Player Matchup

Gilgamesh
Gilgamesh
DannByDaylight
Gilgamesh
Level 21
God Stats
2W - 1L
1,723 SR
Queue Stats
11W - 10L
1,685 Elo+
Solo
Loki
Loki
Reaper_13urtal
Loki
Level 28
God Stats
41W - 51L
1,382 SR
Queue Stats
226W - 277L
1,349 Elo+
Solo
Medusa
Medusa
theo16
Medusa
Level 18
God Stats
1W - 3L
1,203 SR
Queue Stats
2W - 8L
1,086 Elo+
Solo
Ra
Ra
victoron
Ra
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,367 Elo+
Solo
Poseidon
Poseidon
八千万个基佬同时
Poseidon
Level 25
God Stats
7W - 15L
1,484 SR
Queue Stats
128W - 101L
1,501 Elo+
Solo
Team Averages
Level 21
1,458 SR
1,398 Elo+

VS

Team Averages
Level 18
1,313 SR
1,184 Elo+
Loki
Loki
BatataFrita047
Loki
Level 21
God Stats
5W - 10L
1,186 SR
Queue Stats
24W - 37L
1,077 Elo+
Solo
Aphrodite
Aphrodite
ReeBah
Aphrodite
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
YGRipply9
Bellona
Level 10
God Stats
1W - 3L
1,121 SR
Queue Stats
1W - 3L
1,176 Elo+
Solo
Ares
Ares
flossy-soup8
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,058 Elo+
Solo
Jormungandr
Jormungandr
lallq1
Jormungandr
Level 26
God Stats
2W - 4L
1,260 SR
Queue Stats
7W - 12L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DannByDaylight
Gilgamesh
19
6 / 2 / 22
12,504
1,042
18,934
16,444
11,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
2 / 1 / 27
12,020
1,002
6,990
10,269
4,310
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
theo16
Medusa
19
7 / 1 / 23
12,165
1,014
16,818
10,006
4,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 4 / 25
13,536
1,128
23,843
11,617
5,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
22 / 4 / 16
15,228
1,269
39,942
15,891
6,067
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 3
13,139
1,095
9,963
9,290
3,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
ReeBah
Aphrodite
19
0 / 2 / 9
12,708
1,059
16,496
11,803
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
YGRipply9
Bellona
18
6 / 11 / 3
12,891
1,074
16,894
26,870
20,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 14 / 2
10,188
849
1,503
26,041
22,489
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
lallq1
Jormungandr
16
0 / 15 / 5
10,597
883
14,860
41,328
26,472
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
34
45
Kills
12
12
Deaths
45
113
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
3
3
2.5
W
Gilgamesh
DannByDaylight
Gilgamesh
6
2
22
8.5
W
2
1
27
15.5
L
Aphrodite
ReeBah
Aphrodite
0
2
9
2.25
L
Bellona
YGRipply9
Bellona
6
11
3
0.68
L
0
14
2
0.07
L
Jormungandr
lallq1
Jormungandr
0
15
5
0.17
W
Medusa
theo16
Medusa
7
1
23
18.5
W
8
4
25
5.13
W
22
4
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,527
Damage
59,716
64,227
Taken
115,332
31,705
Mitigated
81,157
12,142
Healing
17,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,963
3,128
0
0
9,290
3,832
0
6,070
3,220
0
33,233
W
Gilgamesh
DannByDaylight
Gilgamesh
18,934
8,492
0
1,378
16,444
11,632
0
7,243
9,201
0
26,526
W
6,990
2,405
0
0
10,269
4,310
0
6,515
3,754
0
16,859
L
Aphrodite
ReeBah
Aphrodite
16,496
192
7,232
7,425
11,803
7,603
0
6,718
5,085
39,860
0
L
Bellona
YGRipply9
Bellona
16,894
4,635
0
921
26,870
20,761
0
13,798
13,072
125
26,188
L
1,503
229
0
490
26,041
22,489
0
13,993
12,048
6,920
0
L
Jormungandr
lallq1
Jormungandr
14,860
2,632
0
1,300
41,328
26,472
0
23,206
18,122
28,869
0
W
Medusa
theo16
Medusa
16,818
9,568
0
1,350
10,006
4,310
0
5,262
4,744
0
28,480
W
23,843
3,286
2,014
4,368
11,617
5,386
0
5,910
5,707
42,314
0
W
39,942
8,808
0
3,032
15,891
6,067
0
8,054
7,837
68,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,453
Gold Earned
59,523
182
Minions Killed
149
7
Camps Cleared
1
1,068,310
Distance Traveled
1,033,342
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,139
1,095
34
3
0
266,873
0
W
Gilgamesh
12,504
1,042
13
1
3
229,662
0
W
Loki
12,020
1,002
22
2
0
232,821
2
L
Aphrodite
12,708
1,059
65
5
1
264,204
1
L
Bellona
12,891
1,074
19
2
0
180,553
0
L
Ares
10,188
849
4
0
0
154,152
0
L
Jormungandr
10,597
883
27
2
0
167,560
4
W
Medusa
12,165
1,014
35
3
1
251,892
0
W
Ra
13,536
1,128
58
5
1
201,796
0
W
Poseidon
15,228
1,269
54
5
2
152,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role