong Kui
dertstreet100
Zhong Kui
Level 3
God Stats
4W - 2L
1,726 SR
Queue Stats
24W - 14L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CurvenJager
Artemis
13
2 / 8 / 1
7,865
463
9,118
10,409
4,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
Lamer16
Cupid
10
0 / 4 / 2
6,329
372
2,415
8,661
2,795
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Xepaw1332
Tiamat
12
2 / 7 / 0
7,361
433
4,753
12,625
5,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
valik-AYF
Bacchus
9
0 / 8 / 1
5,868
345
2,414
13,320
7,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
vexar56
Sun Wukong
4
0 / 1 / 0
5,211
307
879
2,486
886

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 10
9,508
559
1,987
8,339
3,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
16
9 / 1 / 3
9,747
573
7,233
9,058
4,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
ImChasin
Heimdallr
16
7 / 2 / 4
9,999
588
8,304
11,039
4,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 2 / 5
10,259
603
8,698
8,762
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
dertstreet100
Zhong Kui
18
5 / 0 / 2
12,188
717
8,996
9,654
6,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
28
28
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
Artemis
CurvenJager
Artemis
2
8
1
0.31
W
Nemesis
9
1
3
10.5
W
Heimdallr
ImChasin
Heimdallr
7
2
4
4.5
L
Cupid
Lamer16
Cupid
0
4
2
0.25
W
5
2
5
3.75
L
Tiamat
Xepaw1332
Tiamat
2
7
0
0.29
W
Zhong Kui
dertstreet100
Zhong Kui
5
0
2
6
L
Bacchus
valik-AYF
Bacchus
0
8
1
0.06
L
Sun Wukong
vexar56
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,579
Damage
35,218
47,501
Taken
46,852
20,853
Mitigated
24,368
6,182
Healing
17,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,987
102
0
1,110
8,339
3,894
372
1,105
7,234
17,320
0
L
Artemis
CurvenJager
Artemis
9,118
4,152
0
120
10,409
4,150
249
2,026
8,383
0
36,257
W
Nemesis
7,233
3,772
0
760
9,058
4,848
12
953
8,105
0
66,088
W
Heimdallr
ImChasin
Heimdallr
8,304
4,421
0
5,264
11,039
4,552
5,011
1,398
9,641
0
61,919
L
Cupid
Lamer16
Cupid
2,415
1,186
201
544
8,661
2,795
0
4,121
4,436
0
19,646
W
8,698
1,520
208
3,337
8,762
4,176
2,219
3,409
5,353
64,109
0
L
Tiamat
Xepaw1332
Tiamat
4,753
497
0
3,796
12,625
5,867
0
6,739
5,495
34,562
0
W
Zhong Kui
dertstreet100
Zhong Kui
8,996
2,041
0
7,289
9,654
6,898
2,849
302
9,352
75,176
0
L
Bacchus
valik-AYF
Bacchus
2,414
272
0
755
13,320
7,155
207
4,702
8,551
14,757
0
L
Sun Wukong
vexar56
Sun Wukong
879
221
0
766
2,486
886
0
1,531
955
0
10,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,634
Gold Earned
51,701
195
Minions Killed
572
0
Camps Cleared
0
1,208,365
Distance Traveled
1,512,033
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,508
559
41
2
0
307,225
0
L
Artemis
7,865
463
58
3
0
274,080
3
W
Nemesis
9,747
573
107
6
0
329,004
3
W
Heimdallr
9,999
588
112
7
0
292,904
1
L
Cupid
6,329
372
41
2
0
284,672
0
W
Ra
10,259
603
134
8
0
302,293
4
L
Tiamat
7,361
433
62
4
0
245,851
0
W
Zhong Kui
12,188
717
178
10
0
280,607
0
L
Bacchus
5,868
345
20
1
0
337,679
0
L
Sun Wukong
5,211
307
14
1
0
66,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role