Player Matchup

Vamana
Vamana
Nosoydaveman
Vamana
Level 28
God Stats
6W - 9L
1,489 SR
Queue Stats
457W - 447L
1,477 Elo+
Solo
Bacchus
Bacchus
Pepainacles
Bacchus
Level 22
God Stats
1W - 3L
1,118 SR
Queue Stats
14W - 19L
1,396 Elo+
Solo
Chronos
Chronos
Yzorami
Chronos
Level 7
God Stats
5W - 4L
1,085 SR
Queue Stats
12W - 12L
1,265 Elo+
Party 1
Neith
Neith
spbBarosha
Neith
Level 28
God Stats
5W - 2L
1,722 SR
Queue Stats
12W - 11L
1,350 Elo+
Party 1
Hel
Hel
Мне14покормите
Hel
Level 7
God Stats
3W - 6L
1,124 SR
Queue Stats
14W - 14L
1,265 Elo+
Party 1
Team Averages
Level 18
1,307 SR
1,351 Elo+

VS

Team Averages
Level 24
1,551 SR
1,449 Elo+
Achilles
Achilles
Battalius
Achilles
Level 24
God Stats
2W - 1L
1,799 SR
Queue Stats
42W - 31L
1,430 Elo+
Solo
Mercury
Mercury
Elshendidy
Mercury
Level 22
God Stats
12W - 12L
1,505 SR
Queue Stats
115W - 124L
1,416 Elo+
Solo
Thanatos
Thanatos
Omihade12345
Thanatos
Level 28
God Stats
11W - 11L
1,391 SR
Queue Stats
14W - 14L
1,415 Elo+
Solo
Anubis
Anubis
ZombiXGaming
Anubis
Level 28
God Stats
6W - 6L
1,558 SR
Queue Stats
26W - 31L
1,459 Elo+
Solo
Ra
Ra
xZhyo
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
6 / 6 / 25
13,002
1,084
9,448
20,820
21,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Pepainacles
Bacchus
20
10 / 9 / 25
13,703
1,142
14,086
20,896
24,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
Yzorami
Chronos
20
9 / 5 / 26
14,460
1,205
27,914
14,294
5,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
20
17 / 4 / 26
15,961
1,330
38,552
17,688
8,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
2 / 7 / 22
11,918
993
5,377
17,822
7,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Battalius
Achilles
18
1 / 8 / 15
11,463
955
5,613
22,607
14,003
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Elshendidy
Mercury
19
7 / 7 / 14
12,772
1,064
17,579
19,485
7,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Omihade12345
Thanatos
18
7 / 11 / 9
12,426
1,036
10,017
18,547
6,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
20
12 / 10 / 17
15,325
1,277
33,942
28,662
14,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
19
4 / 8 / 16
12,537
1,045
17,348
14,796
6,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
102
44
Kills
31
31
Deaths
44
124
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Achilles
Battalius
Achilles
1
8
15
1.06
L
Mercury
Elshendidy
Mercury
7
7
14
2
W
Vamana
6
6
25
3.08
L
Thanatos
Omihade12345
Thanatos
7
11
9
1.05
W
Bacchus
Pepainacles
Bacchus
10
9
25
2.5
W
Chronos
Yzorami
Chronos
9
5
26
4.4
L
Anubis
12
10
17
2.05
W
Neith
17
4
26
7.5
L
Ra
4
8
16
1.5
W
2
7
22
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,377
Damage
84,499
91,520
Taken
104,097
66,425
Mitigated
48,654
26,225
Healing
25,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Battalius
Achilles
5,613
1,442
0
380
22,607
14,003
0
8,318
14,239
0
16,308
L
Mercury
Elshendidy
Mercury
17,579
7,640
0
0
19,485
7,459
0
10,411
8,874
0
34,841
W
Vamana
9,448
5,070
0
2,920
20,820
21,195
0
9,038
11,782
0
22,064
L
Thanatos
Omihade12345
Thanatos
10,017
2,433
0
6,081
18,547
6,674
0
6,988
11,409
0
19,516
W
Bacchus
Pepainacles
Bacchus
14,086
1,720
0
196
20,896
24,034
0
11,998
8,898
23,344
0
W
Chronos
Yzorami
Chronos
27,914
11,565
0
1,531
14,294
5,398
0
8,250
6,044
49,585
0
L
Anubis
33,942
2,283
651
12,658
28,662
14,038
0
14,801
13,786
80,741
0
W
Neith
38,552
24,098
0
5,464
17,688
8,002
0
11,697
5,991
0
70,233
L
Ra
17,348
1,773
2,358
3,380
14,796
6,480
0
6,859
7,887
38,141
0
W
5,377
691
10,457
5,657
17,822
7,796
0
10,307
7,515
31,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,044
Gold Earned
64,523
225
Minions Killed
221
5
Camps Cleared
8
1,044,970
Distance Traveled
1,031,401
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,463
955
15
1
1
191,832
0
L
Mercury
12,772
1,064
24
2
2
241,729
1
W
Vamana
13,002
1,084
25
2
0
217,963
1
L
Thanatos
12,426
1,036
15
1
5
219,473
1
W
Bacchus
13,703
1,142
15
1
1
215,573
1
W
Chronos
14,460
1,205
41
3
0
214,138
1
L
Anubis
15,325
1,277
126
11
0
165,085
1
W
Neith
15,961
1,330
56
5
4
191,680
0
L
Ra
12,537
1,045
41
3
0
213,282
0
W
Hel
11,918
993
88
7
0
205,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role