Player Matchup

Tiamat
Tiamat
AcxDcx
Tiamat
Level 62
God Stats
1W - 0L
1,591 SR
Queue Stats
8W - 12L
1,271 Elo+
Solo
Heimdallr
Heimdallr
Bruxsae
Heimdallr
Level 138
God Stats
10W - 11L
1,316 SR
Queue Stats
56W - 58L
1,555 Elo+
Solo
Fafnir
Fafnir
burger_brandor
Fafnir
Level 37
God Stats
17W - 23L
1,420 SR
Queue Stats
78W - 98L
1,362 Elo+
Solo
Team Averages
Level 79
1,442 SR
1,396 Elo+

VS

Team Averages
Level 65
1,529 SR
1,408 Elo+
Hercules
Hercules
BraveLilToastah
Hercules
Level 54
God Stats
16W - 21L
1,389 SR
Queue Stats
176W - 256L
1,309 Elo+
Solo
Ne Zha
Ne Zha
Duchtom
Ne Zha
Level 26
God Stats
64W - 84L
1,507 SR
Queue Stats
186W - 215L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
XxDeathTole55xX
Baron Samedi
Level 114
God Stats
3W - 4L
1,693 SR
Queue Stats
213W - 235L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AcxDcx
Tiamat
15
3 / 6 / 9
11,275
663
18,490
15,397
12,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Bruxsae
Heimdallr
16
8 / 2 / 6
12,393
729
24,582
16,735
8,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 11
13,287
782
9,819
19,357
28,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
1 / 5 / 5
10,068
592
6,079
27,274
18,823
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
Duchtom
Ne Zha
14
4 / 5 / 3
11,053
650
9,335
19,605
7,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
XxDeathTole55xX
Baron Samedi
15
3 / 5 / 5
11,120
654
21,315
16,240
6,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
15
Kills
8
8
Deaths
15
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AcxDcx
Tiamat
3
6
9
1.25
L
Hercules
1
5
5
0.7
W
Heimdallr
Bruxsae
Heimdallr
8
2
6
5.5
L
Ne Zha
Duchtom
Ne Zha
4
5
3
1.1
L
Baron Samedi
XxDeathTole55xX
Baron Samedi
3
5
5
1.1
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,891
Damage
36,729
51,489
Taken
63,119
49,041
Mitigated
32,747
20,489
Healing
22,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AcxDcx
Tiamat
18,490
2,147
388
2,862
15,397
12,125
207
4,884
10,273
50,491
0
L
Hercules
6,079
2,026
1,343
6,321
27,274
18,823
0
10,426
16,292
0
23,758
W
Heimdallr
Bruxsae
Heimdallr
24,582
14,709
0
8,048
16,735
8,650
2,249
8,024
8,166
0
88,870
L
Ne Zha
Duchtom
Ne Zha
9,335
2,203
0
3,075
19,605
7,243
0
8,626
10,671
0
49,044
L
Baron Samedi
XxDeathTole55xX
Baron Samedi
21,315
1,351
4,943
6,364
16,240
6,681
0
7,964
7,799
62,544
0
W
9,819
1,834
1,292
7,899
19,357
28,266
24
7,024
11,631
19,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,955
Gold Earned
32,241
177
Minions Killed
179
0
Camps Cleared
0
925,358
Distance Traveled
935,882
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,275
663
64
4
0
300,475
0
L
Hercules
10,068
592
30
2
0
327,665
0
W
Heimdallr
12,393
729
96
6
0
306,658
3
L
Ne Zha
11,053
650
78
5
0
316,813
0
L
Baron Samedi
11,120
654
71
4
0
291,404
2
W
Fafnir
13,287
782
17
1
0
318,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role