Player Matchup

Anubis
Anubis
AMOGUS228
Anubis
Level 6
God Stats
1W - 1L
1,669 SR
Queue Stats
3W - 3L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
AitorTilla17
Gilgamesh
Level 30
God Stats
3W - 1L
1,718 SR
Queue Stats
56W - 53L
1,528 Elo+
Solo
Athena
Athena
Constantine0
Athena
Level 28
God Stats
2W - 3L
1,516 SR
Queue Stats
47W - 49L
1,467 Elo+
Solo
Izanami
Izanami
EvilLeaderr
Izanami
Level 28
God Stats
6W - 9L
1,544 SR
Queue Stats
37W - 37L
1,445 Elo+
Solo
Fenrir
Fenrir
EyouEz
Fenrir
Level 18
God Stats
1W - 3L
1,375 SR
Queue Stats
7W - 6L
1,466 Elo+
Party 1
Team Averages
Level 22
1,564 SR
1,483 Elo+

VS

Team Averages
Level 25
1,448 SR
1,458 Elo+
Guan Yu
Guan Yu
GarceaSiPuiu
Guan Yu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,577 Elo+
Solo
Nemesis
Nemesis
Ludioox
Nemesis
Level 18
God Stats
9W - 11L
1,489 SR
Queue Stats
17W - 25L
1,323 Elo+
Solo
Tiamat
Tiamat
WengCrazy
Tiamat
Level 26
God Stats
5W - 8L
1,468 SR
Queue Stats
55W - 57L
1,440 Elo+
Solo
Artemis
Artemis
Wiccbacc
Artemis
Level 29
God Stats
1W - 1L
1,130 SR
Queue Stats
112W - 96L
1,461 Elo+
Solo
Thanatos
Thanatos
imnewlul
Thanatos
Level 29
God Stats
8W - 12L
1,655 SR
Queue Stats
18W - 18L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AMOGUS228
Anubis
14
1 / 12 / 3
9,372
391
8,849
18,715
6,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
AitorTilla17
Gilgamesh
18
7 / 9 / 7
12,585
524
17,863
28,615
23,919
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
15
0 / 6 / 8
10,000
417
7,882
24,346
22,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
EvilLeaderr
Izanami
18
6 / 5 / 2
11,717
488
13,403
17,410
5,293
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
EyouEz
Fenrir
18
12 / 8 / 3
12,745
531
16,287
25,943
12,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GarceaSiPuiu
Guan Yu
18
4 / 5 / 16
13,245
552
14,024
23,864
27,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Ludioox
Nemesis
20
7 / 3 / 10
13,460
561
11,785
22,500
12,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
WengCrazy
Tiamat
19
5 / 8 / 13
13,286
554
20,129
15,480
10,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Wiccbacc
Artemis
20
7 / 3 / 7
14,031
585
15,657
14,602
6,128
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
imnewlul
Thanatos
20
17 / 9 / 5
15,887
662
27,663
23,420
11,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
91
26
Kills
40
40
Deaths
28
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Anubis
AMOGUS228
Anubis
1
12
3
0.21
L
Gilgamesh
AitorTilla17
Gilgamesh
7
9
7
1.17
L
Athena
0
6
8
0.67
L
Izanami
EvilLeaderr
Izanami
6
5
2
1.4
L
Fenrir
EyouEz
Fenrir
12
8
3
1.69
W
Guan Yu
GarceaSiPuiu
Guan Yu
4
5
16
2.4
W
Nemesis
Ludioox
Nemesis
7
3
10
4
W
Tiamat
WengCrazy
Tiamat
5
8
13
1.44
W
Artemis
Wiccbacc
Artemis
7
3
7
3.5
W
Thanatos
imnewlul
Thanatos
17
9
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,284
Damage
89,258
115,029
Taken
99,866
69,588
Mitigated
67,904
28,730
Healing
45,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AMOGUS228
Anubis
8,849
864
0
3,647
18,715
6,028
378
4,628
13,789
35,912
0
L
Gilgamesh
AitorTilla17
Gilgamesh
17,863
5,939
0
6,006
28,615
23,919
1,463
5,862
22,561
0
60,326
L
Athena
7,882
2,125
0
4,668
24,346
22,198
106
5,817
18,359
30,395
0
L
Izanami
EvilLeaderr
Izanami
13,403
8,360
0
6,538
17,410
5,293
448
1,767
15,591
0
91,076
L
Fenrir
EyouEz
Fenrir
16,287
2,660
0
7,871
25,943
12,150
638
2,625
23,156
0
77,666
W
Guan Yu
GarceaSiPuiu
Guan Yu
14,024
1,584
1,950
8,379
23,864
27,128
0
7,046
16,818
521
38,494
W
Nemesis
Ludioox
Nemesis
11,785
4,426
0
6,074
22,500
12,853
516
4,139
18,361
747
96,084
W
Tiamat
WengCrazy
Tiamat
20,129
1,603
337
3,912
15,480
10,746
264
4,430
11,050
78,283
0
W
Artemis
Wiccbacc
Artemis
15,657
9,427
0
8,463
14,602
6,128
2,396
1,976
12,626
0
111,457
W
Thanatos
imnewlul
Thanatos
27,663
11,526
0
16,726
23,420
11,049
1,699
2,536
20,884
0
103,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,419
Gold Earned
69,909
461
Minions Killed
567
0
Camps Cleared
0
1,968,345
Distance Traveled
2,254,850
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,372
391
54
2
0
345,211
5
L
Gilgamesh
12,585
524
96
4
0
426,404
3
L
Athena
10,000
417
39
2
0
433,714
6
L
Izanami
11,717
488
150
6
0
370,972
4
L
Fenrir
12,745
531
122
5
0
392,044
4
W
Guan Yu
13,245
552
29
1
0
484,632
5
W
Nemesis
13,460
561
150
6
0
504,741
0
W
Tiamat
13,286
554
117
5
0
388,792
4
W
Artemis
14,031
585
155
6
0
396,352
12
W
Thanatos
15,887
662
116
5
0
480,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role