Player Matchup

Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold V
Filthy Goofz
Cupid
Gold V
Level 116
God Stats
4W - 3L
1,500 SR
Queue Stats
556W - 565L
1,223 MMR
Solo
Serqet
Serqet
Silver II
Martchell
Serqet
Silver II
Level 154
God Stats
5W - 4L
1,463 SR
Queue Stats
444W - 454L
983 MMR
Solo
Sylvanus
Sylvanus
Silver I
MichaelDaddyMyer
Sylvanus
Silver I
Level 121
God Stats
59W - 40L
1,571 SR
Queue Stats
536W - 541L
1,084 MMR
Solo
King Arthur
King Arthur
Silver II
Viirrusss
King Arthur
Silver II
Level 116
God Stats
21W - 9L
1,396 SR
Queue Stats
93W - 96L
1,217 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,486 SR
1,201 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,506 SR
1,145 MMR
Kuzenbo
Kuzenbo
Gold V
BVNDZ
Kuzenbo
Gold V
Level 128
God Stats
30W - 35L
1,614 SR
Queue Stats
262W - 274L
1,301 MMR
Solo
Ravana
Ravana
Gold V
KKLLP
Ravana
Gold V
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 44L
1,178 MMR
Solo
Apollo
Apollo
Silver II
SlimeSeito0
Apollo
Silver II
Level 88
God Stats
0W - 4L
1,377 SR
Queue Stats
98W - 109L
822 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
honeycomb614
Zhong Kui
Silver I
Level 101
God Stats
10W - 13L
1,536 SR
Queue Stats
56W - 80L
1,218 MMR
Solo
Neith
Neith
Gold V
xChedderXGuapox
Neith
Gold V
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
550W - 552L
1,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
7 / 2 / 10
14,260
570
20,298
10,565
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
1 / 4 / 5
13,821
553
10,379
23,676
9,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
Martchell
Serqet
19
3 / 5 / 5
13,582
543
7,389
17,989
7,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 1 / 9
13,080
523
12,222
17,178
22,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Viirrusss
King Arthur
20
3 / 1 / 3
15,160
606
12,551
21,228
21,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AthenaDanzaburouTiamatScyllaCthulhu

VS

Bans
ArachneCu ChulainnTsukuyomiYmirSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BVNDZ
Kuzenbo
17
5 / 4 / 7
10,670
427
11,912
23,863
27,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
KKLLP
Ravana
10
1 / 2 / 3
8,839
354
2,702
7,274
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
18
1 / 6 / 6
11,055
442
11,123
18,479
8,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
honeycomb614
Zhong Kui
20
2 / 4 / 1
12,101
484
7,608
18,206
20,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
4 / 2 / 4
13,011
520
15,143
16,195
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
18
Kills
13
13
Deaths
18
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
2
10
6
L
Kuzenbo
BVNDZ
Kuzenbo
5
4
7
2.13
W
1
4
5
0.88
L
Ravana
KKLLP
Ravana
1
2
3
1.25
W
Serqet
Martchell
Serqet
3
5
5
1.1
W
4
1
9
8.5
L
Apollo
1
6
6
0.67
W
King Arthur
Viirrusss
King Arthur
3
1
3
4.5
L
Zhong Kui
honeycomb614
Zhong Kui
2
4
1
0.63
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,839
Damage
48,488
90,636
Taken
84,017
65,557
Mitigated
65,134
42,315
Healing
22,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
20,298
5,347
795
4,564
10,565
4,497
3,929
2,854
7,611
90,179
0
L
Kuzenbo
BVNDZ
Kuzenbo
11,912
3,262
0
3,706
23,863
27,999
519
11,356
10,904
32,764
0
W
10,379
7,214
277
12,808
23,676
9,735
3,526
5,145
18,388
0
145,599
L
Ravana
KKLLP
Ravana
2,702
569
0
2,422
7,274
2,035
0
3,712
3,183
0
29,387
W
Serqet
Martchell
Serqet
7,389
1,228
0
6,063
17,989
7,296
1,107
4,183
12,101
0
78,096
W
12,222
4,073
3,091
5,184
17,178
22,557
926
3,635
13,218
50,151
13,107
L
Apollo
11,123
6,965
0
2,959
18,479
8,158
940
6,581
11,063
0
89,164
W
King Arthur
Viirrusss
King Arthur
12,551
1,942
0
9,533
21,228
21,472
982
6,289
14,372
0
98,879
L
Zhong Kui
honeycomb614
Zhong Kui
7,608
663
0
6,056
18,206
20,787
385
2,773
14,405
79,337
0
L
15,143
3,387
0
7,661
16,195
6,155
720
6,193
9,424
0
122,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,903
Gold Earned
55,676
730
Minions Killed
649
0
Camps Cleared
0
2,277,580
Distance Traveled
1,874,848
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,260
570
135
5
0
398,311
3
L
Kuzenbo
10,670
427
39
2
0
466,179
2
W
Cupid
13,821
553
176
7
0
404,848
1
L
Ravana
8,839
354
78
3
0
173,734
1
W
Serqet
13,582
543
143
6
0
543,877
6
W
Sylvanus
13,080
523
89
4
0
443,539
7
L
Apollo
11,055
442
141
6
0
458,264
0
W
King Arthur
15,160
606
187
7
0
487,005
2
L
Zhong Kui
12,101
484
176
7
0
354,969
2
L
Neith
13,011
520
215
9
0
421,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role