Player Matchup

Thoth
Thoth
Diamond IV
Aeraxis
Thoth
Diamond IV
Level 160
God Stats
23W - 30L
1,655 SR
Queue Stats
308W - 285L
2,176 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
HeimdalMain
Cu Chulainn
Silver I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum II
JuiceMan28
Heimdallr
Platinum II
Level 55
God Stats
31W - 32L
1,550 SR
Queue Stats
276W - 257L
1,762 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
RiskyHeil
Ratatoskr
Gold IV
Level 145
God Stats
7W - 2L
1,985 SR
Queue Stats
480W - 477L
1,433 MMR
Solo
Sobek
Sobek
Bronze III
bustncherries
Sobek
Bronze III
Level 160
God Stats
1W - 0L
1,325 SR
Queue Stats
3W - 5L
1,452 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,603 SR
1,665 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,485 SR
1,704 MMR
Set
Set
Gold V
AMtoPM
Set
Gold V
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
AntKED
King Arthur
Bronze III
Level 99
God Stats
0W - 1L
1,168 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
BradzaBlake
Bacchus
Gold III
Level 159
God Stats
7W - 11L
1,427 SR
Queue Stats
567W - 580L
1,477 MMR
Solo
Rama
Rama
Diamond V
Gongall
Rama
Diamond V
Level 154
God Stats
5W - 6L
1,673 SR
Queue Stats
245W - 219L
2,077 MMR
Solo
The Morrigan
The Morrigan
Platinum I
Smоked
The Morrigan
Platinum I
Level 88
God Stats
11W - 6L
1,656 SR
Queue Stats
72W - 59L
1,964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aeraxis
Thoth
8
5 / 1 / 0
4,588
765
2,203
2,361
590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
HeimdalMain
Cu Chulainn
7
2 / 2 / 0
4,286
714
2,425
3,018
1,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
JuiceMan28
Heimdallr
6
1 / 0 / 0
3,711
619
1,115
1,991
474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
RiskyHeil
Ratatoskr
7
0 / 0 / 1
3,946
658
386
3,738
1,053
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 0 / 1
3,234
539
843
2,763
897
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ScyllaAthenaTiamatApolloTsukuyomi

VS

Bans
AnhurNemesisGaneshaYmirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
AMtoPM
Set
7
1 / 1 / 1
4,110
685
1,702
3,192
979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
AntKED
King Arthur
7
2 / 3 / 0
4,269
712
1,104
4,724
1,763
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bacchus
BradzaBlake
Bacchus
6
0 / 0 / 0
3,722
620
1,381
2,398
924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
Gongall
Rama
6
0 / 1 / 0
3,766
628
1,191
2,478
594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
Smоked
The Morrigan
5
0 / 3 / 1
3,498
583
1,086
2,504
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
8
Kills
3
3
Deaths
8
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Set
AMtoPM
Set
1
1
1
1.5
W
Thoth
Aeraxis
Thoth
5
1
0
5
L
King Arthur
AntKED
King Arthur
2
3
0
0.67
L
Bacchus
BradzaBlake
Bacchus
0
0
0
0
L
Rama
Gongall
Rama
0
1
0
0
W
Cu Chulainn
HeimdalMain
Cu Chulainn
2
2
0
1
W
Heimdallr
JuiceMan28
Heimdallr
1
0
0
1
W
Ratatoskr
RiskyHeil
Ratatoskr
0
0
1
0.5
L
The Morrigan
Smоked
The Morrigan
0
3
1
0.17
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,972
Damage
6,464
13,871
Taken
15,296
4,376
Mitigated
4,898
5,452
Healing
3,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
AMtoPM
Set
1,702
944
0
901
3,192
979
0
552
2,504
0
12,372
W
Thoth
Aeraxis
Thoth
2,203
333
0
604
2,361
590
0
521
1,752
17,379
0
L
King Arthur
AntKED
King Arthur
1,104
186
0
250
4,724
1,763
0
426
4,083
0
13,585
L
Bacchus
BradzaBlake
Bacchus
1,381
298
0
1,402
2,398
924
0
380
2,018
12,038
0
L
Rama
Gongall
Rama
1,191
1,062
0
796
2,478
594
0
463
2,015
0
17,860
W
Cu Chulainn
HeimdalMain
Cu Chulainn
2,425
551
0
338
3,018
1,362
0
0
3,018
0
17,363
W
Heimdallr
JuiceMan28
Heimdallr
1,115
835
0
1,136
1,991
474
0
529
1,462
0
13,641
W
Ratatoskr
RiskyHeil
Ratatoskr
386
0
0
2,549
3,738
1,053
0
475
3,247
0
16,423
L
The Morrigan
Smоked
The Morrigan
1,086
415
0
377
2,504
638
0
957
1,407
10,237
348
W
843
209
50
775
2,763
897
52
490
2,273
6,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,765
Gold Earned
19,365
173
Minions Killed
149
0
Camps Cleared
0
574,540
Distance Traveled
536,241
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,110
685
34
6
0
130,791
0
W
Thoth
4,588
765
37
6
0
114,497
1
L
King Arthur
4,269
712
29
5
0
113,735
2
L
Bacchus
3,722
620
16
3
0
115,482
3
L
Rama
3,766
628
42
7
0
99,162
2
W
Cu Chulainn
4,286
714
40
7
0
115,956
0
W
Heimdallr
3,711
619
31
5
0
98,907
1
W
Ratatoskr
3,946
658
55
9
0
126,082
1
L
The Morrigan
3,498
583
28
5
0
77,071
0
W
Sobek
3,234
539
10
2
0
119,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role