Player Matchup

Bellona
Bellona
Carlitos16v
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,491 Elo+
Party 2
Anubis
Anubis
Chamlion
Anubis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,491 Elo+
Party 2
Mercury
Mercury
Fialic88
Mercury
Level 21
God Stats
15W - 5L
1,846 SR
Queue Stats
113W - 97L
1,588 Elo+
Solo
Ares
Ares
HamsterBoyz
Ares
Level 24
God Stats
21W - 11L
1,850 SR
Queue Stats
112W - 117L
1,492 Elo+
Solo
Anhur
Anhur
RevoChe
Anhur
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 27L
1,619 Elo+
Solo
Team Averages
Level 18
1,639 SR
1,536 Elo+

VS

Team Averages
Level 25
1,537 SR
1,463 Elo+
Thoth
Thoth
IIHannibaLII
Thoth
Level 28
God Stats
0W - 4L
1,400 SR
Queue Stats
1W - 10L
1,289 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zhenbang111
Cu Chulainn
Level 28
God Stats
11W - 12L
1,339 SR
Queue Stats
122W - 112L
1,558 Elo+
Party 1
Thor
Thor
coletillxs23
Thor
Level 23
God Stats
3W - 2L
1,666 SR
Queue Stats
92W - 88L
1,498 Elo+
Solo
Ganesha
Ganesha
rimzSupreme
Ganesha
Level 15
God Stats
2W - 1L
1,791 SR
Queue Stats
24W - 24L
1,414 Elo+
Solo
Chiron
Chiron
我要把你们全拖下水
Chiron
Level 29
God Stats
1W - 3L
1,490 SR
Queue Stats
154W - 135L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Carlitos16v
Bellona
16
4 / 9 / 14
11,477
478
14,437
20,308
16,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
Chamlion
Anubis
20
13 / 7 / 9
14,455
602
17,367
18,657
10,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Fialic88
Mercury
20
11 / 5 / 11
14,341
598
18,124
20,138
10,174
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 2 / 17
10,977
457
4,760
13,979
13,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
RevoChe
Anhur
20
10 / 4 / 8
14,098
587
23,382
22,535
9,133
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 6
11,528
480
12,076
16,062
5,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Zhenbang111
Cu Chulainn
19
5 / 7 / 9
13,194
550
18,779
26,026
24,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
9 / 9 / 4
12,574
524
8,646
19,688
11,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
rimzSupreme
Ganesha
16
0 / 8 / 13
11,252
469
11,001
23,191
17,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
8 / 5 / 4
12,867
536
13,554
16,989
6,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
62
38
Kills
26
27
Deaths
38
59
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bellona
Carlitos16v
Bellona
4
9
14
1.22
W
Anubis
Chamlion
Anubis
13
7
9
2.5
W
Mercury
Fialic88
Mercury
11
5
11
3.3
W
0
2
17
4.25
L
4
9
6
0.78
W
Anhur
RevoChe
Anhur
10
4
8
3.5
L
Cu Chulainn
Zhenbang111
Cu Chulainn
5
7
9
1.36
L
9
9
4
1.22
L
Ganesha
rimzSupreme
Ganesha
0
8
13
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,070
Damage
64,056
95,617
Taken
101,956
59,411
Mitigated
65,291
24,208
Healing
14,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Carlitos16v
Bellona
14,437
5,846
0
1,447
20,308
16,506
1,367
4,329
15,739
0
45,544
W
Anubis
Chamlion
Anubis
17,367
872
0
8,159
18,657
10,156
3,268
5,247
12,998
67,935
0
W
Mercury
Fialic88
Mercury
18,124
7,348
0
1,810
20,138
10,174
1,897
4,051
15,959
0
130,238
W
4,760
225
425
804
13,979
13,442
212
5,625
8,288
24,809
0
L
12,076
959
0
1,530
16,062
5,453
2,330
6,359
9,703
66,718
0
W
Anhur
RevoChe
Anhur
23,382
15,354
0
11,563
22,535
9,133
1,598
5,803
16,674
0
112,219
L
Cu Chulainn
Zhenbang111
Cu Chulainn
18,779
4,510
0
2,819
26,026
24,566
629
4,722
21,304
0
80,331
L
8,646
679
0
2,890
19,688
11,825
527
5,362
14,326
0
61,442
L
Ganesha
rimzSupreme
Ganesha
11,001
1,774
0
1,389
23,191
17,251
524
3,794
19,397
36,717
0
L
13,554
6,264
1,932
4,048
16,989
6,196
2,515
2,246
14,691
0
80,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,348
Gold Earned
61,415
553
Minions Killed
582
0
Camps Cleared
0
2,222,526
Distance Traveled
2,036,083
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,477
478
58
2
0
490,120
0
W
Anubis
14,455
602
122
5
0
392,026
1
W
Mercury
14,341
598
178
7
0
509,446
4
W
Ares
10,977
457
29
1
0
422,955
4
L
Thoth
11,528
480
132
6
0
387,646
4
W
Anhur
14,098
587
166
7
0
407,979
5
L
Cu Chulainn
13,194
550
164
7
0
410,694
2
L
Thor
12,574
524
105
4
0
355,698
0
L
Ganesha
11,252
469
8
0
0
482,676
1
L
Chiron
12,867
536
173
7
0
399,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role