Player Matchup

Rama
Rama
Deterrent
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FrozemThrone
Ares
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TrulyAstray
Kukulkan
Level 138
God Stats
6W - 9L
1,706 SR
Queue Stats
600W - 607L
1,570 Elo+
Solo
Fenrir
Fenrir
xGoodGodx
Fenrir
Level 139
God Stats
2W - 3L
1,682 SR
Queue Stats
173W - 152L
1,615 Elo+
Party 1
Serqet
Serqet
xSexyGodx
Serqet
Level 120
God Stats
1W - 1L
1,415 SR
Queue Stats
142W - 121L
1,665 Elo+
Party 1
Team Averages
Level 142
1,560 SR
1,570 Elo+

VS

Team Averages
Level 127
1,467 SR
1,579 Elo+
Kukulkan
Kukulkan
AKILLNATHOR
Kukulkan
Level 160
God Stats
2W - 3L
1,198 SR
Queue Stats
256W - 260L
1,643 Elo+
Solo
Tyr
Tyr
Blarglim
Tyr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,552 Elo+
Party 2
Sobek
Sobek
PapaBeardZ
Sobek
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 207L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
joshimeister
Sun Wukong
Level 64
God Stats
1W - 0L
1,509 SR
Queue Stats
138W - 128L
1,580 Elo+
Solo
Hou Yi
Hou Yi
mrDeMT
Hou Yi
Level 127
God Stats
4W - 1L
1,628 SR
Queue Stats
133W - 127L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
4 / 4 / 13
11,044
690
16,432
14,107
10,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 5 / 13
12,092
756
15,050
22,303
32,041
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
TrulyAstray
Kukulkan
20
7 / 4 / 11
12,397
775
24,243
13,814
9,663
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Fenrir
xGoodGodx
Fenrir
14
2 / 7 / 11
9,160
573
10,076
20,128
22,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
xSexyGodx
Serqet
16
1 / 5 / 13
9,547
597
7,246
26,149
23,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AKILLNATHOR
Kukulkan
19
9 / 4 / 13
12,333
771
31,459
14,971
8,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
3 / 5 / 16
11,695
731
9,620
17,963
24,912
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
20
5 / 5 / 16
11,736
734
12,763
26,924
34,425
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
joshimeister
Sun Wukong
20
6 / 5 / 13
12,303
769
18,285
22,073
24,638
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
mrDeMT
Hou Yi
16
2 / 3 / 13
10,438
652
13,444
10,987
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
96
21
Kills
25
25
Deaths
22
61
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AKILLNATHOR
Kukulkan
9
4
13
3.88
W
3
5
16
2.2
L
Rama
4
4
13
2.63
L
7
5
13
2.7
W
Sobek
5
5
16
2.6
L
Kukulkan
TrulyAstray
Kukulkan
7
4
11
3.13
W
Sun Wukong
joshimeister
Sun Wukong
6
5
13
2.5
W
Hou Yi
mrDeMT
Hou Yi
2
3
13
2.83
L
Fenrir
xGoodGodx
Fenrir
2
7
11
1.07
L
Serqet
xSexyGodx
Serqet
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,047
Damage
85,571
96,501
Taken
92,918
97,312
Mitigated
97,886
23,617
Healing
25,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AKILLNATHOR
Kukulkan
31,459
2,222
719
2,048
14,971
8,632
1,417
4,553
9,977
59,915
0
W
9,620
906
2,179
2,971
17,963
24,912
463
7,843
9,630
305
23,011
L
Rama
16,432
12,347
1,839
2,527
14,107
10,090
765
8,064
6,043
0
32,441
L
15,050
1,455
481
2,034
22,303
32,041
0
11,262
11,041
19,460
0
W
Sobek
12,763
1,144
2,609
6,736
26,924
34,425
747
12,407
13,466
26,048
0
L
Kukulkan
TrulyAstray
Kukulkan
24,243
3,638
1,956
873
13,814
9,663
960
5,872
7,942
63,895
0
W
Sun Wukong
joshimeister
Sun Wukong
18,285
2,448
1,730
4,163
22,073
24,638
0
9,978
11,622
0
25,292
W
Hou Yi
mrDeMT
Hou Yi
13,444
6,098
714
1,688
10,987
5,279
2,951
4,512
6,118
0
27,528
L
Fenrir
xGoodGodx
Fenrir
10,076
2,396
2,703
2,165
20,128
22,275
310
10,106
10,022
0
14,473
L
Serqet
xSexyGodx
Serqet
7,246
1,176
1,248
7,791
26,149
23,243
308
9,223
16,926
0
6,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,240
Gold Earned
58,505
156
Minions Killed
156
0
Camps Cleared
0
1,288,681
Distance Traveled
1,403,101
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,333
771
67
4
0
254,540
3
W
Tyr
11,695
731
20
1
0
308,867
0
L
Rama
11,044
690
41
3
0
212,439
6
L
Ares
12,092
756
8
1
0
283,217
2
W
Sobek
11,736
734
22
1
0
300,937
0
L
Kukulkan
12,397
775
92
6
0
242,922
3
W
Sun Wukong
12,303
769
17
1
0
287,661
1
W
Hou Yi
10,438
652
30
2
0
251,096
3
L
Fenrir
9,160
573
9
1
0
278,924
0
L
Serqet
9,547
597
6
0
0
271,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role