Player Matchup

Mercury
Mercury
ALKHADYWI
Mercury
Level 27
God Stats
2W - 1L
1,710 SR
Queue Stats
119W - 160L
1,269 Elo+
Solo
Kukulkan
Kukulkan
Arkeleogen
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Caselogic8359
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,431 Elo+
Solo
Bellona
Bellona
Zucien
Bellona
Level 9
God Stats
9W - 9L
1,627 SR
Queue Stats
25W - 16L
1,523 Elo+
Solo
Neith
Neith
maxgreen21
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,568 SR
1,445 Elo+

VS

Team Averages
Level 21
1,441 SR
1,319 Elo+
Cerberus
Cerberus
Darling San8229
Cerberus
Level 16
God Stats
1W - 1L
1,509 SR
Queue Stats
10W - 12L
1,435 Elo+
Party 1
Susano
Susano
Gondor094
Susano
Level 41
God Stats
1W - 2L
1,118 SR
Queue Stats
45W - 63L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
lpreto
Cthulhu
Level 26
God Stats
17W - 11L
1,573 SR
Queue Stats
219W - 240L
1,306 Elo+
Solo
Izanami
Izanami
synKiriffle
Izanami
Level 17
God Stats
50W - 50L
1,502 SR
Queue Stats
78W - 85L
1,465 Elo+
Solo
Horus
Horus
yu-ri_DIVNAUTS
Horus
Level 7
God Stats
7W - 6L
1,500 SR
Queue Stats
57W - 76L
1,019 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ALKHADYWI
Mercury
10
1 / 6 / 1
5,418
493
3,815
7,372
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Arkeleogen
Kukulkan
9
1 / 2 / 2
5,903
537
4,655
4,098
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Caselogic8359
Sylvanus
8
1 / 4 / 1
4,939
449
1,244
7,701
5,061
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bellona
Zucien
Bellona
12
7 / 3 / 2
7,274
661
5,674
8,126
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
6
1 / 5 / 2
4,915
447
1,499
4,588
1,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
7 / 3 / 1
6,656
605
5,808
6,456
3,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Gondor094
Susano
10
3 / 3 / 3
6,513
592
2,595
7,278
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
lpreto
Cthulhu
8
3 / 1 / 1
5,527
502
3,161
7,707
2,999
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
synKiriffle
Izanami
12
7 / 2 / 1
7,297
663
8,012
5,609
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 3
4,662
424
1,155
4,867
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
11
Kills
20
20
Deaths
12
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
ALKHADYWI
Mercury
1
6
1
0.25
L
Kukulkan
Arkeleogen
Kukulkan
1
2
2
1
L
Sylvanus
Caselogic8359
Sylvanus
1
4
1
0.38
W
Cerberus
7
3
1
2.5
W
Susano
Gondor094
Susano
3
3
3
1.5
L
Bellona
Zucien
Bellona
7
3
2
2.67
W
Cthulhu
lpreto
Cthulhu
3
1
1
3.5
L
Neith
1
5
2
0.4
W
Izanami
synKiriffle
Izanami
7
2
1
3.75
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,887
Damage
20,731
31,885
Taken
31,917
13,427
Mitigated
12,134
4,536
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ALKHADYWI
Mercury
3,815
2,563
0
711
7,372
2,001
268
3,293
4,029
0
21,963
L
Kukulkan
Arkeleogen
Kukulkan
4,655
711
0
0
4,098
1,200
0
1,558
2,465
18,793
0
L
Sylvanus
Caselogic8359
Sylvanus
1,244
701
102
708
7,701
5,061
0
0
7,701
9,996
0
W
Cerberus
5,808
1,096
0
1,051
6,456
3,197
380
442
5,976
20,633
0
W
Susano
Gondor094
Susano
2,595
419
0
1,709
7,278
2,185
220
554
6,652
0
26,445
L
Bellona
Zucien
Bellona
5,674
2,223
0
2,472
8,126
4,038
562
1,688
6,388
0
39,219
W
Cthulhu
lpreto
Cthulhu
3,161
254
239
2,428
7,707
2,999
253
1,312
6,259
18,893
0
L
Neith
1,499
996
0
543
4,588
1,127
0
2,095
2,333
0
7,717
W
Izanami
synKiriffle
Izanami
8,012
5,433
0
1,691
5,609
1,724
1,743
1,812
3,743
0
44,710
W
1,155
475
290
723
4,867
2,029
523
1,390
3,388
0
7,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,449
Gold Earned
30,655
193
Minions Killed
238
0
Camps Cleared
0
996,429
Distance Traveled
1,061,401
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,418
493
37
3
0
190,018
0
L
Kukulkan
5,903
537
39
4
0
244,679
1
L
Sylvanus
4,939
449
15
1
0
162,406
0
W
Cerberus
6,656
605
42
4
0
224,619
0
W
Susano
6,513
592
64
6
0
250,838
1
L
Bellona
7,274
661
88
8
0
250,678
5
W
Cthulhu
5,527
502
27
2
0
210,961
2
L
Neith
4,915
447
14
1
0
148,648
9
W
Izanami
7,297
663
90
8
0
186,357
1
W
Horus
4,662
424
15
1
0
188,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role