Player Matchup

Nemesis
Nemesis
BabyTenderizer
Nemesis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 8L
1,729 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shrineo
Tsukuyomi
Level 13
God Stats
2W - 0L
1,729 SR
Queue Stats
59W - 17L
1,785 Elo+
Solo
Sylvanus
Sylvanus
kaungzinthu11
Sylvanus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,501 Elo+
Solo
Kukulkan
Kukulkan
快跑吧小兔子
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,756 Elo+
Solo
Ullr
Ullr
李湘楠CN
Ullr
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 9
1,546 SR
1,654 Elo+

VS

Team Averages
Level 19
1,825 SR
1,616 Elo+
Thanatos
Thanatos
CrackersSalati
Thanatos
Level 13
God Stats
20W - 12L
1,932 SR
Queue Stats
307W - 281L
1,662 Elo+
Solo
Izanami
Izanami
DocteurJekyl
Izanami
Level 23
God Stats
13W - 8L
1,794 SR
Queue Stats
19W - 15L
1,593 Elo+
Solo
Ao Kuang
Ao Kuang
FZYA
Ao Kuang
Level 23
God Stats
1W - 2L
1,821 SR
Queue Stats
25W - 19L
1,665 Elo+
Solo
Gilgamesh
Gilgamesh
Newerasolo
Gilgamesh
Level 14
God Stats
11W - 5L
1,757 SR
Queue Stats
17W - 17L
1,580 Elo+
Solo
Sylvanus
Sylvanus
lvenoml
Sylvanus
Level 24
God Stats
12W - 5L
1,820 SR
Queue Stats
149W - 117L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 1
3,811
762
2,415
2,147
470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Shrineo
Tsukuyomi
7
3 / 0 / 0
4,081
816
3,410
1,926
574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
kaungzinthu11
Sylvanus
4
0 / 0 / 0
2,736
547
165
1,124
328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 0 / 4
3,742
748
2,041
1,037
282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
2 / 0 / 0
3,349
670
839
1,886
366
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
4
0 / 3 / 0
2,915
583
946
2,562
600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
DocteurJekyl
Izanami
4
0 / 1 / 0
2,895
579
942
1,701
319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ao Kuang
FZYA
Ao Kuang
4
0 / 2 / 0
2,697
539
655
2,524
660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
Newerasolo
Gilgamesh
4
0 / 2 / 0
2,882
576
788
3,427
890
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
lvenoml
Sylvanus
5
0 / 1 / 0
3,078
616
894
2,092
861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
9
Kills
0
0
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Thanatos
0
3
0
0
L
Izanami
DocteurJekyl
Izanami
0
1
0
0
L
Ao Kuang
FZYA
Ao Kuang
0
2
0
0
L
Gilgamesh
Newerasolo
Gilgamesh
0
2
0
0
W
Tsukuyomi
Shrineo
Tsukuyomi
3
0
0
3
W
Sylvanus
kaungzinthu11
Sylvanus
0
0
0
0
L
Sylvanus
lvenoml
Sylvanus
0
1
0
0
W
1
0
4
3
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,870
Damage
4,225
8,120
Taken
12,306
2,020
Mitigated
3,330
2,926
Healing
3,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,415
1,367
0
427
2,147
470
0
398
1,749
0
12,699
L
Thanatos
946
289
0
708
2,562
600
0
321
2,241
0
6,794
L
Izanami
DocteurJekyl
Izanami
942
586
0
336
1,701
319
0
263
1,438
0
10,998
L
Ao Kuang
FZYA
Ao Kuang
655
96
0
752
2,524
660
0
1,265
1,259
2,891
0
L
Gilgamesh
Newerasolo
Gilgamesh
788
294
0
1,055
3,427
890
0
0
3,427
0
5,843
W
Tsukuyomi
Shrineo
Tsukuyomi
3,410
986
0
914
1,926
574
0
0
1,926
0
19,209
W
Sylvanus
kaungzinthu11
Sylvanus
165
81
189
338
1,124
328
0
247
877
2,023
310
L
Sylvanus
lvenoml
Sylvanus
894
266
168
673
2,092
861
0
333
1,759
7,102
3,125
W
2,041
455
0
720
1,037
282
0
337
700
14,320
0
W
839
345
0
338
1,886
366
0
492
1,394
0
9,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,719
Gold Earned
14,467
126
Minions Killed
96
0
Camps Cleared
0
480,327
Distance Traveled
399,948
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,811
762
29
6
0
106,746
1
L
Thanatos
2,915
583
23
5
0
85,174
0
L
Izanami
2,895
579
35
7
0
90,845
1
L
Ao Kuang
2,697
539
9
2
0
87,120
0
L
Gilgamesh
2,882
576
15
3
0
52,299
0
W
Tsukuyomi
4,081
816
39
8
0
95,799
1
W
Sylvanus
2,736
547
7
1
0
93,328
2
L
Sylvanus
3,078
616
14
3
0
84,510
2
W
Kukulkan
3,742
748
26
5
0
91,604
2
W
Ullr
3,349
670
25
5
0
92,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role