Player Matchup

Cabrakan
Cabrakan
Hyperfailure
Cabrakan
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,407 Elo+
Party 2
Sun Wukong
Sun Wukong
Kiefun_
Sun Wukong
Level 26
God Stats
2W - 1L
1,305 SR
Queue Stats
21W - 26L
1,455 Elo+
Party 2
Olorun
Olorun
Robreecht
Olorun
Level 14
God Stats
3W - 2L
1,434 SR
Queue Stats
29W - 21L
1,392 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tenderbeest
Tsukuyomi
Level 13
God Stats
10W - 6L
1,451 SR
Queue Stats
21W - 13L
1,361 Elo+
Party 1
Artemis
Artemis
ThePlatinumSoul
Artemis
Level 44
God Stats
14W - 18L
1,372 SR
Queue Stats
156W - 235L
1,321 Elo+
Party 2
Team Averages
Level 21
1,412 SR
1,387 Elo+

VS

Team Averages
Level 18
1,567 SR
1,365 Elo+
Scylla
Scylla
Caitirn
Scylla
Level 27
God Stats
29W - 31L
1,534 SR
Queue Stats
128W - 127L
1,473 Elo+
Solo
Yemoja
Yemoja
Chaosb3aver
Yemoja
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 111L
1,389 Elo+
Solo
Arachne
Arachne
StarlessTie2000
Arachne
Level 18
God Stats
13W - 14L
1,605 SR
Queue Stats
70W - 71L
1,345 Elo+
Solo
Horus
Horus
Tchoupi-380
Horus
Level 21
God Stats
2W - 2L
1,746 SR
Queue Stats
62W - 58L
1,339 Elo+
Solo
Rama
Rama
brutalfeet
Rama
Level 9
God Stats
3W - 6L
1,450 SR
Queue Stats
8W - 10L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Hyperfailure
Cabrakan
16
5 / 3 / 16
11,320
515
10,467
14,306
15,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Kiefun_
Sun Wukong
17
5 / 1 / 4
11,106
505
11,797
17,142
18,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
Robreecht
Olorun
14
1 / 8 / 4
9,585
436
5,070
16,640
5,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Tenderbeest
Tsukuyomi
20
15 / 5 / 0
13,263
603
17,082
14,881
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
12 / 2 / 5
10,811
491
18,034
10,891
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Caitirn
Scylla
17
10 / 5 / 5
11,484
522
21,738
13,530
5,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
14
0 / 6 / 7
8,717
396
3,372
12,468
9,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 9 / 8
10,791
491
14,062
18,666
7,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 12 / 0
9,309
423
5,126
16,381
7,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
0 / 7 / 2
7,523
342
6,054
13,711
4,573
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
40
38
Kills
18
19
Deaths
39
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
Caitirn
Scylla
10
5
5
2.5
L
Yemoja
0
6
7
0.58
W
Cabrakan
Hyperfailure
Cabrakan
5
3
16
4.33
W
Sun Wukong
Kiefun_
Sun Wukong
5
1
4
7
W
Olorun
Robreecht
Olorun
1
8
4
0.38
L
6
9
8
1.11
L
2
12
0
0.17
W
Tsukuyomi
Tenderbeest
Tsukuyomi
15
5
0
3
W
12
2
5
7.25
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,450
Damage
50,352
73,860
Taken
74,756
49,937
Mitigated
33,953
21,841
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Caitirn
Scylla
21,738
1,558
0
1,974
13,530
5,572
876
2,358
11,172
68,680
0
L
Yemoja
3,372
922
1,089
470
12,468
9,277
0
4,448
8,020
23,738
0
W
Cabrakan
Hyperfailure
Cabrakan
10,467
1,458
0
4,361
14,306
15,939
224
5,417
8,598
34,319
0
W
Sun Wukong
Kiefun_
Sun Wukong
11,797
2,830
0
3,562
17,142
18,177
1,065
2,441
14,593
0
65,144
W
Olorun
Robreecht
Olorun
5,070
2,432
0
5,457
16,640
5,557
450
8,594
7,488
51,888
0
L
14,062
10,050
0
3,631
18,666
7,376
72
3,631
15,035
0
34,528
L
5,126
2,822
0
690
16,381
7,155
1,649
2,377
14,004
0
45,113
W
Tsukuyomi
Tenderbeest
Tsukuyomi
17,082
3,242
0
3,678
14,881
5,958
638
4,988
9,769
0
99,503
W
18,034
7,113
0
4,783
10,891
4,306
2,448
2,513
8,302
0
57,125
L
6,054
5,383
0
946
13,711
4,573
120
2,723
10,988
0
27,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,085
Gold Earned
47,824
555
Minions Killed
340
0
Camps Cleared
0
1,896,253
Distance Traveled
1,870,307
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,484
522
128
6
0
366,495
3
L
Yemoja
8,717
396
35
2
0
338,112
7
W
Cabrakan
11,320
515
62
3
0
402,417
2
W
Sun Wukong
11,106
505
138
6
0
419,228
2
W
Olorun
9,585
436
115
5
0
317,449
0
L
Arachne
10,791
491
45
2
0
430,753
4
L
Horus
9,309
423
74
3
0
367,880
0
W
Tsukuyomi
13,263
603
155
7
0
411,212
0
W
Artemis
10,811
491
85
4
0
345,947
0
L
Rama
7,523
342
58
3
0
367,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role