Player Matchup

Arachne
Arachne
Abraxas1422
Arachne
Level 49
God Stats
5W - 14L
1,503 SR
Queue Stats
435W - 489L
1,327 Elo+
Party 2
Scylla
Scylla
samboth3gringo
Scylla
Level 64
God Stats
6W - 9L
1,500 SR
Queue Stats
314W - 351L
1,377 Elo+
Party 2
Gilgamesh
Gilgamesh
yousef_yahiko575
Gilgamesh
Level 104
God Stats
16W - 25L
1,186 SR
Queue Stats
25W - 38L
1,253 Elo+
Solo
Team Averages
Level 72
1,396 SR
1,319 Elo+

VS

Team Averages
Level 40
1,642 SR
1,335 Elo+
Vulcan
Vulcan
General_Ginger88
Vulcan
Level 27
God Stats
9W - 10L
1,502 SR
Queue Stats
55W - 80L
1,260 Elo+
Party 1
Izanami
Izanami
NwOr_IaM_NiLLiS
Izanami
Level 66
God Stats
11W - 7L
1,938 SR
Queue Stats
129W - 171L
1,420 Elo+
Party 1
Chaac
Chaac
OswaldoBoom
Chaac
Level 27
God Stats
20W - 19L
1,487 SR
Queue Stats
37W - 51L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Abraxas1422
Arachne
13
4 / 5 / 2
11,017
612
4,018
20,141
5,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 5 / 5
11,232
624
12,934
12,598
3,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
13
2 / 4 / 5
10,890
605
9,844
20,576
12,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
11,481
638
21,712
7,949
2,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 3 / 6
12,752
708
10,520
11,791
3,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 4 / 9
11,489
638
13,193
18,229
12,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
14
14
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
Abraxas1422
Arachne
4
5
2
1
W
3
1
9
7.5
W
8
3
6
3.67
W
3
4
9
1.88
L
2
5
5
0.9
L
Gilgamesh
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,796
Damage
45,425
53,315
Taken
37,969
21,761
Mitigated
18,491
8,733
Healing
12,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Abraxas1422
Arachne
4,018
2,361
392
4,095
20,141
5,813
0
8,801
11,340
0
20,292
W
21,712
13,863
0
2,541
7,949
2,643
718
2,115
5,594
60,424
0
W
10,520
7,143
0
1,138
11,791
3,697
1,399
4,659
7,002
0
89,807
W
13,193
1,908
828
7,882
18,229
12,151
1,295
6,547
11,523
0
49,720
L
12,934
707
0
2,585
12,598
3,388
0
2,724
9,874
64,523
0
L
Gilgamesh
9,844
1,077
0
1,661
20,576
12,560
0
10,664
9,912
0
29,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,139
Gold Earned
35,722
174
Minions Killed
269
0
Camps Cleared
0
956,274
Distance Traveled
957,837
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,017
612
33
2
0
335,469
0
W
Vulcan
11,481
638
85
5
0
327,097
0
W
Izanami
12,752
708
127
7
0
303,579
1
W
Chaac
11,489
638
57
3
0
327,161
0
L
Scylla
11,232
624
109
6
0
284,171
3
L
Gilgamesh
10,890
605
32
2
0
336,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role