Player Matchup

Sol
Sol
Gang_Gang_Hippo
Sol
Level 27
God Stats
3W - 6L
1,649 SR
Queue Stats
198W - 191L
1,660 Elo+
Solo
Thanatos
Thanatos
PaulBradshaw_
Thanatos
Level 26
God Stats
8W - 9L
1,479 SR
Queue Stats
138W - 148L
1,387 Elo+
Solo
Artemis
Artemis
Stremer btw5546
Artemis
Level 29
God Stats
6W - 3L
1,710 SR
Queue Stats
115W - 133L
1,484 Elo+
Solo
Agni
Agni
adosagunshottt
Agni
Level 29
God Stats
3W - 7L
1,685 SR
Queue Stats
118W - 98L
1,670 Elo+
Solo
Chaac
Chaac
armyjeje_
Chaac
Level 26
God Stats
3W - 8L
1,258 SR
Queue Stats
18W - 23L
1,434 Elo+
Solo
Team Averages
Level 27
1,556 SR
1,527 Elo+

VS

Team Averages
Level 22
1,690 SR
1,524 Elo+
Fafnir
Fafnir
Crewah
Fafnir
Level 17
God Stats
3W - 0L
1,895 SR
Queue Stats
22W - 19L
1,470 Elo+
Solo
Izanami
Izanami
Kauejfs2008
Izanami
Level 17
God Stats
11W - 11L
1,677 SR
Queue Stats
60W - 56L
1,498 Elo+
Solo
Mercury
Mercury
Kuromaki1
Mercury
Level 28
God Stats
29W - 24L
1,549 SR
Queue Stats
332W - 310L
1,503 Elo+
Solo
Apollo
Apollo
PandaSlatt
Apollo
Level 18
God Stats
10W - 9L
1,643 SR
Queue Stats
142W - 86L
1,581 Elo+
Solo
Agni
Agni
el_CLN69
Agni
Level 29
God Stats
9W - 5L
1,687 SR
Queue Stats
265W - 191L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,597
575
3,123
5,311
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
PaulBradshaw_
Thanatos
8
3 / 4 / 1
4,973
622
1,947
5,140
1,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 1 / 1
3,335
417
118
1,044
276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 0 / 1
5,419
677
2,102
2,652
675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
armyjeje_
Chaac
8
2 / 1 / 0
4,499
562
3,668
4,156
1,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Crewah
Fafnir
8
1 / 1 / 2
4,942
618
1,870
5,350
3,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Kauejfs2008
Izanami
7
0 / 1 / 6
4,341
543
1,834
4,324
951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Kuromaki1
Mercury
8
2 / 1 / 6
5,013
627
2,659
4,204
1,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
PandaSlatt
Apollo
10
1 / 1 / 1
5,721
715
1,031
4,886
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
10
6 / 1 / 0
5,800
725
3,301
3,422
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
10
10
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Crewah
Fafnir
1
1
2
2
L
0
4
1
0.13
W
Izanami
Kauejfs2008
Izanami
0
1
6
3
W
Mercury
Kuromaki1
Mercury
2
1
6
5
W
Apollo
PandaSlatt
Apollo
1
1
1
1.5
L
Thanatos
PaulBradshaw_
Thanatos
3
4
1
0.88
L
0
1
1
0.5
L
0
0
1
0.5
L
Chaac
armyjeje_
Chaac
2
1
0
2
W
Agni
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,958
Damage
10,695
18,303
Taken
22,186
5,814
Mitigated
7,879
6,587
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Crewah
Fafnir
1,870
644
0
2,244
5,350
3,146
0
172
4,978
13,277
0
L
3,123
1,836
0
1,161
5,311
1,393
755
2,159
3,066
22,669
0
W
Izanami
Kauejfs2008
Izanami
1,834
1,341
0
680
4,324
951
0
426
3,798
0
16,625
W
Mercury
Kuromaki1
Mercury
2,659
1,664
0
0
4,204
1,174
1,130
1,196
2,983
0
17,721
W
Apollo
PandaSlatt
Apollo
1,031
471
0
1,642
4,886
1,559
0
1,996
2,890
0
29,369
L
Thanatos
PaulBradshaw_
Thanatos
1,947
398
0
2,882
5,140
1,845
114
1,127
3,971
0
20,730
L
118
51
0
45
1,044
276
0
292
752
0
2,920
L
2,102
267
0
373
2,652
675
205
0
2,652
31,888
0
L
Chaac
armyjeje_
Chaac
3,668
596
99
2,027
4,156
1,625
0
1,413
2,691
0
15,299
W
Agni
3,301
567
0
1,344
3,422
1,049
40
1,435
1,987
30,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,823
Gold Earned
25,817
207
Minions Killed
245
0
Camps Cleared
0
641,103
Distance Traveled
781,378
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
4,942
618
14
2
0
147,428
2
L
Sol
4,597
575
46
6
0
131,476
2
W
Izanami
4,341
543
40
5
0
149,311
1
W
Mercury
5,013
627
41
5
0
194,342
0
W
Apollo
5,721
715
80
10
0
152,934
1
L
Thanatos
4,973
622
48
6
0
146,101
0
L
Artemis
3,335
417
10
1
0
27,024
0
L
Agni
5,419
677
77
10
0
147,682
2
L
Chaac
4,499
562
26
3
0
188,820
0
W
Agni
5,800
725
70
9
0
137,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role