Player Matchup

Chaac
Chaac
Caladryus
Chaac
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 23L
1,643 Elo+
Party 1
Artemis
Artemis
MorganLeFae
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Nirleth
Discordia
Level 117
God Stats
5W - 7L
1,367 SR
Queue Stats
45W - 55L
1,476 Elo+
Party 1
Team Averages
Level 125
1,456 SR
1,540 Elo+

VS

Team Averages
Level 132
1,700 SR
1,593 Elo+
Ah Puch
Ah Puch
Spyrodier
Ah Puch
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 79L
1,610 Elo+
Solo
Cthulhu
Cthulhu
ezigrego
Cthulhu
Level 144
God Stats
2W - 0L
1,762 SR
Queue Stats
172W - 150L
1,587 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kaikenn
Tsukuyomi
Level 122
God Stats
15W - 8L
1,836 SR
Queue Stats
302W - 246L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Caladryus
Chaac
10
0 / 7 / 1
8,224
548
3,997
18,949
18,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
MorganLeFae
Artemis
12
2 / 6 / 0
9,125
608
11,777
13,769
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Nirleth
Discordia
11
0 / 3 / 2
8,750
583
6,043
6,976
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Spyrodier
Ah Puch
15
6 / 0 / 7
10,996
733
8,412
5,831
1,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ezigrego
Cthulhu
13
0 / 1 / 15
9,747
650
8,405
12,002
9,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
kaikenn
Tsukuyomi
15
10 / 2 / 6
11,342
756
18,365
13,735
6,431
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
16
16
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
Caladryus
Chaac
0
7
1
0.07
L
Artemis
MorganLeFae
Artemis
2
6
0
0.33
L
Discordia
Nirleth
Discordia
0
3
2
0.33
W
Ah Puch
Spyrodier
Ah Puch
6
0
7
9.5
W
Cthulhu
ezigrego
Cthulhu
0
1
15
7.5
W
Tsukuyomi
kaikenn
Tsukuyomi
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,817
Damage
35,182
39,694
Taken
31,568
25,771
Mitigated
17,783
7,914
Healing
7,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Caladryus
Chaac
3,997
245
0
4,703
18,949
18,343
0
7,910
11,039
0
19,125
L
Artemis
MorganLeFae
Artemis
11,777
4,480
0
2,675
13,769
5,100
0
5,638
8,131
0
49,578
L
Discordia
Nirleth
Discordia
6,043
616
0
536
6,976
2,328
0
3,368
3,608
27,629
0
W
Ah Puch
Spyrodier
Ah Puch
8,412
241
0
3,733
5,831
1,959
1,538
671
4,877
44,157
0
W
Cthulhu
ezigrego
Cthulhu
8,405
214
376
717
12,002
9,393
0
3,074
8,332
36,357
0
W
Tsukuyomi
kaikenn
Tsukuyomi
18,365
4,581
0
2,354
13,735
6,431
718
1,435
11,855
0
58,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,099
Gold Earned
32,085
167
Minions Killed
185
0
Camps Cleared
0
782,200
Distance Traveled
914,303
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,224
548
29
2
0
266,501
4
L
Artemis
9,125
608
89
6
0
250,610
6
L
Discordia
8,750
583
49
3
0
265,089
0
W
Ah Puch
10,996
733
83
6
0
300,263
7
W
Cthulhu
9,747
650
39
3
0
292,807
4
W
Tsukuyomi
11,342
756
63
4
0
321,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role