Player Matchup

Jormungandr
Jormungandr
D TheFireSaige
Jormungandr
Level 62
God Stats
5W - 1L
1,805 SR
Queue Stats
15W - 15L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
FruitlessWall01
Gilgamesh
Level 106
God Stats
1W - 0L
1,762 SR
Queue Stats
8W - 9L
1,363 Elo+
Solo
Anubis
Anubis
GrinderOfGrunts
Anubis
Level 71
God Stats
6W - 8L
1,668 SR
Queue Stats
315W - 298L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
TheGreatestMango
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Zingerwinger
Pele
Level 118
God Stats
4W - 4L
1,426 SR
Queue Stats
281W - 284L
1,518 Elo+
Party 1
Team Averages
Level 92
1,632 SR
1,483 Elo+

VS

Team Averages
Level 110
1,571 SR
1,467 Elo+
Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
B1glYet1
King Arthur
Level 137
God Stats
17W - 27L
1,509 SR
Queue Stats
654W - 668L
1,442 Elo+
Solo
Apollo
Apollo
RST100
Apollo
Level 93
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 175L
1,533 Elo+
Solo
Ne Zha
Ne Zha
SEBAfullVILLAmet
Ne Zha
Level 135
God Stats
7W - 3L
1,822 SR
Queue Stats
190W - 201L
1,457 Elo+
Solo
Ymir
Ymir
fabionepo2
Ymir
Level 77
God Stats
7W - 11L
1,524 SR
Queue Stats
194W - 212L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D TheFireSaige
Jormungandr
16
6 / 2 / 5
9,776
489
9,637
12,636
8,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
FruitlessWall01
Gilgamesh
15
0 / 4 / 5
9,341
467
6,731
15,951
11,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 2 / 8
11,725
586
18,088
9,036
4,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TheGreatestMango
Danzaburou
17
6 / 1 / 9
11,155
558
13,782
13,521
5,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 2 / 8
10,706
535
9,895
12,045
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 6 / 3
8,849
442
7,262
12,536
5,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
B1glYet1
King Arthur
19
4 / 1 / 1
11,352
568
12,543
17,381
11,944
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
RST100
Apollo
16
2 / 6 / 1
10,103
505
5,308
16,182
5,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 5 / 4
9,239
462
6,405
12,891
7,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 8 / 1
8,232
412
6,815
25,395
18,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
26
Kills
11
11
Deaths
26
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
6
3
0.42
L
King Arthur
B1glYet1
King Arthur
4
1
1
4.5
W
Jormungandr
D TheFireSaige
Jormungandr
6
2
5
4.25
W
Gilgamesh
FruitlessWall01
Gilgamesh
0
4
5
0.63
W
10
2
8
7
L
Apollo
RST100
Apollo
2
6
1
0.42
L
2
5
4
0.8
W
Danzaburou
TheGreatestMango
Danzaburou
6
1
9
10.5
W
4
2
8
4
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,133
Damage
38,333
63,189
Taken
84,385
34,713
Mitigated
47,719
23,926
Healing
19,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,262
855
0
3,077
12,536
5,518
0
5,193
7,343
51,610
0
L
King Arthur
B1glYet1
King Arthur
12,543
1,528
0
6,095
17,381
11,944
184
3,654
13,727
0
83,019
W
Jormungandr
D TheFireSaige
Jormungandr
9,637
2,776
707
1,148
12,636
8,811
932
2,335
10,301
39,780
0
W
Gilgamesh
FruitlessWall01
Gilgamesh
6,731
1,385
0
4,145
15,951
11,251
94
2,149
13,802
0
44,993
W
18,088
566
0
5,453
9,036
4,584
1,381
3,755
5,281
73,923
0
L
Apollo
RST100
Apollo
5,308
2,852
0
3,928
16,182
5,042
226
4,715
11,467
0
71,923
L
6,405
1,430
0
1,089
12,891
7,047
0
4,057
8,834
0
60,933
W
Danzaburou
TheGreatestMango
Danzaburou
13,782
6,825
0
7,105
13,521
5,299
2,842
2,999
10,522
0
79,832
W
9,895
3,465
0
5,368
12,045
4,768
1,615
2,839
9,206
0
76,499
L
6,815
762
930
4,519
25,395
18,168
96
10,106
15,289
20,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,703
Gold Earned
47,775
505
Minions Killed
504
0
Camps Cleared
0
1,822,388
Distance Traveled
1,769,102
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,849
442
86
4
0
326,715
4
L
King Arthur
11,352
568
153
8
0
376,464
3
W
Jormungandr
9,776
489
51
3
0
370,274
4
W
Gilgamesh
9,341
467
91
5
0
358,920
4
W
Anubis
11,725
586
114
6
0
341,739
3
L
Apollo
10,103
505
133
7
0
369,079
0
L
Ne Zha
9,239
462
110
6
0
358,830
7
W
Danzaburou
11,155
558
115
6
0
357,564
4
W
Pele
10,706
535
134
7
0
393,891
0
L
Ymir
8,232
412
22
1
0
338,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role