Player Matchup

Baron Samedi
Baron Samedi
D4RkR34P3R8929
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
EzioGreggioUBoss
Janus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,711 Elo+
Solo
Ymir
Ymir
Krang_X_
Ymir
Level 25
God Stats
5W - 6L
1,448 SR
Queue Stats
271W - 189L
1,551 Elo+
Solo
Loki
Loki
SHaDoWZz_Jaish
Loki
Level 21
God Stats
2W - 4L
1,495 SR
Queue Stats
115W - 122L
1,544 Elo+
Solo
Zeus
Zeus
Yonko Kata
Zeus
Level 26
God Stats
1W - 1L
1,924 SR
Queue Stats
35W - 27L
1,600 Elo+
Solo
Team Averages
Level 16
1,573 SR
1,581 Elo+

VS

Team Averages
Level 23
1,566 SR
1,536 Elo+
Loki
Loki
AirMax07170
Loki
Level 27
God Stats
14W - 14L
1,520 SR
Queue Stats
155W - 141L
1,503 Elo+
Solo
Anhur
Anhur
BlackFaceSam
Anhur
Level 16
God Stats
3W - 2L
1,608 SR
Queue Stats
136W - 103L
1,635 Elo+
Solo
Chaac
Chaac
DamoneStalone
Chaac
Level 23
God Stats
8W - 5L
1,668 SR
Queue Stats
41W - 31L
1,519 Elo+
Party 1
Scylla
Scylla
FohraTrankler
Scylla
Level 25
God Stats
8W - 5L
1,493 SR
Queue Stats
82W - 57L
1,557 Elo+
Solo
Arachne
Arachne
JusDeBagarre93
Arachne
Level 24
God Stats
40W - 26L
1,539 SR
Queue Stats
86W - 70L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D4RkR34P3R8929
Baron Samedi
6
0 / 6 / 1
3,948
439
1,445
4,449
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 6 / 1
4,004
445
1,667
4,871
1,227
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Ymir
10
3 / 0 / 1
5,975
664
2,813
3,606
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 1 / 1
3,996
444
428
1,706
341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
3 / 2 / 0
5,783
643
5,155
3,668
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 1 / 2
5,798
644
3,186
4,177
1,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 2 / 2
5,401
600
1,701
5,990
1,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 1
5,431
603
2,025
4,064
1,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
5 / 1 / 2
6,171
686
3,104
3,859
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 2 / 0
4,860
540
1,559
5,871
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
7
Kills
15
15
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
W
2
2
2
1.5
L
Baron Samedi
D4RkR34P3R8929
Baron Samedi
0
6
1
0.08
W
1
1
1
1.5
L
1
6
1
0.25
W
5
1
2
6
W
1
2
0
0.5
L
Ymir
3
0
1
3.5
L
0
1
1
0.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,508
Damage
11,575
18,300
Taken
23,961
4,937
Mitigated
7,735
3,124
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,186
1,129
0
952
4,177
1,253
467
2,337
1,805
0
16,683
W
1,701
771
0
745
5,990
1,802
0
3,921
1,718
0
23,387
L
Baron Samedi
D4RkR34P3R8929
Baron Samedi
1,445
478
89
0
4,449
1,091
486
607
3,709
9,618
0
W
2,025
956
0
2,266
4,064
1,971
282
1,264
2,776
0
21,469
L
1,667
142
0
250
4,871
1,227
104
2,097
2,602
9,498
0
W
3,104
614
0
1,658
3,859
1,017
0
1,365
2,430
30,969
0
W
1,559
1,308
0
2,723
5,871
1,692
0
1,627
4,152
0
17,778
L
Ymir
2,813
602
0
1,190
3,606
1,517
0
114
3,461
32,925
0
L
428
54
0
260
1,706
341
177
0
1,656
0
8,329
L
5,155
600
0
1,335
3,668
761
175
0
3,668
32,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,706
Gold Earned
27,661
200
Minions Killed
263
0
Camps Cleared
0
814,790
Distance Traveled
883,096
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,798
644
36
4
0
195,353
0
W
Anhur
5,401
600
46
5
0
159,853
3
L
Baron Samedi
3,948
439
17
2
0
179,000
0
W
Chaac
5,431
603
72
8
0
182,178
0
L
Janus
4,004
445
17
2
0
140,134
0
W
Scylla
6,171
686
63
7
0
183,086
3
W
Arachne
4,860
540
46
5
0
162,626
3
L
Ymir
5,975
664
76
8
0
195,562
3
L
Loki
3,996
444
20
2
0
138,406
2
L
Zeus
5,783
643
70
8
0
161,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role