Player Matchup

Mercury
Mercury
DaemonYDI
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,381 Elo+
Party 3
Sun Wukong
Sun Wukong
Freezy_32_
Sun Wukong
Level 13
God Stats
14W - 12L
1,322 SR
Queue Stats
22W - 24L
1,108 Elo+
Party 1
Neith
Neith
NoticeMeJaltek
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Nunes217 BR
Yemoja
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
175W - 207L
1,340 Elo+
Party 3
Tiamat
Tiamat
xIbo_75x
Tiamat
Level 14
God Stats
3W - 2L
1,470 SR
Queue Stats
5W - 8L
1,163 Elo+
Party 1
Team Averages
Level 17
1,458 SR
1,298 Elo+

VS

Team Averages
Level 30
1,461 SR
1,354 Elo+
Ares
Ares
JETmanJACOB
Ares
Level 5
God Stats
8W - 6L
1,774 SR
Queue Stats
114W - 131L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
iEnkiii
Ah Muzen Cab
Level 22
God Stats
13W - 24L
1,265 SR
Queue Stats
15W - 31L
1,113 Elo+
Solo
Danzaburou
Danzaburou
justdudley94
Danzaburou
Level 82
God Stats
18W - 26L
1,478 SR
Queue Stats
610W - 581L
1,424 Elo+
Party 4
Hel
Hel
karubera
Hel
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,341 Elo+
Party 2
Chernobog
Chernobog
makuria
Chernobog
Level 18
God Stats
2W - 5L
1,290 SR
Queue Stats
24W - 23L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaemonYDI
Mercury
20
17 / 4 / 3
16,921
604
22,407
26,896
13,605
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
Freezy_32_
Sun Wukong
20
2 / 2 / 8
16,268
581
14,223
27,432
26,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 5 / 5
14,183
507
22,833
17,342
9,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
20
7 / 7 / 12
13,759
491
18,094
22,754
14,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
xIbo_75x
Tiamat
19
2 / 7 / 6
12,694
453
8,483
17,594
13,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 13 / 9
11,567
413
5,610
32,096
38,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
iEnkiii
Ah Muzen Cab
20
11 / 12 / 5
15,014
536
29,513
28,931
15,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
justdudley94
Danzaburou
20
13 / 3 / 8
15,969
570
23,784
23,596
11,616
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 3 / 6
11,140
398
5,560
16,088
7,985
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
makuria
Chernobog
20
0 / 5 / 4
13,672
488
11,889
15,957
6,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
56
36
Kills
24
25
Deaths
36
34
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mercury
DaemonYDI
Mercury
17
4
3
4.63
L
Sun Wukong
Freezy_32_
Sun Wukong
2
2
8
3
W
0
13
9
0.35
L
8
5
5
2.1
L
Yemoja
7
7
12
1.86
W
Ah Muzen Cab
iEnkiii
Ah Muzen Cab
11
12
5
1.13
W
Danzaburou
justdudley94
Danzaburou
13
3
8
5.67
W
0
3
6
1
W
Chernobog
makuria
Chernobog
0
5
4
0.4
L
Tiamat
xIbo_75x
Tiamat
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,040
Damage
76,356
112,018
Taken
116,668
78,427
Mitigated
80,716
34,246
Healing
29,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DaemonYDI
Mercury
22,407
13,419
0
5,701
26,896
13,605
0
3,103
23,793
0
160,918
L
Sun Wukong
Freezy_32_
Sun Wukong
14,223
3,894
0
10,512
27,432
26,848
3,836
2,844
24,588
0
118,856
W
5,610
2,118
0
1,054
32,096
38,728
1,195
6,490
25,322
24,019
0
L
22,833
14,218
0
5,494
17,342
9,525
2,771
1,463
15,879
0
118,511
L
Yemoja
18,094
2,460
4,351
4,025
22,754
14,580
1,152
1,113
21,641
54,842
0
W
Ah Muzen Cab
iEnkiii
Ah Muzen Cab
29,513
12,503
0
8,383
28,931
15,655
6,655
8,010
20,873
0
94,710
W
Danzaburou
justdudley94
Danzaburou
23,784
9,130
0
5,662
23,596
11,616
4,044
5,229
18,241
0
75,414
W
5,560
1,334
7,474
4,218
16,088
7,985
1,044
3,767
12,053
39,305
0
W
Chernobog
makuria
Chernobog
11,889
6,253
0
2,292
15,957
6,732
1,540
2,399
13,436
0
95,631
L
Tiamat
xIbo_75x
Tiamat
8,483
1,920
0
4,163
17,594
13,869
926
2,647
14,947
54,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,825
Gold Earned
67,362
792
Minions Killed
530
0
Camps Cleared
0
2,430,081
Distance Traveled
2,473,074
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
16,921
604
183
7
0
634,525
0
L
Sun Wukong
16,268
581
226
8
0
514,470
2
W
Ares
11,567
413
37
1
0
486,246
0
L
Neith
14,183
507
203
7
0
418,440
2
L
Yemoja
13,759
491
82
3
0
445,428
1
W
Ah Muzen Cab
15,014
536
128
5
0
462,439
0
W
Danzaburou
15,969
570
111
4
0
511,457
0
W
Hel
11,140
398
70
3
0
485,822
13
W
Chernobog
13,672
488
184
7
0
527,110
2
L
Tiamat
12,694
453
98
4
0
417,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role