Player Matchup

Neith
Neith
Alan-Lee-Ma
Neith
Level 25
God Stats
3W - 1L
1,737 SR
Queue Stats
46W - 62L
1,207 Elo+
Party 3
Geb
Geb
Gargamel_Main
Geb
Level 29
God Stats
4W - 5L
1,498 SR
Queue Stats
34W - 54L
1,291 Elo+
Party 3
Heimdallr
Heimdallr
Lone_Thunderer-
Heimdallr
Level 15
God Stats
2W - 2L
1,443 SR
Queue Stats
6W - 10L
1,274 Elo+
Party 3
Freya
Freya
O-AbS3Nt-O
Freya
Level 18
God Stats
7W - 12L
1,183 SR
Queue Stats
114W - 296L
1,128 Elo+
Solo
Merlin
Merlin
ajwooly
Merlin
Level 17
God Stats
5W - 11L
1,425 SR
Queue Stats
12W - 25L
1,171 Elo+
Party 3
Team Averages
Level 21
1,457 SR
1,214 Elo+

VS

Team Averages
Level 25
1,424 SR
1,357 Elo+
Jing Wei
Jing Wei
AbrilianD
Jing Wei
Level 29
God Stats
5W - 9L
1,061 SR
Queue Stats
51W - 58L
1,416 Elo+
Party 2
Gilgamesh
Gilgamesh
CarbonRedFox
Gilgamesh
Level 28
God Stats
32W - 27L
1,494 SR
Queue Stats
108W - 109L
1,396 Elo+
Party 1
Izanami
Izanami
RTS x Quone
Izanami
Level 26
God Stats
2W - 4L
1,487 SR
Queue Stats
9W - 14L
1,379 Elo+
Solo
Mercury
Mercury
TheUnavoidable
Mercury
Level 21
God Stats
4W - 5L
1,500 SR
Queue Stats
7W - 14L
1,192 Elo+
Party 2
Ymir
Ymir
ZionVash
Ymir
Level 22
God Stats
5W - 1L
1,579 SR
Queue Stats
30W - 27L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 11 / 4
11,167
414
12,403
17,698
8,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 7 / 2
11,281
418
8,999
30,088
35,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Lone_Thunderer-
Heimdallr
15
3 / 14 / 7
10,896
404
12,272
23,417
15,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
13
1 / 11 / 5
9,407
348
9,547
23,986
17,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
ajwooly
Merlin
16
3 / 12 / 5
11,343
420
13,485
18,268
7,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AbrilianD
Jing Wei
20
10 / 5 / 12
14,533
538
26,250
27,810
12,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
CarbonRedFox
Gilgamesh
20
24 / 1 / 10
17,047
631
28,220
17,049
14,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
RTS x Quone
Izanami
20
6 / 4 / 8
14,606
541
14,885
16,632
7,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 2 / 14
15,421
571
16,810
20,467
9,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
16
2 / 2 / 17
12,008
445
5,847
18,075
14,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
115
13
Kills
54
55
Deaths
14
23
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AbrilianD
Jing Wei
10
5
12
3.2
L
3
11
4
0.45
W
Gilgamesh
CarbonRedFox
Gilgamesh
24
1
10
29
L
3
7
2
0.57
L
Heimdallr
Lone_Thunderer-
Heimdallr
3
14
7
0.46
L
Freya
1
11
5
0.32
W
Izanami
RTS x Quone
Izanami
6
4
8
2.5
W
12
2
14
9.5
W
Ymir
2
2
17
5.25
L
Merlin
ajwooly
Merlin
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,706
Damage
92,012
113,457
Taken
100,033
82,960
Mitigated
58,037
8,114
Healing
29,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AbrilianD
Jing Wei
26,250
22,623
0
14,539
27,810
12,230
4,547
9,758
17,900
0
120,673
L
12,403
6,800
0
604
17,698
8,147
1,835
1,446
16,252
0
53,851
W
Gilgamesh
CarbonRedFox
Gilgamesh
28,220
10,004
0
3,670
17,049
14,360
9,296
3,593
13,152
0
118,110
L
8,999
963
0
363
30,088
35,006
675
1,674
28,414
39,726
0
L
Heimdallr
Lone_Thunderer-
Heimdallr
12,272
4,926
0
2,704
23,417
15,078
1,054
1,199
22,218
0
45,015
L
Freya
9,547
3,453
0
3,918
23,986
17,643
667
1,407
22,579
30,183
0
W
Izanami
RTS x Quone
Izanami
14,885
11,212
0
750
16,632
7,628
2,169
4,782
11,648
0
119,831
W
16,810
8,219
0
5,948
20,467
9,153
594
6,052
14,211
0
118,025
W
Ymir
5,847
1,290
0
4,788
18,075
14,666
1,614
6,760
11,091
30,631
0
L
Merlin
ajwooly
Merlin
13,485
929
0
525
18,268
7,086
867
121
18,147
59,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,094
Gold Earned
73,615
315
Minions Killed
717
0
Camps Cleared
0
2,240,847
Distance Traveled
2,680,269
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,533
538
136
5
0
490,460
0
L
Neith
11,167
414
90
3
0
432,144
0
W
Gilgamesh
17,047
631
193
7
0
590,739
0
L
Geb
11,281
418
44
2
0
521,903
3
L
Heimdallr
10,896
404
57
2
0
423,790
0
L
Freya
9,407
348
43
2
0
413,114
2
W
Izanami
14,606
541
166
6
0
453,273
0
W
Mercury
15,421
571
163
6
0
627,523
2
W
Ymir
12,008
445
59
2
0
518,274
7
L
Merlin
11,343
420
81
3
0
449,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role